┣ Complete Quests → Quest Walkthroughs
┣ Learn the Best Skills → Best Skills
┣ Collect Gear → List of Weapons / Outfits
┣ Collect All Legendaries → All Legendary Weapons/Outfits
┗ Take Down Machines → List of Enemy Machines
★The Ver. 1.08 Patch is now Available!
A patch to update Horizon Forbidden West to Version 1.07 is now available for download! Read on to learn the Version 1.07 patch notes, fixes, and known issues!
List of Contents
Another batch of fixes is here for the version 1.07 update! This patch addresses another set of issues on the Main Quests, Side Quests, and World Activities. There are also issues fixed on the game's graphics, lighting, and gameplay.
Additionally, there made some improvements to the Photo Mode feature of the game. It's time to take better photos!
Platform | File Size |
---|---|
PS4 | 1.948 GB |
PS5 | ??? |
1 | In this patch, the team have made several tweaks to vegetation to improve image quality in the favor of Performance mode. Please let us know your feedback. The team will continue to investigate reported graphical issues regarding shimmering, sharpening and screen saturation. |
---|---|
2 | Some players have reported that the Firegleam icons do not get removed from the map after interacting with them; this will be fixed soon! |
3 | Some players have reported an issue in side quest ‘Breaking Even’ where they are not able to talk to Porguf when Talanah is in Camp Nowhere, blocking progression of this quest. |
4 | Some players have reported that certain music tracks keep repeating during their playthrough. We have included a partial fix to prevent this issue from happening in patch 1.06, but are still looking into a fix for players who are experiencing this issue. If you encounter this, please use the Support Form to submit a video of where and when the music can be heard. |
1 | Fixed an issue in the main quest ‘Reach for the Stars’ where the quest would not progress correctly if the second shuttle cable connector was shot first. |
---|---|
2 | Fixed an issue in the main quest ‘Reach for the Stars’ where the player could exit the play space. |
3 | Fixed an issue in main quest ‘The Embassy’ where rushing back through the Barren Light gate during The Embassy will get the player stuck in Barren Light. |
4 | Fixed an issue in main quest “Death’s Door” where the player could summon their mount in an underground location. |
5 | Fixed an issue in main quest “Death’s Door” where the player cannot interact with a console. |
6 | Fixed an issue in main quest ‘The Sea of Sands’ where the objective to craft the diving mask updated incorrectly, blocking progression. |
7 | Fixed an issue in main quest ‘Thebes’ where the player could squeeze through a gap in geometry near the Underwater Powerplant and fall out of the world. |
1 | Fixed an issue in side quest ‘Breaking Even’ where the player could not talk to Porguf to turn in the quest if Talanah was also present in Camp Nowhere. |
---|---|
2 | Fixed an issue in side quest ‘Shadow in the West’ where reloading a save could respawn the player outside of an enclosed combat space. |
3 | Fixed an issue in side quest ‘Blood Choke’ where Atekka could be idling unresponsively outside Thornmarsh if the player approached from a certain direction. |
4 | Fixed an issue in side quest ‘A Soldier’s March’ where Penttoh could become unresponsive while moving towards the mountain peak, thus blocking progression. |
5 | Fixed an issue in side quest ‘The Second Verse’ where the “Talk to Zo” objective does not update after abandoning the side quest midway. |
6 | Fixed an issue in side quest ‘Nights of Lights’ where the “Gather the Gizmo” objective does not update. |
1 | Fixed an issue in Gauntlet races where in rare cases the race did not start after completing a practice run. |
---|---|
2 | Fixed an issue in Gauntlet races where coming in last place could count as a win. |
3 | Fixed an issue in Gauntlet Run: The Stillsands, where the player could be directed to play the Activity before the Activity can be started. |
4 | Fixed an issue with the Elusive Fanghorn salvage contract where the quest would sometimes not complete correctly. |
5 | Fixed an issue with the Elusive Fanghorn salvage contract where the machine trails would not show if the player fast traveled away during the objective. |
6 | Fixed an issue with the ‘Ravager Cannon’ salvage contract where the objective did not update correctly if the player detached one of the cannons with a high damage, high tear attack. |
7 | Fixed an issue with the Eastern Lie Regalla camp where loading a save made at the campfire would place Aloy at a different campfire. |
8 | Fixed an issue in Salvage Contract Ancient Relics, where the “Gather Ancient Relics” objective would stay stuck on 2/3. |
9 | Fixed an issue in Rebel Outpost Jagged Deep where the player could teleport across the map when reloading a save game. |
10 | Fixed an issue in Sunken Cavern: The Gouge, where the player could swim through a gap in the cave wall. |
1 | Added an ‘Always Off’ option for weapons & ammo, and tools & potions in the Custom HUD options. |
---|---|
2 | Fixed several outfit icons that used the incorrect assets in the inventory menu. |
3 | Fixed an issue with the map where unnatural movement would occur when centering the view on the player or a quest objective. |
1 | Added smoother transition between Tropospheric and Cirrus cloud layers, and better matching of the coloring of the supercell Anvil and Cirrus clouds. |
---|---|
2 | Fixed an issue with the Very Large Array Tallneck where the model would display low level detail at a certain distance. |
