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Glorious Memory is a 6-star Sword in Arknights: Endfield. See the best characters for Glorious Memory, its stats, skills, upgrade materials, and how to get Glorious Memory here!
List of Contents
| Glorious Memory Base Stats and Info | |
|---|---|
![]() |
|
| Type | |
| Rarity | |
| Base ATK | 490 |
| Weapon Skills (Max) | |
|
Agility Boost (L): Agility +156
Critical Rate Boost (L): Critical Rate +19.5%
Twilight: Lingering Glow: When the wielder's skill applies Vulnerability, during the next ultimate cast within 30s, the wielder gains DMG Dealt +33.6%. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect is only triggered every 0.5s.
|
|
| Ranking |
|
|---|
| Weapon Skill | Initial Lv. | |
|---|---|---|
| Potential 1 | Twilight: Lingering Glow | 2 |
| Potential 2 | Twilight: Lingering Glow | 3 |
| Potential 3 | Twilight: Lingering Glow | 4 |
| Potential 4 | Twilight: Lingering Glow | 5 |
| Potential 5 | Twilight: Lingering Glow | 6 |
| Other Characters |
Chen Qianyu
|
|---|
Although Glorious Memory is not the best weapon for the characters listed above, they will still benefit from Glorious Memory when equipped.
Glorious Memory can be obtained in the Weapon Supply: Awakening, obtained after reaching level 40 in Protocol Pass with the Originium Supply tier active.
| Rank | Effect |
|---|---|
| 1 | Agility +20 |
| 2 | Agility +36 |
| 3 | Agility +52 |
| 4 | Agility +68 |
| 5 | Agility +84 |
| 6 | Agility +100 |
| 7 | Agility +116 |
| 8 | Agility +132 |
| 9 | Agility +156 |
| Rank | Effect |
|---|---|
| 1 | Critical Rate +2.5% |
| 2 | Critical Rate +4.5% |
| 3 | Critical Rate +6.5% |
| 4 | Critical Rate +8.5% |
| 5 | Critical Rate +10.5% |
| 6 | Critical Rate +12.5% |
| 7 | Critical Rate +14.5% |
| 8 | Critical Rate +16.5% |
| 9 | Critical Rate +19.5% |
| Rank | Effect |
|---|---|
| 1 | When the wielder's skill applies Vulnerability, during the next ultimate cast within 30s, the wielder gains DMG Dealt +12.0%. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect is only triggered every 0.5s. |
| 2 | When the wielder's skill applies Vulnerability, during the next ultimate cast within 30s, the wielder gains DMG Dealt +14.4%. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect is only triggered every 0.5s. |
| 3 | When the wielder's skill applies Vulnerability, during the next ultimate cast within 30s, the wielder gains DMG Dealt +16.8%. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect is only triggered every 0.5s. |
| 4 | When the wielder's skill applies Vulnerability, during the next ultimate cast within 30s, the wielder gains DMG Dealt +19.2%. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect is only triggered every 0.5s. |
| 5 | When the wielder's skill applies Vulnerability, during the next ultimate cast within 30s, the wielder gains DMG Dealt +21.6%. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect is only triggered every 0.5s. |
| 6 | When the wielder's skill applies Vulnerability, during the next ultimate cast within 30s, the wielder gains DMG Dealt +24.0%. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect is only triggered every 0.5s. |
| 7 | When the wielder's skill applies Vulnerability, during the next ultimate cast within 30s, the wielder gains DMG Dealt +26.4%. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect is only triggered every 0.5s. |
| 8 | When the wielder's skill applies Vulnerability, during the next ultimate cast within 30s, the wielder gains DMG Dealt +28.8%. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect is only triggered every 0.5s. |
| 9 | When the wielder's skill applies Vulnerability, during the next ultimate cast within 30s, the wielder gains DMG Dealt +33.6%. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect is only triggered every 0.5s. |
| Materials Needed | Total |
|---|---|
| x23 | |
| x3 | |
| x5 | |
| x50 | |
| x5 | |
| TBD | x16 |
| TBD | x8 |
| x125,700 |

| Weapons by Type | |||||
|---|---|---|---|---|---|
Swords |
Great Swords |
Polearms |
|||
Handcannons |
Arts Units |
||||
| Weapons by Rarity | |||||
| Miscellaneous Weapon Guides | |
|---|---|
| Best Weapons Tier List | Best Weapon for Each Character |
| How to Get Weapons | - |
Glorious Memory Best Characters

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