Fire Emblem Engage (FE Engage)

Engage Mechanic Explained

Fire Emblem Engage Engage Mechanic

Engage with Emblems in order to achieve fusion with the Emblem Rings in Fire Emblem Engage. Learn more about how to fill up the Engage Meter and the different Engage Weapons, Engage Attacks, and Engage Skills of the Emblem heroes.

How to Engage With Emblem Rings

Equip Unit With Emblem Ring

Fire Emblem Engage Equip Emblem Ring

First, you need to sync your unit with an Emblem Ring. While in battle, select a unit and equip them with an Emblem Ring. You'll know that your unit is synced with an Emblem Ring when the Emblem hero appears to fight alongside your unit.

▶︎ How to Use Emblem Rings

Fill Up Engage Meter

Fire Emblem Engage Engage Meter

Once equipped with an Emblem Ring, an icon of your Emblem will appear with a circular Engage Meter around your unit. This meter will gradually fill up during the course of the battle. Once filled up, you can Engage with your Emblem by selecting Engage and pressing A.

Engage Only Lasts for 3 Turns

Engage only last for 3 turns. After which, you need to fill up your engage meter to use it again. The meter can be filled up by attacking, getting hit, casting spells, or standing on an Engage meter tile.

Use Engage Abilities and Bonuses

Fire Emblem Engage Engage Skills
Engaging makes your unit fuse with the Emblem, which unlocks unique Engage Skills, Engage Weapons, and Engage Attacks for your unit. The fusion lasts for only three turns, after which you'll have to wait for the Engage meter to charge back up again.

Each Emblem Ring offers different Engage Skills, ranging from powered-up attacks to special abilities that help alter the battlefield to your favor. Since each unit comes with different type advantages and disadvantages, you can find the strategic combination of unit and Emblem in order to maximize the Engage mechanic.

► List of All Emblems

Emblems Also Come With a Synchro Skill

Equipping your unit with an Emblem Ring also rewards them with a Synchro Skill that is unique to the Emblem your unit is paired with. Unlike Engage Skills, this skill doesn't require your unit and an Emblem to be engaged to activate.

List of Engage Skills

Character Engage Skill
Fire Emblem Engage MarthMarth
Divine Speed

Unit performs an extra attack at 50% damage in combat. Dragon: Unit recovers HP equal to damage dealt by extra attack.
Fire Emblem Engage CelicaCelica
Echo

Attack two separate times at 50% damage.
Fire Emblem Engage SigurdSigurd
Gallop

Movement +5. Movement increased by an addition 2 when used by a Cavalry unit.
Fire Emblem Engage LeifLeif
Adaptable

Automatically counters an enemy attack with the superior weapon type if one is in the unit's inventory including ranged attacks.
Fire Emblem Engage RoyRoy
Rise Above

Grants Lvl+5.
Fire Emblem Engage LynLyn
Call Doubles

Creates four illusory doubles that can make chain attacks with unit.
Fire Emblem Engage EirikaEirika
Sacred Twins

Activates both Erika's and Ephram's Sync Skills simultaneously. Lunar Brace changes to Eclipse Brace and Gentility turns to Blue Skies for all allies.
Fire Emblem Engage IkeIke
Laguz Friend

Reduces Avo to 0, but halves all damage taken. Damage reduced by an addition 10% when used by Dragon characters.
Fire Emblem Engage MicaiahMicaiah
Augment

Grants staff range +5 and area of effect +1.
Fire Emblem Engage LucinaLucina
Bonded Shield

80% chance to nullify the damage from the first enemy attack dealt to adjacent ally units. 100% chance if used by Qi Adept units.
Fire Emblem Engage CorrinCorrin
Dreadful Aura

Prevents the enemy unit and adjacent foes from moving for 1 turn if unit initiates combat.
Fire Emblem Engage BylethByleth
Instruct

Buffs certain stats of all ally units with in a 2 space radius for 1 turn depending on combat style.
Fire Emblem Engage Alear (F)Alear (F)
Attuned

If unit initiates combat and defeats foe, engage partner +4 to all seven basic stats while engaged.

