★ Use Zelestia, Gregory, & Madeline in Wave 4 of the DLC!
☆ Unlock the Fell Xenologue by visiting the Ancient Well!
★ All Paired Endings and Mementos from the Pact Ring.
☆ Unit Tier List | Best Classes | Best Pairings | Best Party
★ Farming Guides: Bond Fragments | SP | Gold | Ingots
☆ Increase Supports with Gifts and Recreation.

Each character in Fire Emblem Engage has a class that they excel and are proficient in. Read on to learn what the best classes for each character are and what the best classes are for higher difficulties.
| Unit Recommendation Guides | |||
|---|---|---|---|
| Best Units | Best Classes | Best Party | Best Maddening Units |
List of Contents
Alear |
Best Class: Divine Dragon |
|
|---|---|---|
Class Skill Divine Spirit: Unit's engage meter is shortened one step. |
Proficiency |
|
▶︎ Class Change Guide: When to Promote
| Character | Best Class | Skill |
|---|---|---|
Vander |
Great Knight
|
Allied Defense: If unit is between an ally and a foe, reduces damage to unit by 3 during combat with that foe. |
Clanne |
Mage Knight
|
Chaos Style: If unit initiates combat with a physical attack against a foe armed with magic or vice versa, grants Spd+3 in combat |
Framme |
High Priest
|
Self-Healing: Unit can target itself with healing staves. |
Alfred |
Avenir
|
Golden Lotus: During combat, may prevent 50% of physical damage taken. Trigger %=Dex. |
Boucheron |
Berserker
|
Smash+: When making a smash attack, push the target 2 spaces instead of 1. |
Etie |
Sniper
|
No Distractions: Grants Crit+10 during combat with a foe that can't counter. |
Celine |
Vidame
|
Ignis: During combat, may add half of Str to magic damage or half of Mag to all other damage. Trigger %=Dex |
Louis |
Great Knight
|
Allied Defense: If unit is between an ally and a foe, reduces damage to unit by 3 during combat with that foe. |
Chloe |
Griffin Knight
|
Clear the Way: Unit's space and adjacent spaces have a movement cost of 1 for allies. |
Jean |
High Priest
|
Self-Healing: Unit can target itself with healing staves. |
Yunaka |
Swordmaster
|
Run Through: Use to attack an adjacent foe, then move to the space opposite that foe. |
Anna |
High Priest
|
Self-Healing: Unit can target itself with healing staves. |
Alcryst |
Tireur d'elite
|
Luna: While making an attack, may ignore half of foe's Def/Res. Trigger %=Dex. |
Lapis |
General
|
Swap: Use to switch places with an adjacent ally. |
Citrinne |
Sage
|
Spell Harmony: If unit initiates combat with a tome, grants Atk equal to the number of adjacent allies with tomes. |
Diamant |
Successeur
|
Sol: Unit may recover HP=50% damage dealt. Trigger %=Dex. |
Amber |
Great Knight
|
Allied Defense: If unit is between an ally and a foe, reduces damage to unit by 3 during combat with that foe. |
Jade |
General
|
Swap: Use to switch places with an adjacent ally. |
Ivy |
Lindwurm
|
Grasping Void: When attacking with a tome, unit may deal extra damage = half of foe's Mag. Trigger %=Dex. |
Zelkov |
Thief
|
Pass: Foes do not block this unit's movement. |
Kagetsu |
Swordmaster
|
Run Through: Use to attack an adjacent foe, then move to the space opposite that foe. |
Fogado |
Warrior
|
Merciless: Unit deals +50% damage against broken foes. |
Pandreo |
High Priest
|
Self-Healing: Unit can target itself with healing staves. |
Bunet |
Great Knight
|
Allied Defense: If unit is between an ally and a foe, reduces damage to unit by 3 during combat with that foe. |
Timerra |
Picket
|
Sandstorm: While making a physical attack, may calculate damage with 150% of Def instead of Str. Trigger %=Dex. |
Merrin |
Wolf Knight
|
Hobble: If unit initiates combat with a knife, inflicts Mov-2 on foe for 1 turn. |
Panette |
Wolf Knight
|
Hobble: If unit initiates combat with a knife, inflicts Mov-2 on foe for 1 turn. |
Hortensia |
Sleipnir Rider
|
World Tree: When a unit uses a staff, may not consume a use. Trigger %=Dex. |
Seadall |
Dancer
|
Special Dance: If unit uses Dance, grants Dex/Spd/Lck+3 to target for 1 turn. |
Rosado |
Wyvern Knight
|
Air Raid: If unit initiates combat from a space a foe cannot enter, grants Spd+5 during combat. |
Goldmary |
Hero
|
Brave Assist: If unit's HP is at max while unit makes a chain attack, unit attacks twice. |
Lindon |
Mage Knight
|
Chaos Style: If unit initiates combat with a physical attack against a foe armed with magic or vice versa, grants Spd+3 in combat |
Saphir |
Warrior
|
Merciless: Unit deals +50% damage against broken foes. |
Mauvier |
Royal Knight
|
Reforge: If unit's HP is 11 or more and an adjacent ally is broken after combat, sacrifices 10 HP and removes the break status from that ally. |
Veyle |
Fell Child
|
Fell Spirit: At the start of each turn, unit's engage meter is filled by 1. |

