Fire Emblem Engage (FE Engage)

How to Get Emblem Tiki: Engage Skills, Abilities, and Engage Weapon

Fire Emblem Engage - Tiki

Tiki is the Emblem of the Dragon Princess in Fire Emblem Engage. First appearing in Fire Emblem: Shadow Dragon and the Blade of Light, Tiki returns as an Emblem unit. Read on to learn more about Tiki's Engage Skills, Abilities, Bond Effects, and Engage Weapon.

Tiki Profile & Voice Actor

Tiki Profile

Tiki
Tiki
Original Debut Fire Emblem: Shadow Dragon and the Blade of Light
Emblem Title & Ring
Emblem of Dragons,
Bracelet of the Ancestor
Voice Actor EN: Mela Lee
JP: Sumire Morohoshi
An Emblem that dwells within Tiki's Bracelet. She is the princess of the Divine Dragon tribe and was thought to be powerful enough to eradicate the human race if she were ever to lose control of her powers.

How to Get Tiki

Get Emblem Bracelet From Expansion Pass DLC

Fire Emblem Engage Tiki Bracelet

Tiki dwells within an Emblem Bracelet that comes as part of Wave 1 of the Expansion Pass DLC. Upon purchasing and downloading the Expansion Pass, a new Divine Paralogue: The Ancestor will be available at the Somniel after clearing Chapter 6. After clearing the map, you will receive the Emblem Bracelet containing Tiki.

▶︎ How to Unlock DLC

Tiki Abilties & Skills

Tiki Synchro Skills


Lvl. 5
Starsphere
Grants unit enhanced stat growth when leveling up.
SP Cost: 1500

▶︎ All Synchro Skills

Tiki Engage Skill

Divine Blessing
Use to grant 1 ally a Revival Stone.

Tiki Engage Attack

Draconic Form
Unit transforms into and fights as a dragon while engaged. Grants +10 to max HP and +5 to Bld and all basic stats.

▶︎ List of All Skills

Tiki Bond Effects and Inheritable Skills

All Engage Skills, Weapons, and Proficiencies

These Bond Effects only apply when equipped with Tiki's Emblem Ring. However, you can inherit some of these skills if you have reached the required bond level and earned enough SP. Regular versions of some Engage Weapons can also be purchased in the Armory.

Lv. Bond Effects Type Description
1 Fire Emblem Engage Starsphere Starsphere Skill
(Synchro Skill)
Grants unit enhanced stat growth when leveling up.
1 Fire Emblem Engage Divine Blessing Divine Blessing Skill
(Engage Skill)
Use to grant 1 ally a Revival Stone.
1 Fire Emblem Engage Draconic Form Draconic Form Skill
(Engage Attack)
Unit transforms into and fights as a dragon while engaged. Grants +10 to max HP and +5 to Bld and all basic stats.
1 Fire Emblem Engage Eternal Claw Eternal Claw Weapon
(Exclusive)
Claw attack used by Emblem Tiki. Easily inflicts fatal wounds.
1 Fire Emblem Engage Tail Smash Tail Smash Weapon
(Exclusive)
Smash attack used by Emblem Tiki. Smashes foes. Cannot follow up, or strike first if initiating combat.
1 Fire Emblem Engage Fire Breath Fire Breath Weapon
(Exclusive)
Strikes foe in area at half Def. Sets area on fire. Cannot follow up, or strike first if initiating combat.
1 Fire Emblem Engage Ice Breath Ice Breath Weapon
(Exclusive)
Strikes foes in area at half Def. Freezes foes. Cannot follow up, or strike first if initiating combat.
1 Fire Emblem Engage Flame Breath Flame Breath Weapon
(Exclusive)
Sets area on fire. Strikes foes at 70% damage and half Def. Cannot follow up, or strike first if initiating combat.
1 Fire Emblem Engage Dark Breath Dark Breath Weapon
(Exclusive)
Magically strikes foes in area at half Res. Cannot follow up, or strike first if initiating combat.
1 Fire Emblem Engage Fog Breath Fog Breath Weapon
(Exclusive)
Strikes foes in area at half Def. Eff: Dragon. Creates fog. Cannot follow up, or strike first if initiating combat.
2 Fire Emblem Engage HP/Lck +2 HP/Lck +2 Skill
(Inheritable)
Grants HP+2 and Lck+2

SP Cost: 200
3 Fire Emblem Engage Geosphere Geosphere Skill
(Inheritable)
At start of player phase, if there are allies adjacent to unit, grants Def/Res+3 to unit and those allies for 1 turn.

SP Cost: 500
4 Fire Emblem Engage Special Guard 1 Special Guard 1 Skill
(Inheritable)
If foe is equipped with a special attack, unit takes 1 less damage during combat.

