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This guide will show you how to complete Shining Example, an Errand in Horizon Forbidden West (HFW) Read on to learn the quest objectives, strategies, location, and rewards for the Shining Example Errand.
List of Contents
Shining Example | |
---|---|
Quest Giver | Marallo |
Description | A cache of Greenshine is waiting to be claimed atop a mountain in the desert, but dangerous machines stand in the way. |
Rewards |
・6500 XP ・1 Skill Points |
Recommended Level | 32 |
In order to pick up the Errand from Marrallo in the Arrowhand settlement, players will need to have first completed the Main Quest The Wings of the Ten. From there, head to Arrowhand after getting a Flying Mount where you can talk to Marrallo now to get the Errand.
Map Location |
World Location |
Objectives | |
---|---|
1 | Get an Energy Cell or Head to the Mountaintop Although it is posted as an optional task, it is recommended that players get a Energy Cell from the Horus that the quest points to. You can then drop this cell over the next objective's area in order to immobilize the Machines, which you'll have to otherwise fight the normal way without the cell. |
2 | Defeat the Machines Once you use the Energy Cell, most of the Machines in the clearing below will be immobilized. Land and pick them off – without the Energy Cell, you'll have to destroy them the normal way. |
3 | Defeat the Dreadwing After defeating the regular Machines, a Dreadwing will come after you. You must destroy this as well to progress. |
4 | Find the Greenshine After defeating the Dreadwing, you'll be pointed towards a small cave blocked by Metal Flowers. The node to interact with that will get rid of the flowers is on top of the rock. Collect the Greenshine Slab to end the Errand. |
When you land in the area for the Greenshine, you'll come across two Clamberjaws, two Widemaws, and two Longlegs. If you had picked up the optional Horus Energy Cell and dropped it into the area, these Machines will be immobilized with enough time to spare for you to land and knock two or three of these Machines out.
If you hadn't picked up the Energy Cell however, you can still immobilize them for quick kills by using Shock Arrows.
After defeating the Machines, a single Dreadwing will come to act as the "boss battle" of this Errand. Make use of Vertical Shock Traps to immobilize the machine and cause it to crash to the ground, leaving it open for Critical Strikes. You can repeat this process until the machine is destroyed.
Shining Example Errand Walkthrough
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