List of Engage Attacks

Character Engage Attack
Fire Emblem Engage MarthMarth
Lodestar Rush

Attacks 7 times consecutively at 30% damage. Deals an additional 2 attacks when used by a Dragon unit.
Fire Emblem Engage CelicaCelica
Warp Ragnarok

Warp near an attackable enemy unit within 10 spaces before unleashing an AoE magic attack. Warp range increases by 5 when used by a Flying unit.
Fire Emblem Engage SigurdSigurd
Override

Use to attack and move through a line of adjacent foes. Sword/lance only.
Fire Emblem Engage LeifLeif
Quadruple Hit

Unleases a sword, lance, axe and bow combo with a high chance to to Break the enemy unit. 100% Break chance when used by Qi Adept Units.
Fire Emblem Engage RoyRoy
Blazing Lion

Use to attack adjacent foe and an area 3 spaces wide. Target area and the 2 rows beyond it are set on fire. Sword only.
Fire Emblem Engage LynLyn
Astra Storm

Range 10. Unleases five consecutive attacks dealing 30% damage. Range increases by an additional 10 when used by Covert units.
Fire Emblem Engage EirikaEirika
Twin Strike

Deals sword and lance damage to an adjacent enemy unit. Deals Increaed damage to Corrupted units. Increases damage by 150% when used by a Cavalry unit.
Fire Emblem Engage IkeIke
Great Aether

Use to grant Def/Res+5, but unit can't counter for 1 turn. Next turn, attack a 2-space area, heal HP=30% of damage dealt. Sword/axe only.
Fire Emblem Engage MicaiahMicaiah
Great Sacrifice

Use to restore HP to all allies, even to those not under the players control. After use, unit's HP=1.
Fire Emblem Engage LucinaLucina
All For One

Use to make a sword attack against an adjacent foe. All allies within 2 spaces chain attack.
Fire Emblem Engage CorrinCorrin
Torrential Roar

Attacks 3 spaces directly in front and adds a water terrain decreasing Avo.
Fire Emblem Engage BylethByleth
Goddess Dance

Allows all adjacent units to perform another turn and buffs all their basic stats.
Fire Emblem Engage Alear (F)Alear (F)
Dragon Blast

Use to make two attacks against an adjacent foe with a sword and powerful magic beam.

Fire Emblem Engage Related Guides

Fire Emblem Engage Tips and Tricks
▶︎ Beginner's Guide to Fire Emblem Engage

All Tips and Tricks

Tier Lists and Builds
Best Units Best Classes for Each Unit
Best Emblem Ring Pairings Class Tier List
Best Party Composition Best Units for Maddening Run
How to Build Characters Emblem Tier List
Unit Guides
How to Recruit Units Class Change: When to Promote Units
Best Gifts for All Characters Growth Rates and Stat Caps
Every Stat Explained How to Increase Weapon Proficiency
How to Get the Pact Ring All Paired Endings
Romance Options What Happens on Your Birthday?
How to Get S Rank Support Should you Gift the Horse Manure?
Valuable Items/Farming Guides
SP Farming EXP Farming
Gold Farming Where to Get Master Seals
Where to Get Second Seals How to Get the Silver Card
How to Farm Iron, Steel, and Silver Ingots How to Farm Bane Books
Emblem Guides
Skill Inheritance How to Farm Bond Fragments
All Synchro Skills How to Reach Level 20 Bond Level
How to Use Emblem Rings Bond Effects
Engage Mechanic Explained -
Battle and Combat Guides
How to Reroll Skirmishes How to Reroll Stats on Level Up
Should You Optimize? Poison Mechanic Explained
Permadeath Explained How to Open Treasure Chests and Doors
Dodge vs Avoid Explained What Does Luck Affect?
Build Stat and Attack Speed Follow-Up Attack Guide
How to Rewind Exploration Guide
How to Use Auto-Battle Break Mechanic Explained
Battle Symbols Explained Weapon Durability
Spirits of the Fallen Weapon Triangle Explained
How to Navigate Dark Maps Terrains Explained
Other Guides/FAQs
Missable Items Post Game Content
How to Unlock DLC Lookout Ridge
Difficulty Level Differences Maddening Difficulty Guide
Lost Items Are There Dark Seals?
Fell Xenologue Unlock Guide -

Author

    Walkthrough Menu

    news questionnaire

    All rights reserved