3 | Made multiple tweaks to vegetation to improve image quality in the Favor Performance mode. |
4 | Fixed an instance of flickering white lights in main quest ‘Death’s Door’. |
5 | Improved stability of depth of field during cinematics. |
6 | Reduced stepping artifacts from SSAO in extreme closeup situations. |
7 | Reduced changes to saturation on motion blur. |
8 | Improved quality and stability of shadows. |
9 | Improved quality of grass in specific situations. |
1 | Multiple crash fixes. |
---|---|
2 | Fixed several instances where NPCs and textures would visibly stream in on PS4™ when the player approached a settlement at high speed. |
3 | Fixed several instances where loading screens or black screens would trigger unintentionally. |
4 | Fixed an issue with streaming after the end credits sequence was skipped. |
1 | Increased precision in precision mode to allow for much more control when orienting and moving the camera, especially when using long focal lengths and large apertures. |
---|---|
2 | The minimum focus distance has been reduced to 5cm allowing for more creative shots and macro photography. |
3 | Changed the film back to 35mm full frame, for more clear focal length and DOF translation, and more intuitive selection of focal lengths for virtual photographers. |
4 | Added many more focal lengths to cover the range between 10mm and 300mm in 35mm full frame allowing for more creative expressions. |
5 | Added a FoV match for the default camera. |
6 | Increased the radius that photographers can use around Aloy from 5 to 10 meters. |
7 | Various small quality of life improvements. |
8 | The Auto Focus rectangle and the Rule of Third grid are now hidden when using the Hide UI option. |
9 | Fixed an issue where a moire effect could be visible on characters’ skin during close-up shots. |
1 | Fixed a camera collision issue that would sometimes occur when the player was mounted and maneuvering near obstacles of a certain height. |
---|---|
2 | Fixed several animation issues with NPCs in settlements. |
3 | Slightly increased the ammo cost of the Propelled Spike weapon technique for game balance reasons. |
4 | Fixed an instance where Aloy could get stuck inside geometry in the Memorial Grove settlement when trying to jump out through a gap in the wall. |
5 | Fixed an issue where the game would appear to hang briefly after skipping through the end credits sequence. |
6 | Fixed an issue where the PS5 Operating System “Game Presets” difficulty would override the difficulty level in-game. |
7 | Fixed an issue where the player might fall through the world when fast traveling while on a mount. |
8 | Fixed an issue with the camera during the end credits. |
9 | Fixed several instances of the mount behaving erratically in specific locations while riding on roads. |
All Editions Guide
Updated 2/17/2022
Find out the best edition of the game to buy!
All New Machines
Updated 3/7/2022
Learn more about all the new machines introduced in the game!
Available Platforms
Updated 2/17/2022
Know what systems the game will be available!
Pre-Order Bonus Guide
Updated 2/18/2022
Find out which extra content will be available for each edition!
New Features
Updated 2/17/2022
Learn more about the new features arriving in the game!
Multiplayer Features
Updated 11/10/2022
Know if the game has multiplayer features!
Is Horizon Forbidden West a Sequel?
Updated 2/17/2022
Learn more about how it follows the previous game!
List of Cast and Voice Actors
Updated 2/19/2022
Know more about the cahracters and their voice actors!
How to Upgrade From PS4 to PS5
Updated 2/18/2022
Learn how to upgrade from PS4 to PS5!
Who is the Main Villain?
Updated 2/17/2022
Find out the game's main villain and side villains!
Will There Be DLC?
Updated 2/17/2022
Find out if DLC for the game will come out sometime in the future and its possible release date!
How Big is the Open World?
Updated 2/17/2022
Read on for a list of content coming to the game!
Performance Mode vs. Quality Mode
Updated 3/1/2022
Learn more about the details of these two mode settings!
Game Length Guide
Updated 3/4/2022
Read about how long it takes to beat the game for all playstyles, including completionist and casual playthroughs!
How to Preload to Play at Midnight
Updated 2/17/2022
Read on to see how to preload and when preload will be available!
Will There Be Multiple Endings?
Updated 2/17/2022
Find out if Horizon Forbidden West will have multiple endings!
Will There Be Romance Options?
Updated 2/17/2022
Read on to see if Aloy will have romance options in Horizon Forbidden West!
Is There a New Game Plus?
Updated 6/7/2022
No, but maybe in the future - read how HZD did it
Can You Transfer Save Data
Updated 2/18/2022
See if you can transfer your save data from Horzion Zero Dawn to Forbidden West and continue your previous journey with Aloy!
Which Disc to Use
Updated 2/17/2022
Play Disc or Data Disc?
Version 1.07 Update and Patch Notes
Genshin Impact Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Call of Duty Black Ops 6 (BO6) Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Dragon Quest 3 HD-2D Remake (DQ3) Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Dragon Age: The Veilguard Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Wuthering Waves Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
©2021 Sony Interactive Entertainment Europe. Developed by Guerrilla. Horizon Forbidden West is a trademark of Sony Interactive Entertainment LLC.
Sony Interactive Entertainment Privacy Policy & EULA
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.