On Normal Difficulty, it's better to stick to the default/base classes of units until the mid-game (Chapters 11 through 16). Second Seals are quite limited at least until Chapter 16 and, even then, you'll also have to grind Bond Levels and unlock proficiencies from your Emblems.
It's best to wait until the late game of Chapter 16 onwards, where Second Seals are more abundant.
▶︎ Class Change Guide: When to Promote

For the Noble units, Advanced Classes are best, particularly for the units that join in the later game and espcially if those classes come with an S in Weapon Proficiency.
Celine's Advanced Class Vidame was great earlier on, but in continuous testing, she was immediately replaced with Ivy, due the class not having an S in Weapon Proficiency.
▶︎ Class Tier List and Ranking

▶︎ Beginner's Guide to Fire Emblem Engage
Pretty sure a lot of these characters they just threw a random class as their 'best' class without any consideration. Lapis as a general for instance when her kit is suited for speed. Fogado not Cupido is a waste. With 49 Speed and the right emblem you can double Griffin Knights which makes up for his weaker Str plus his Mag isn't bad so he can use the Radiant Bow and Levin Sword fairly effectively. Hitting 49 speed and access to bows is unique and useful wasting him as Warrior is a joke.
Best Classes for Each Unit



Genshin Impact Walkthrough & Guides Wiki

Umamusume: Pretty Derby Walkthrough & Guides Wiki

Where Winds Meet Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki

Digimon Story: Time Stranger Walkthrough & Guides Wiki

Wuthering Waves Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Pokemon Legends: Z-A Walkthrough & Guides Wiki

Clair Obscur: Expedition 33 Walkthrough & Guides Wiki
Yu-Gi-Oh! Master Duel Walkthrough & Guides Wiki

Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki

Diablo 4: Vessel of Hatred Walkthrough & Guides Wiki

Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki

Monster Hunter World Walkthrough & Guides Wiki

Pokemon Brilliant Diamond and Shining Pearl (BDSP) Walkthrough & Guides Wiki
The Legend of Zelda: Tears of the Kingdom Walkthrough & Guides Wiki

Persona 3 Reload Walkthrough & Guides Wiki
Cyberpunk 2077: Ultimate Edition Walkthrough & Guides Wiki
©2023 Nintendo / INTELLIGENT SYSTEMS.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.
Pretty sure a lot of these characters they just threw a random class as their 'best' without any consideration. Lapis as a General for instance when her kit is suited for SPD. Fogado too, with 49 Speed and the right emblem you can double Griffin Knights which makes up for his weaker Str plus his Mag isn't bad so he can use the Radiant Bow and Levin Sword effectively. Hitting 49 speed and access to bows is unique and useful wasting him as Warrior is a joke. Also no character's best is a Beserker.