
This is a Baiting the Trap walkthrough for the Shivering Isles expansion in The Elder Scrolls IV Oblivion Remastered. Learn how to complete Baiting the Trap and its rewards here!
| ◀ Previous Guide | Next Guide ▶ |
|---|---|
| A Better Mousetrap | Understanding Madness |
List of Contents
| 1 | Talk to Kiliban |
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![]() After activating the Resonator of Judgment during A Better Mousetrap, enter the room on the right and use the Teleportation Pad to leave the area. |
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![]() Upon teleporting, Kiliban Nyrandil will speak to you and thank you for repairing the Resonator. |
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| 2 | Torture the Adventurers |
![]() Kiliban will then task you with torturing a group of three adventurers entering Xedilian. You can choose between inflicting Mania (insanity) or Dementia (death), using the nearby stone buttons in each chambers. Choose freely, but take note that any survivor will become a permanent resident of the Shivering Isles. |
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![]() To start, enter the room on the left and wait for the adventurers to arrive. Use the stone buttons to choose between Gnarl Swarm (death) or Giant Gnarl (insanity). Watch the torture play out through the bars. |
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![]() After making your selection, exit the room, turn left, and take the Teleportation Pad to the next chamber. |
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![]() In the chamber down south, wait for the adventurers to arrive and choose between Fire Trap (death) or Drop Keys (insanity) to torment them. Watch the scene, leave the chamber, then use the Teleportation Pad to reach the last chamber. |
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![]() Enter the last chamber. Wait for the adventurers (or adventurer if only one is left) and choose between Raise the Dead (death) or Ghost Illusion (insanity). |
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| 3 | Return to Kiliban |
![]() Regardless of what becomes of the adventurers, return to Kiliban. Use the nearby Teleportation Pad to exit the area. |
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![]() Before leaving, loot the Recovery Chest nearby to obtain the Talisman of Abetment. |
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| 4 | Fight the Knights of Order |
![]() As you exit Xedilian, you’ll be attacked by Knights of Order. Defeat them to continue! |
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![]() After defeating them, speak with Kiliban again to ask about the Knights of Order. This will complete the quest and immediately start the next one, Understanding the Madness. |

List of All Shivering Isles Quests
Baiting the Trap Walkthrough



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