FF7 Rebirth

Enemy Skill Materia and List of Enemy Skills

This is a guide on how to get the Enemy Skill Materia in Final Fantasy 7 Rebirth (FF7 Rebirth). Read on to know more information about the Enemy Skill Materia including all methods on how to get Enemy Skill, AP requirement per level, and its effects.

How to Get Enemy Skill Materia

Obtained from Combat Simulator

Name How to Unlock and Rewards
Biological Intel: Know Thine Enemy Unlock Conditions:
・Unlocked by default

The Combat Simulation required to obtain the enemy skill materia is unlocked by default. This makes getting the Materia and leveling it up as soon as possible, very easy. However, to gain the rest of the Materia's actives, you'll have to progress the game and complete specific combat simulations.

Enemy Skill List: How to Unlock All Enemy Skills

Skill Unlock Condition Combat Assignment
Sonic Boom Unlocked by default Biological Intel: Know Thine Enemy
Plasma Discharge Defeat the classified foe in the Grasslands. Assess 16/16 enemies in the grasslands. Enemy Skill Materia ★★ Biological Intel: Blinded by Light
Soothing Breeze Defeat the classified foe in the Grasslands. Assess 10/10 enemies in the Junon region. Enemy Skill Materia ★★ Biological Intel: Breath of Life
Self-Destruct Defeat the classified foe in the Junon Region. Assess 25 enemies in the Corel region. Enemy Skill Materia ★★ Biological Intel: At Any Cost
Mind Blast Defeat the classified foe in the Junon Region. Assess 14 enemies in the Gongaga region. Enemy Skill Materia ★★★ Biological Intel: Head Case
Rancid Breath Defeat the classified foe in the Gongaga Region. Assess 16 enemies in the Cosmo Canyon region. Enemy Skill Materia ★★★★ Biological Intel: That's the Smell
Gorgon Shield Defeat the classified foe in the Cosmo Canyon Region. Assess 16 enemies in the Nibel region. Enemy Skill Materia ★★★★★ Biological Intel: Stony Stare

All Enemy Skill Effects

Skill Req. Materia Level Effect
Sonic Boom Default Unleash a wind magic attack. Grants Bravery and Faith. Can use while airborne.
Plasma Discharge 1 Temporarily imbue attacks with lightning. Deals damage in the surrounding area each time an ATB charge fills.
Soothing Breeze 2 Temporarily stop moving and gradually restore HP to allies in the surrounding area.
Self-Destruct 2 Deal a large amount of damage to enemies in the surrounding area while incapacitating self. Costs 2 ATB.
Mind Blast 3 Unleash a magic attack over a wide area. Significantly increases stagger. Can only be used once per battle. Costs 2 ATB.
Rancid Breath 4 Randomly inflicts Silence, Poison, Sleep, Stop, or Petrification over a wide area. Costs 2 ATB.
Gorgon Shield 5 Conjure a magic shield that fires petrifying shots when struck by an enemy attack. Can use while airborne.

Enemy Skill Materia Effect and AP per Level

Basic Information

Materia Information
Allows you to learn certain enemy techniques and use them as abilities. The Sonic Boom ability can be used by default. Enemy Skill
Type Command
Effect Allows you to learn certain enemy techniques and use them as abilities. The Sonic Boom ability can be used by default.

Enemy Skill Effects per Level

Level Abilities AP to Next Level Ability Effects
★1 Use enemy skills as abilities TBA Plasma Discharge: Temporarily imbue attacks with lightning. Deals damage in the surrounding area each time an ATB charge fills.
★2 Increase max HP by 5% TBA Soothing Breeze: Temporarily stop moving and gradually restore HP to allies in the surrounding area.
Self-Destruct: Deal a large amount of damage to enemies in the surrounding area while incapacitating self. Costs 2 ATB.
★3 Increase max MP by 5% TBA Mind Blast: Unleash a magic attack over a wide area. Significantly increases stagger. Can only be used once per battle. Costs 2 ATB.
★4 Increase strength by 5% TBA Rancid Breath: Randomly inflicts Silence, Poison, Sleep, Stop, or Petrification over a wide area. Costs 2 ATB.
★5 Increase magic by 5% Max Gorgon Shield: Conjure a magic shield that fires petrifying shots when struck by an enemy attack. Can use while airborne.

Enemy Skill Materia Stats

Max HP - Max MP -
Attack - Defense -
Magic Attack - Magic Defense -
Strength - Magic -
Vitality - Spirit -
Speed - Luck -

FF7 Rebirth Related Guides

FF7 Rebirth - Materia

List of All Materia

All Materia by Type

All Materia Types
Magic MateriaMagic Command MateriaCommand Support MateriaSupport Complete MateriaComplete Summon MateriaSummon

Materia Guides

Other Materia Guides
Best Materia and Materia Combinations -

All Command Materia

Related Materias
Spare Change Assess Steal
Chakra Prayer Morph
Limit Siphon Enemy Skill Item Economizer
ATB Boost Jump Darkside
Gambler

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