★ Use Zelestia, Gregory, & Madeline in Wave 4 of the DLC!
☆ Unlock the Fell Xenologue by visiting the Ancient Well!
★ All Paired Endings and Mementos from the Pact Ring.
☆ Unit Tier List | Best Classes | Best Pairings | Best Party
★ Farming Guides: Bond Fragments | SP | Gold | Ingots
☆ Increase Supports with Gifts and Recreation.

In Fire Emblem Engage, players form a team of units each with different classes and roles. Read on to find out what are the best party and team compositions in the game!
| Unit Recommendation Guides | |||
|---|---|---|---|
| Best Units | Best Classes | Best Party | Best Maddening Units |
List of Contents
| Frontline |
Louis |
Chloe |
Diamant |
|---|---|---|---|
Boucheron |
Amber |
Alfred |
|
| Backline |
Alcryst |
Yunaka |
- |
| Mage |
Celine |
Anna(Reclass) |
Citrinne |
| Support |
Framme |
Jean |
- |

Before starting a mission, always check the map for the enemy types and the boss' weapon types. This is important information that will make you choose which units need to go up against the strongest enemies in the map.
It will also decide how many types of units you will need. If you see a lot of flying enemies, arches are required. If you see some armored enemies, bring more mages.
Early on in the game, you will recruit a healthy mix of Frontline and Backline units so team composition is not so much of a problem. Just make sure to bring units that cover each weapon type.
However, there are only a few mage units until Ivy joins you in Chapter 11. Until then, Celine and Citrinne should suffice as mages.
Fun should be your priority when forming a party, especially on Normal difficulty. Emblems and refining can make any unit strong, so experiment with builds!
▶︎ All Characters and Playable Units
Units who are recruited earlier will naturally have higher Support Levels than those who join later. Support Levels provide your units an extra edge in combat so consider a team composition with this in mind.
| Frontline |
Kagetsu |
Panette |
Merrin |
|---|---|---|---|
Rosado |
Goldmary |
Mauvier |
|
| Backline |
Zelkov |
Fogado |
- |
| Mage |
Pandreo |
Ivy |
- |
| Support |
Hortensia |
Seadall |
Veyle |
The number of deployable units until mid-game is 10, but it increases to 12 as you approach the later parts of the game. Units who join you later will have low Support Levels but have good stats and skills to use them immediately.
Some units have low stat growths and base stats, which will become an issue as enemies become stronger. You can replace these early units with those you recruited later in the story.
Before doing Chapters, you could also do skirmishes to farm EXP, Bond Levls, and gold for your units.
By this point, some of your units will focus on certain builds. The best party usually has some Backup units for Chain Attacks, Staff users for healing and repositioning, and Fliers to quickly reach certain side objectives or take space.
| Frontline |
Nil |
Nel |
Madeline |
|---|---|---|---|
| Mage |
Zelestia |
||
| Support |
Gregory |
||
If you completed the DLC, you will recruit the units you used in those missions. If you can se these units in your party as such, replacing the older units you had.
Nil and Nel are like Alear in that they have Dragon typing. Madeline and Gregory have base stats and stat growths that are high for their current classes.
Zelestia is an interesting unit because she has flying movement with Sword and Tome proficiency. She's like a more offensive Ivy.
| Units | Evaluation |
|---|---|
Louis |
When Recruited: Chapter 4 ・Great early game tank due to high stats and growth rate on HP, Def, and Str. A candidate for an early Master Seal to become a General. ・Low Mov is fixed by learning Canter through Emblem Sigurd. ・Falls off late game, but can be reclassed to a Great Knight or Halberdier to make use of high HP and Str. |
Chloe |
When Recruited: Chapter 4 ・Offensive flying unit with high Dex and Spd growth. ・Has higher Mag stat growth than Str so she can use Flame Lance or Levin Sword to poke at a distance. ・Provides great utility as an early Griffin Knight. |
Diamant |
When Recruited: Chapter 8 ・Tank unit that has good HP and Def growth rates, but suffers late game due to low overall base stats. ・Can be easily replaced by other frontliners like Kagetsu and Panette. |
Boucheron |
When Recruited: Chapter 3 ・Personal skill makes him a reliable Backup unit in the early game. ・Eventually outclassed by other Axe users, can also be replaced by other strong units that provides better utility. |
Amber |
When Recruited: Chapter 8 ・Can have the highest Str in the game, but held back by his Spd as the game goes on. ・Can be a strong Halberdier or Wolf Knight, once you have more Master Seals |
Alfred |
When Recruited: Chapter 3 ・His unique Noble Base Class and Advanced class Avenir makes him a capable melee unit, but is held off late game by low stats and future units outperforming him. |
| Units | Evaluation |
|---|---|
Kagetsu |
When Recruited: Chapter 11 ・Excellent base stats and growth in Speed and Dexterity. Already a capable damaging dodge tank once recruited ・Easily triggers follow-up attacks due to high Speed ・Needs a reclass to maximize his great stats like into Wyvern Knight, Warrior, or Hero |
Panette |