SP Cost: 200
5 Fire Emblem Engage Skill Inheritance Skill Inheritance Bond Bonus
(Inheritance)
Unit can inherit this Emblem's Skills
6 Fire Emblem Engage Art Prof. Art Prof. Proficiency
(Art)
Proficiency with arts. Required for promotion to certain classes.
7 Fire Emblem Engage HP/Lck +4 HP/Lck +4 Skill
(Inheritable)
Grants HP+4 and Lck+4.

SP Cost: 600
8 Fire Emblem Engage Lifesphere Lifesphere Skill
(Inheritable)
If unit uses Wait without attacking or using items, restores 20 HP and heals status effects.

SP Cost: 1,000
9 Fire Emblem Engage Special Guard 2 Special Guard 2 Skill
(Inheritable)
If foe is equipped with a special attack, unit takes 2 less damage during combat.

SP Cost: 400
10 Fire Emblem Engage Lightsphere Lightsphere Skill
(Inheritable)
If unit initiates combat, halves chance of receiving critical hit from foe.

SP Cost: 900
11 Fire Emblem Engage Strong Bond Strong Bond Bond Bonus
(Strong Bond)
Unit stays engaged 1 additional turn.
12 Fire Emblem Engage HP/Lck +6 HP/Lck +6 Skill
(Inheritable)
Grants HP+6 and Lck+6.

SP Cost: 1,100
13 Fire Emblem Engage Special Guard 3 Special Guard 3 Skill
(Inheritable)
If foe is equipped with a special attack, unit takes 3 less damage during combat.

SP Cost: 600
14 Fire Emblem Engage Lifesphere+ Lifesphere+ Skill
(Inheritable)
If unit uses Wait without attacking or using items, restores 30 HP and heals status effects.

SP Cost: 2,000
15 Fire Emblem Engage HP/Lck +8 HP/Lck +8 Skill
(Inheritable)
Grants HP+8 and Lck+8.

SP Cost: 1,900
16 Fire Emblem Engage Geosphere+ Geosphere+ Skill
(Inheritable)
At start of player phase, if there are allies adjacent to unit, grants Def/Res+5 to unit and those allies for 1 turn.

SP Cost: 1,000
17 Fire Emblem Engage Special Guard 4 Special Guard 4 Skill
(Inheritable)
If foe is equipped with a special attack, unit takes 4 less damage during combat.

SP Cost: 800
18 Fire Emblem Engage HP/Lck +10 HP/Lck +10 Skill
(Inheritable)
Grants HP+10 and Lck+10.

SP Cost: 3,600
19 Fire Emblem Engage Special Guard 5 Special Guard 5 Skill
(Inheritable)
If foe is equipped with a special attack, unit takes 5 less damage during combat.

SP Cost: 1,000
19 Fire Emblem Engage Lifesphere++ Lifesphere++ Skill
(Inheritable)
If unit uses Wait without attacking or using items, restores 40 HP and heals status effects.

SP Cost: 3,000
20 Fire Emblem Engage Deep Synergy Deep Synergy Bond Bonus
(Deep Synergy)
Unit's engage meter is shortened one step.

Who is Tiki?

Fire Emblem: Shadow Dragon and the Blade of Light

Original Appearance Debut Game
Fire Emblem: Engage - TikiTiki FE Engage - Fire Emblem Shadow Dragon and the Blade of Light logo Fire Emblem: Shadow Dragon and the Blade of Light
FE Shadow Dragon and the Blade of Light Story
Tiki was put to slumber for a long time in the Ice Dragon Temple to suppress her power. Bantu took pity and took her out into the outside world, where she lived in a human village for about ten years. However, Tiki gets separated from Bantu and is brainwashed by the Dark Priest Gharnef. As a result, she confronts Marth but Bantu successfully snapped her out of her brainwashing. Tiki then joined Marth and his friends to help with their quest.

Fire Emblem Engage Related Guides

FE Engage - Emblems.png

► List of All Emblems

All Emblems Guides

Emblem Characters
MarthMarth SigurdSigurd CelicaCelica BylethByleth
CorrinCorrin LynLyn RoyRoy ErikaEirika
LeifLeif MicaiahMicaiah LucinaLucina IkeIke
Fire Emblem Engage - Emblem Alear13th Emblem
DLC Emblems
EdelgardEdelgard DimitrDimitri ClaudeClaude
TikiTiki FEE - Hector Icon.pngHector FEE - Soren Icon.pngSoren
FEE - Camilla Icon.pngCamilla FEE - Chrom IconChrom FEE - Veronica Icon.pngVeronica

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