Horizon Forbidden West (HFW)

Relic Ruins: No Man's Land Walkthrough

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Relic Ruins: No Man's Land is the second Relic Ruins quest you can access in Horizon Forbidden West (HFW). Read on to learn the best approach to completing this quest, as well as other hints and advice.

To complete this Quest, you will need the Igniter ability for your Spear. You can obtain this by completing the Main Quest Death's Door.

Death's Door Walkthrough and Door Code

Relic Ruins: No Man's Land Information

General Info

Relic Ruins: No Man's Land
Description Treasures await those who dare explore the ruins of the Old World.
Rewards
・5000 XP
・2 Skill Points
Level
10

Rebel Ruins: No Man's Land Location

World Map Location In-Game Location

Rebel Ruins: No Man's Land Walkthrough

How to Complete

Objectives
1 ToTHeOpenArea Large.jpeg Head to the Open Area
Scanning the door with your Focus will confirm that it's locked. If you turn left and go throught the opening you will eventually come to an open area with a grate and a crate.
2 ClimbHere Large.jpeg Climb to the Next Level
Open the grate with your Pullcaster to create an exit for later. After that move the crate to ledge where you can use it to climb up.
3 Reach the Inner Room
After climbing up, turn left and you should see a patch of Firegleam that you can ignite. Doing so will expose a new room where you should see an old door across an opening. Jump and use your Shieldwing to reach it.
4 CrateHere Large 2.jpeg Scan the Area
Scanning the door and the nearby console will inform you that you need a Key Code. To the left of the door you will find a crate that you need to push to the lower level. After pushing the crate over the edge, drop down to the next level.
5 Pullcasterwall Large.jpeg Create an Opening
If you look around around, you will notice two terminals: One for charging power, and one for emitting power. You will need a fuel cell to make use of these terminals. For now, use your Pullcaster to break open a hole in the wall.
6 FuelCellRoom Large.jpeg Find the Fuel Cell
Heading right through the new opening will lead you to more Firegleam. The room exposed by igniting the Firegleam contains a fuel cell. Return it to the main room and charge it.
7 PlaceFuelCell Large.jpeg Transport the Fuel Cell
Your newly-charged fuel cell will discharge if you attempt to carry it through the water, so leave it near the charging station for the time being. Use your Pullcaster to bring the crate across the water near the edge where the charging station is located. After placing the Fuel Cell on top of the crate, head to the opposite side and use your Pullcaster one the crate once more to transport the fuel cell across the water.
8 GettheCode Large.jpeg Restore Power and Get the Code
Placing the charged Fuel Cell in the docking area will restore power to the room, allowing you to access the door. If you haven't already, scan the Datapoint Entry to reveal the necessary code to open the door, 2204.
9 BacktoTheDoor Large 2.jpeg Head Back to the Old Door
After getting the door code, climb back to the top level Using your Pullcaster and glide to the door one more time.
10 TheCodeIS Large.jpeg Open the Door and Collect The Ornament
Once you glide over and enter the code 2204, the door will open, allowing you to collect the ornament and end the quest.

Tips and Strategies

Make Sure to Get the Greenshine Sliver

RelicRuins_GreenShine Large.jpeg

If you head left after opening a hole in the wall with your Pullcaster, you can find a Greenshine Sliver, as well as a grate that can act as a convenient exit.

How to Get Greenshine: Uses and Information

Horizon Forbidden West Quests

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List of All Quests

List of All Quest Types

Main Story
Story Walkthrough & Main Quests
Optional Quests
Side Quests Errands
Salvage Contracts Hunting Grounds
Rebel Camps Relic Ruins
Tallnecks Cauldrons
The Arena Gauntlet Runs
Rebel Outposts Melee Pits

List of Relic Ruin Guides

All Relic Ruins Guides
The Stillsands Relic Ruins Isle of Spires Relic Ruins
Runner's Wild Relic Ruins Dry Yearn Relic Ruins
No Man's Land Relic Ruins The Daunt Relic Ruins
The Restless Weald The Long Coast Relic Ruins

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