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Heaven and Earth is one of the main quests in Horizon Forbidden West: Burning Shores (HFW). Read on to see a detailed walkthrough of the quest, its rewards, location, as well as how to get the Heaven and Earth door code.
| Previous Quest | Current Quest | Next Quest |
|---|---|---|
| To the Burning Shores | Heaven and Earth | The Stars in Their Eyes |
List of Contents
| Heaven and Earth | |
|---|---|
| Quest Giver | Seyka |
| Description | In search of Londra and the missing Quen, Aloy and Seyka must fly to the ruins of Heaven, nut the Zenith's ancient headquarters is as perilous as it is full of secrets. |
| Rewards |
・32800 XP ・3 Skill Points |
| Recommended Level | 41 |
| Objectives | |
|---|---|
| 1 | Go to Fleet's End and Talk to Seyka Head to the designated spot at Fleet's End and talk to Seyka to activate a cutscene. Select Time to Fly to proceed with the quest. |
| 2 | Fly to Starlight Rise and Land at the Perch Point Steer the Sunwing to head to Starlight Rise then get close to the dock to land your Sunwing. |
| 3 | Explore the Excavation Site At the beach take a look at the ballista near the shore (players will be using this machine later along the way) and the dead Fire Clamberjaw right next to the path heading up. Follow this path to fulfill the objective and progress the dialogue. There will be another Ballista at the cliffside. |
| 4 | Find a Way Up the Cliff Further along the path, you'll see an incomplete ladder on the other side of the river. Use/fire the ballista at the blank spots above the ladders to create climbable points then continue up. |
| 5 | Create a Path to the Facility Entrance and Enter the Facility Use the grappling point or climbable bars at the side to get up to the second level of the building. There should be a pulley wheel that Seyka will activate to pull the ballista up. Climb back down then use the ballista to fire a climbable point onto the concrete, right under the ladder. Cross the wooden bridge and proceed to the facility. |
| 6 | Search the Ruins for Londra and the Missing Quen Proceed through the cave/facility and pry open the door down the path to climb down. Examine the machine with Seyka that will be in the center of a room.This will be for the datapoint Project Slipstream: The Final Report. |
| 7 | Examine the Quen Worksite and Climb Up to the Ballista Aloy will arrive at a chasm that has lava in between. Examine nearby Quen Ballista and the corpses on the side where Aloy arrived, next to some stalagmites. Seyka will shoot a climbable point across on a fallen rope bridge. Get close to it with the rock ledge below and grapple. Be prepared however, as you will need to kill the Clamberjaws on the other side. |
| 8 | Climb Up to the Ballista Grapple up the ledges (twice) right next to the broken wooden bridge. The ballista will be nearby. |
| 9 | Create a Climbing Path for Seyka and Kill the Clamberjaws Turn the ballista to the left to see the set of spaced out ladders then use the ballista on each of the spaces so that Seyka can climb up. Once Seyka is up, kill the Clamberjaws that will be across the chasm on Seyka's side. |
| 10 | Create a Climbing Path for Seyka and Climb Up the Chasm Using the same ballista, turn it this time to the right and fire it at the spaces above the ladders. Once Seyka is up, Aloy can now follow her path and climb up as well. She can go to the left and glide across to head to the first set of ladders where the ballista aimed at. |
| 11 | Search the Ruins for Londra and the Missing Quen Heading deeper into the facility, Aloy will reach a set of stairs with a lot of foliage. There will be a corpse she can examine at the foot of these stairs. In the room at the top where you can see a rare cache that holds the Skyhammer weapon, right beside where you entered the room there will be another doorway leading to an area with a lot of greenery and a circular table. Follow the path here where you can pry open the door. |
| 12 | Find the Door Code Aloy and Seyka will enter a room with a digital display of the Earth and some scannable asteroids. Activate the console by approaching one of the tables with the green handprint and pressing the prompt. Wait for the audio to play out then activate another green handprint on the same console to begin searching for the door code. |
| 13 | Heaven and Earth Door Code To obtain the Heaven and Earth Door code, players need to listen to each audio playback and scroll to a different year. Within that year, they need to scan the asteroid on the hologram which will display information that they should match the info with in the playback. Players can then ask Seyka to play the next log for the next digit. The code needs four digits. The solution, years and door code for Heaven and Earth is: 3285 ● 2050:3 ● 2054:2 ● 2061:8 ● 2056:5 |
| 14 | Investigate Londra's Living Quarters Approach the figurine on the long table and examine it (Datapoint: From Jack). Next, examine the figure on the side table next to the digital poster. Head to the bedroom and activate the Holo Projector where the green handprint panel is. |
| 15 | Find the Transmitter and Kill the Machines Be prepared for an upcoming fight. Leave the bedroom and head back to the space with the circular table and a lot of overgrown plants. Exit through the door on one side where it will lead to an open field with Skydrifters, Glinthawks. Note that there will be remaining enemies on the other end of the field, nearer to the statue so make sure to approach them if the objective has not yet been accomplished. |
| 16 | Examine the Base of the Statue and Talk to Seyka Near the middle of the field where players fought the flying machines, there will be a triangular concrete structure with a spot underneath that Aloy can interact with. After examining it, Talk to Seyka to end the quest. |
▸Next Quest: The Stars in Their Eyes
| Main Quest Tips |
|---|
For the Heaven and Earth door code, a main quest in Horizon Forbidden West: Burning Shores, players need to scroll through each year and scan the correct asteroid that matches the audio information. If players missed the audio, they can replay it or they can scroll through each year and wait after scanning each asteroid. When they pause at the correct asteroid, Seyka and Aloy will discuss the information again that will point to the correct digit between the two numbers. Use this as a prompt that you are at the correct year, so make sure your volume is up or that the subtitles are clear.
A fight at the end of the quest will require you to defeat a bunch of flying enemies. Equip a good ropecaster beforehand to restrict their movements. Also, it is recommended to have at least one weapon that can inflict Frost. Players can also wear an outfit that has good Flame resistance to combat the Fire Glinthawks' attacks.
| No. | Quest |
|---|---|
| 1 | Reach for the Stars |
| 2 | The Point of the Lance |
| 3 | To the Brink |
| 4 | The Embassy |
| 5 | Death's Door |
| 6 | The Dying Lands |
| 7 | The Eye of the Earth |
| 8 | The Broken Sky |
| 9 | The Kulrut |
| 10 | Cradle of Echoes |
| 11 | The Sea of Sands |
| 12 | Seeds of the Past |
| 13 | Faro's Tomb |
| 14 | Gemini |
| 15 | All That Remains |
| 16 | The Wings of the Ten |
| 17 | Singularity |
| 18 | To the Burning Shores |
| 19 | Heaven and Earth |
| 20 | The Stars in Their Eyes |
| 21 | For His Amusement |
| 22 | His Final Act |
| 23 | Epilogue |
Heaven and Earth Walkthrough: What is the Door Code?

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