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This is the walkthrough for The Lady of the Plains Paralogue of Fire Emblem Engage (FE Engage). Read on to see a full list of rewards in Paralogue: The Lady of the Plains, how to unlock, and all obtainable weapons and items!
List of Contents
Completing Lyn's paralogue increases her Bond Level cap from 10 to 20, opening up the option to learn new skills and gain the Mulagir. This bow also happens to be the reward for the chapter this map is based on, 'The Bow of Swift Wind' from Fire Emblem: The Binding Blade.
Emblem Lyn's Engage Skills, Abilities, and Engage Weapon
Once you reach Chapter 13: Heroes of the Oasis, the Plains of Swift Winds becomes available on the world map and unlocks Paralogue: The Lady of the Plains.
Chapter 13: Heroes of the Oasis Walkthrough
Victory Conditions | |||
---|---|---|---|
Defeat Emblem Lyn. | |||
Defeat Conditions | |||
Alear is defeated. | |||
Location | Plains of Swift Winds | ||
Restrictions | Cannot use Lyn's Emblem Ring. | ||
Recommended Level | Base Class Lvl 19 | ||
# of Player Units | 12 | ||
# of Enemies | 22 |
Class | Explanation |
---|---|
Martial Master
High Priest |
As the chapter is a callback to Sacae, expect a lot of Bow Knights. Most of them have low Def and Res, so taking them out is a matter of baiting them properly and then healing your units back. Be sure to pack Physic as the map is rather large. |
Sentinel
(Fogado) Archer |
Any Bow user is indispensable for this chapter as they can fight back against the hordes of Bow Knights and can also snipe down the Wyvern Knights. Fogado is a standout as you can use him immediately after his recruitment. Also, try to equip Longbows to extend your range. |
Wing Tamer (Ivy) | Despite all the enemy Bow Knights, Ivy can be useful for the chapter thanks to her ability to use Magic and Staves while flying across rivers. Just make sure she doesn't get shot by any arrows. |
Objective | |
---|---|
1 | Eliminate the Wyvern Knights. The Wyvern Knights can become an issue later on as they are fast, powerful, and can fly across the rivers. Position your Archers to the right side to remove them as soon as possible. |
2 | Eliminate the Bow Knights and Sages guarding the Edifices. There are six Edifices, each of which will spawn reinforcements later if they are left guarded by these units. Killing off the Sages early is also a good idea since the Freeze, Silence, and Fracture staves could become a hindrance. |
3 | Merge your forces toward Lyn. Move your units toward Lyn while regrouping along the way. Do note that the units on the upper right will have the hardest time reaching her, so they should focus more on routing enemies. |
4 | Focus your attacks on Lyn. Once you're near Lyn, she'll start moving and call for reinforcements. She'll also use Astra Storm every other turn and prefer to use her Bow to weaken units that can't counterattack. If the reinforcements are too much, prioritize them to create an opening so you can finish off Lyn with your units. |
Lyn has stats like a Swordmaster — quick but frail. She also tends to use Bow-related skills and abilities including the ability to create illusory doubles and the aforementioned Astra Storm. When using Astra Storm, she'll usually target a unit she can kill or deal the most damage to, so pay attention to the upper right corner of the screen. The doubles can't attack on their own, but they will help her with chain attacks.
The best way of defeating her is using melee units whenever she's equipped her Bow, usually after an Astra Storm. This way, your units can go on the offensive without worrying about counterattacks.
Item | How to Get |
---|---|
500 G | Dropped by the Bow Knights and Sages guarding the Edifices. |
2000 G | Dropped by Lyn. |
Materials | |
---|---|
Iron Ingot | Steel Ingot |
Ingredients | |
Eggs | |
Animals | |
Elyosian Sheep | Western Freecat |
White Elyosian Dog | - |
Base Game Paralogues | |
---|---|
Budding Talent | Mysterious Merchant |
The Exalt | The Lady of the Plains |
The Radiant Hero | The Instructor |
The Crux of Fate | The Azure Twin |
The Holy Knight | The Sage Lord |
The Dawn Maiden | The Young Lion |
The Caring Princess | The Hero-King |
The Connector | - |
Divine Paralogues (DLC) | |
The Ancestor | The Radiant Strategist |
The Brash General | The Doting Sister |
The Shepherd Exalt | The Lonely Heir |
Fell Xenologue Chapter | |
---|---|
Dragons From Afar | Seeds of Unrest |
Path to War | Clash of Queens |
The Fell Heir | Seven Bracelets |
Paralogue: The Lady of the Plains Walkthrough
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turn 7 she will act and move towards you. I did a main lead only in the chapter and that was the turn she went after me on.