★ Use Zelestia, Gregory, & Madeline in Wave 4 of the DLC!
☆ Unlock the Fell Xenologue by visiting the Ancient Well!
★ All Paired Endings and Mementos from the Pact Ring.
☆ Unit Tier List | Best Classes | Best Pairings | Best Party
★ Farming Guides: Bond Fragments | SP | Gold | Ingots
☆ Increase Supports with Gifts and Recreation.
Emblems can gain access to new skills by increasing their bond level in Fire Emblem Engage. Read on for an Emblem tier list, who are the strongest Emblem characters, and who are the best Emblems to spend on with in the early, mid, and late game.
Related Guides | ||
---|---|---|
Emblem Tier List | Best Emblem Ring Pairings | How to Farm Bond Fragments |
List of Contents
S-Tier | |||
---|---|---|---|
Sigurd | Lyn | Byleth | Tiki |
A-Tier | |||
Marth | Celica | Leif | Ike |
B-Tier | |||
Micaiah | Lucina | Edelgard | - |
C-Tier | |||
Roy | Eirika | Corrin | - |
Usefulness in the main story How early the Emblem is obtainable Effectiveness in all difficulties Engage Attacks, Engage Skills, and Synchro Skills are greatly considered. Difficulty in training is not considered. Skill Inheritance is not considered.
|
Emblems | Strengths and Reasons for Recommendation | |
---|---|---|
Sigurd | Joins In | Chapter 4 |
Role | Offense: Hit and run with mobility skills | |
・Increases Hit and Atk when using a Lance. ・Has excellent mobility when Engaged. ・Can reposition after attacking. |
||
Lyn | Joins In | Chapter 10 |
Role | Support: Hit and run with ranged attacks | |
・Increases Spd and Hit with a Bow equipped. ・Can create powerful illusory doubles with ranged attacks that can easily take over the battlefield. |
||
Byleth | Joins In | Chapter 14 |
Role | Support: Hit and run while buffing allies | |
・Increases Lck and Hit when using Arts. ・Buffing 4 adjacent allies with the Engage Skill and Engage Attack can overwhelm the enemy. |
||
Tiki | Joins In | Divine Paralogue: The Ancestor |
Role | Support: Frontline defender | |
・Increases HP and Lck. ・Biggest draw is her Synchro Skill Starsphere which enhances a unit's stat growth upon leveling up. ・Units that wait without attacking or using items are healed and cured from status effects. |
Emblems | Strengths and Reasons for Recommendation | |
---|---|---|
Marth | Joins In | Prologue: The Emblems |
Role | Offense: Frontline evasion defender | |
・Increases Avo and further increases it when using Swords. ・Can easily avoid enemy attacks while also having offensive capabilities. ・Can deal decent damage when Breaking enemies and being Engaged. |
||
Celica | Joins In | Chapter 4 |
Role | Offense: Backline with mobility skills | |
・Increases Hit and Avo when using Tomes. ・Her Engage Attack Warp Ragnarok is extremely versatile, being able to deal massive damage and can be used to resposition great distances if needed. |
||
Leif | Joins In | Chapter 8 |
Role | Offense: Frontline defender | |
・Increases Bld, Hit, and Avo when using Knives. ・Works best with counterattackers with innate damage reduction. |
||
Ike | Joins In | Chapter 13 |
Role | Offense: Frontline defender | |
・Increases Def and Atk when using Axes. ・When Engaged, incoming damage is reduced by 50%. ・Ideal for tanking damage and counterattacking. |
Emblems | Strengths and Reasons for Recommendation | |
---|---|---|
Micaiah | Joins In | Chapter 6 |
Role | Support: Backline healer | |
・Increases Res and Hit when using Staves. ・Allows units to equip a Staff up to level C. ・Great Sacrifice can heal all units on the battlefield (and have the user farm SP and level up in the process). |
||
Lucina | Joins In | Chapter 10 |
Role | Support: Hit and run with various utility | |
・Increases Dex and Avo when using Bows. ・Can defend allies enable chain attacks when next to an allied unit. |
||
Edelgard | Joins In | DLC Lookout Ridge Event |
Role | Offense: Hit and run with various utility | |
・Increases Str and Dex. ・Bow Guard can help protect Flying units from archers. ・Skills are randomly changed every turn, but are incredibly powerful if the weapon type matches with the Emblem. |
Emblems | Strengths and Reasons for Recommendation | |
---|---|---|
Roy | Joins In | Chapter 8 |
Role | Offense: Frontline attacker | |
・Increases Str and Atk when using Swords. ・Can deal damage to multiple spaces when using a Sword. ・Hold Out could save units from being KO'ed on a lot of turns. |
||
Eirika | Joins In | Chapter 16 |
Role | Offense: Frontline attacker | |
・Increases Ddg and Avo when using Lances. ・Deals extra damage to Armored and high Def foes. ・Can heal when initiating combat. ・Can adapt to any situation, with the ability to switch between offense and defense with Solar and Lunar Brace. |
||
Corrin | Joins In | Chapter 15 |
Role | Support: Hit and run debuffer | |
・Increases HP and Hit when using when using Swords. ・Can take advantage of terrain effects. ・Has many mechanics to look out due to Dragon Vein ・Recommended for more experienced players. |
Emblem | Skill to Inherit |
---|---|
Sigurd | ・Canter+ to allow your units movement after combat. |
Celica | ・Holy Stance for Corrupted units to receive damage after attacking your unit. ・Magic+ to buff Tome users. ・Favorite Food to quickly restore the unit's Engage Meter. |
▶︎ Class Change: When to Promote
Emblem | Skill to Inherit |
---|---|
Marth | ・Avo+ for your Spd and Dex-centered units. |
Celica | ・Tome Precision to increase effectivity of Tome users ・Staff Proficiency to get stronger/higher-leveled Staff users |
Sigurd | ・Hit +10 for your main Cavalry units or low accuracy units. |
Leif | The following are versatile skills to inherit from Leif: ・Arms Shield ・Vantage ・Build+ ・Staff Proficiency |
In Chapter 11, you will lose all your Emblems except for Lucina and Lyn. For this reason, it'd be best to increase the Bond Level and inherit useful skills from the Emblems you'll be losing, so that you can still use some of their skills even without their Emblem Rings. The Emblems and skills listed above are those recommended you have before losing the Emblems in Chapter 11. |
Emblem | Skill to Inherit |
---|---|
Lyn | ・Speedtaker to stack Speed buffs every time you initiate combat. ・Alacrity to potentially launch follow-up attacks before an enemy's counter. |
Byleth | ・Assembly Gambit to allow you movement after attacking. ・Bow Guard to protect Flying units from archers. ・Weapon Sync to get bonus Atk when unit's weapon matches Emblem's weapon. |
Ike | ・Wrath on tank units to deal more Crit. ・Defense+ for tank units or units you want an increase in Def. |
Roy | ・Hold Out to help units survive potentially killing blows with 1 HP. ・Strength+ for offensive units |
▶︎ Beginner's Guide to Fire Emblem Engage
Emblem Tier List: Best Emblems to Spend On
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How are Corrin, Roy and Eirika low tier and Leif high tier? They need to update this list as it has aged so poorly.