When Recruited: Chapter 13 ・Highest Str growth stat in the game, tied with Rosado and Amber. ・Can easily get high Crit rate by staying below 100% HP and with Emblem Ike's Wrath skill and a Killer Axe equipped ・Can be reclassed into for a bow option via Warrior or more movement via Wolf Knight or Wyvern Knight |
Merrin |
When Recruited: Chapter 13 ・Great starting stats and stat growth on Dex and Spd. ・Low Str stat growth but Daggers' damage can be improved by refining. With Emblem Lucina, she can apply poison via Chain Attacks. |
Rosado |
When Recruited: Chapter 16 ・Has high Str growth, but low base stats. ・Other units in similar roles as him might have higher stats. ・Can snowball with enough levels. |
Goldmary |
When Recruited: Paralogue: Mysterious Merchant ・Overall great stats when recruited, can be slotted in as a frontliner if you do not have one. ・Can be reclassed into other offensive classes like General, depending on your current party composition. |
Mauvier |
When Recruited: Chapter 21 ・Bulky frontline unit with high HP, Def, and Res stat growth. ・If promoted to the Royal Knight Advanced class, he can wield Staves and remove the Break status from an ally. |
| Units | Evaluation |
|---|---|
Alcryst |
When Recruited: Chapter 7 ・Slippery unit with high Dex and Spd ・His personal skill is easy to activate for more Str. ・The skill in his Unique Advanced Class, Luna, grants him a chance to ignore enemy's Def. |
Yunaka |
When Recruited: Chapter 6 ・First Dagger character who is highly evasive. Can easily do high damage by refining Daggers. ・Emblem Corrin allows her create terrain for her personal skill. |
| Units | Evaluation |
|---|---|
Zelkov |
When Recruited: Chapter 11 ・Has good overall stats and high Dex and Spd growth rate. ・Can be an alternative to Yunaka for a Dagger user. ・Decent stat growths in Str make him viable for reclassing into other physical attacker classes. |
Fogado |
When Recruited: Chapter 12 ・Unique Advanced Class lets him equip a Bow and Sword while mounted on a horse ・Can one-hit KO fliers when equipped with Radiant Bow, then immediately retreat with Emblem Sigurd's Canter |
| Units | Evaluation |
|---|---|
Citrinne |
When Recruited: Chapter 7 ・Great Thunder user when you recruit her. Consider refining it early game. ・Held back by her low Spd, Ivy and Pandreo can replace her slot later if she didn't gain enough stats. ・Will carry your game if you have the Olwen Bond Ring or Mae Bond Ring in the early game. |
Celine |
When Recruited: Chapter 4 ・Capable Magic user in the early game with Emblem Celica. ・Her growth rate increases Str over Mag, so relies less on Tomes or needs to use a Levin Sword late game. |
Anna |
When Recruited: Paralogue: Mysterious Merchant ・ High growth rates in Dex (50), Spd (50), Mag (50) and Lck (45). ・Takes some time to promote into a Warrior (with a Radiant Bow), Sage, or Mage Knight, but will peform great with enough levels ・Can grant you extra gold with personal skill, a limited resource early game |
| Units | Evaluation |
|---|---|
Pandreo |
When Recruited: Chapter 14 ・Reliable magic user. ・Personal skill raises his Hit and Avo when near units. ・Good growth rates on Dex and Spd means he can reclass into a Mage Knight and other offensive magic classes. |
Ivy |
When Recruited: Chapter 11 ・Excellent Mag growth, weighed down by low Dex late-game ・Her Unique Advanced Class, Lindwurm, is a flying Tome and Staff user. Class skill lets her defeat mage units with high Res. |
| Units | Evaluation |
|---|---|
Framme |
When Recruited: Chapter 2 ・First healer that can grow into a strong unit by leveling up through healing. With the right stats gains, she can last until endgame. ・Only Chain Guard user in the early game. Good candidate for early Master Seal to become a Martial Master. |
Jean |
When Recruited: Paralogue: Budding Talent (unlocks afteer Chapter 5) ・Another early healer with low stats but great growth rates and personal skill increases stat gain. Can gain levels by using Staffs. ・With enough training, can use an early Master Seal to upgrade him into a Martial Master or High Priest (with Tome proficiency via Emblem Micaiah) ・Great stat growths also let him reclass into an alternative physical attacker build. |
| Units | Evaluation |
|---|---|
Hortensia |
When Recruited: Chapter 14 ・Increased range via Big Personality skill, Sleipnir Rider Advanced Class, and innate flying movement make her the best Staff user overall. ・High Res means she's only vulnerable to archers. |
Seadall |
When Recruited: Chapter 15 ・Dancer class are unique to Seadall. By dancing, he can give your best units an extra turn. ・Can passively heal allies' HP with Curious Dance skill, buffed with Emblem Corrin's Quality Time skill and Emblem Tiki's Geosphere skill ・Has good growth rate on Speed stat, which increases his Avo. |
Veyle |
When Recruited: Chapter 22 ・High Mag and Str ・Dragon like Alear, so has type bonuses from All Emblems. Can be built as another damage dealer or support. ・Personal skill lets her spam Engage actions, like Emblem Byleth's Goddess Dance. |

▶︎ Beginner's Guide to Fire Emblem Engage
Best Party Composition

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A lot of the unit recommendations here don't make sense. You should also specify difficulty this recommendation is for, because I don't think it's Hard or Maddening.