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This is the walkthrough for Chapter 24 of Fire Emblem Engage (FE Engage). Read on to see a full list of all recruitable characters in Chapter 24, all Chapter 24 paralogues, and all the obtainable weapons and items for this chapter!
Previous Chapter | Next Chapter |
---|---|
Chapter 23 | Chapter 25 |
Victory Conditions | |||
---|---|---|---|
Defeat the past Alear | |||
Defeat Conditions | |||
Alear is Defeated or 20 turns pass. | |||
Location | Mountainous Region | ||
Recommended Level | Advanced Class Level 16 | ||
# of Player Units | 9 | ||
# of Enemies | 25 |
Class | Explanation |
---|---|
Lyn
Sigurd |
Lyn and Sigurd are amazing emblems for this fight as you'll want to be able to defeat the enemies that are stationed on the Ballista. Both emblems can allow you to easily kill enemies that are normally out of range from your taem. |
General | Past Alear's attack will pack a punch as he/she will start her offensive on you with Lodestar Rush. Having a unit that can survive this attack will allow you to surround Alear and eventually take him/her down! |
Griffin Knight | Fliers work exceptionally well on this map as they can easily swap lanes much easier. They can avoid getting stuck on moving between the gaps on the lane or even just stay on the flier only tiles in between the three lanes. Just avoid putting them on the enemy Ballista's reach! |
Objective | |
---|---|
1 | Retain your formation and push all three lanes You must divide your forces and clear all enemies on each lane unless you want to get flanked by enemies. |
2 | Your primary goal would be to eliminate all the archers stationed on the ballista These Ballista will be able to attack you later in the center lane when you're fighting Alear so make sure to take them out first. |
3 | Once all the archers on the ballista are slain, focus your units to move into Alear's range Place fliers on the mountain and have the rest stand behind your armored units before pressing further. |
4 | Defeat Alear Make sure to place your armored units first before the others as Alear will open up with Lodestar Rush and can potentially kill one of your unit from full HP. |
The Avalanche occurs every two turns on a chosen lane. The lane also follow the following pattern of Lowest Mountain, Upper Mountain, Middle Mountain, then loop. Plan your units accordingly according to the avalanche and you may even not need the rocks to prevent delays.
The archers on the ballista is also guarded by several units which makes them tough to defeat. You can rush to the ballista using Sigurd provided that the unit has enough survivability to survive the counter attacks or use Lyn's Astra Arrow to snipe the archers from afar.
Alear has the same specialty as your Alear in that he or she can deal insane amounts of damage with its attacks while also being difficult to kill due to its high evasion stat. You'll want to take the battle slowly and use the tiles to your advantage. You can use Corrin's Dragon Vein if its on a Dragon or Covert unit to change Alear's tile to a lowered evasion tile or simply use the Ballista to slowly whittle down Alear. With the Ballista strategy, you'll want to have high survivability unit (armored units or high evasion units) to frontline for your team and prevent Alear from advancing.
Item | How to Get |
---|---|
Boots | Dropped by past Alear |
Ukonvasara | Dropped by the corrupted infront of the ballista on the upper part of the map. |
Lendabair | Dropped by the corrupted that's stationed on the ballista on the center lane of the map. |
Materials | |
---|---|
Iron Ingot | Steel Ingot |
Ingredients | |
Potato | Berries |
Animals | |
White Hop Rabbit | Southern Freecat |
Northern Freecat | Vervain Deer |
Fell Xenologue Chapter | |
---|---|
Dragons From Afar | Seeds of Unrest |
Path to War | Clash of Queens |
The Fell Heir | Seven Bracelets |
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