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The Elder Scrolls IV Oblivion Remastered

List of Enchantments

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The Elder Scrolls IV Oblivion - List of Enchantments

This is a list of Enchantments that can be applied to weapons and armor in The Elder Scrolls IV Oblivion Remastered. Check out the Enchantments that can be put on your equipment, and where to find enchantments here!

Enchantment Guides
List of Enchantments Best Enchantments How to Enchant

List of Enchantments

Armor and Weapon Enchantments

※ Select the search criteria below and press the "Search" button to filter the data.

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Gear Type Enchantment Effect
Armor Chameleon Reduces detection by making you partially invisible.
Armor Detect Life Reveals all creatures within a set distance, even through walls.
Armor Feather Reduces inventory load and increases carry capacity.
Armor Fire Shield Increases both armor rating and Fire resistance.
Armor Fortify Attribute Add additional points to any Attribute.
Armor Fortify Fatigue Grands additional Fatigue points.
Armor Fortify Health Grants additional Health points.
Armor Fortify Magicka Grants additional Magicka points.
Armor Fortify Skill Add additional points to any Skill.
Armor Frost Shield Increases both armor rating and Frost resistance.
Armor Light Creates a small light that shines from your character.
Armor Night-Eye See in the dark.
Armor Reflect Damage Reflect a percentage of melee damage back to the attacker.
Armor Reflect Spell Chance to reflect a spell back to the enemy caster.
Armor Resist Disease Reduces chance of getting diseases.
Armor Resist Fire Reduces Fire damage taken.
Armor Resist Frost Reduces Frost damage taken.
Armor Resist Magic Reduces Magic damage taken.
Armor Resist Normal Weapons Reduces damage taken from physical weapons.
Armor Resist Paralysis Reduces chance of getting paralyzed.
Armor Resist Poison Reduces Poison damage taken.
Armor Resist Shock Reduces Shock damage taken.
Armor Shield Increases physical armor rating.
Armor Shock Shield Increases both armor rating and Shock resistance.
Armor Spell Absorption Chance to absorb enemy spells as Magicka.
Armor Water Breathing Breath underwater.
Armor Water Walking Can stand on water and run through it.
Weapon Absorb Attribute Absorb one of your target's Attributes on strike.
Weapon Absorb Fatigue Absorb your target's Fatigue on strike.
Weapon Absorb Health Absorb your target's Health on strike.
Weapon Absorb Magicka Absorb your target's Magicka on strike.
Weapon Absorb Skill Absorb one of your target's Skills on strike.
Weapon Burden Increases your target's Encumbrance on strike, slowing them down.
Weapon Calm Stop your target from moving and attacking on strike.
Weapon Command Creature Make the hit creature fight for you for a set time.
Weapon Command Humanoid Make the hit person fight for you for a set time.
Weapon Damage Attribute Damage one of your target's Attributes on strike.
Weapon Damage Fatigue Damage your target's Fatigue on strike.
Weapon Damage Health Damage your target's Health on strike.
Weapon Damage Magicka Damage your target's Magicka on strike.
Weapon Damage Skill Damage one of your target's Skills on strike.
Weapon Demoralize Causes the target to flee from combat. Does not work on undead.
Weapon Disintegrate Armor Damage your target's armor health.
Weapon DIsintegrate Weapon Damage your target's weapon health.
Weapon Dispel Remove any magic effects from the target on strike.
Weapon Drain Attribute Temporarily drain one of your target's Attributes.
Weapon Drain Fatigue Temporarily drain your target's Fatigue.
Weapon Drain Health Temporarily drain your target's Health.
Weapon Drain Magicka Temporarily drain your target's Magicka.
Weapon Drain Skill Temporarily drain one of your target's Skills.
Weapon Fire Damage Deals Fire damage to your target on strike.
Weapon Frenzy Applies Frenzy to hit target, causing them to attack anything.
Weapon Frost Damage Deals Frost damage to your target on strike.
Weapon Paralyze Paralyzes target on hit.
Weapon Shock Damage Deals Shock damage to your target on strike.
Weapon Silence Temporarily prevents hit target from using spells.
Weapon Soul Trap Target's soul will be absorbed to an available Soul Gem upon death.
Weapon Telekenisis Temporarily applies Telekenisis to hit target.
Weapon Turn Undead Causes an undead target to flee from combat.
Weapon Weakness to Fire Temporarily increases the Fire damage a target takes.
Weapon Weakness to Frost Temporarily increases the Frost damage a target takes.
Weapon Weakness to Magic Temporarily increases the Magic damage a target takes.
Weapon Weakness to Shock Temporarily increases the Shock damage a target takes.

Where to Find Enchantments

Ways to Find Enchantments


Learn the Spell Versions

You can enchant equipment yourself using an Enchanting Altar, as long as you have learned and can cast the spell effect you want to apply. For example, to enchant a weapon with Paralyze, you must first get and be able to cast the Paralyze Spell.

Some spells, like Flare, are basic starting spells that all races have, which means you can immediately enchant weapons with Fire Damage if you have access to an altar.

Additionally, races like Bretons and Orcs have innate Resist Magic abilities, granting immediate access to that enchantment effect. The same applies to other racial resistances and powers, which can unlock additional enchanting options early on.

How to Learn Spells

Use Sigil Stones From Oblivion Gates

Sigil Stones can be obtained when closing Oblivion Gates. The effects you get from these Sigil Stones are random, and you can reset before grabbing the stone if you are looking for a specific effect.

How to Get and Use Sigil Stones

Find Pre-Enchanted Gear

Chillrend

You can find unique weapons and armor that are already enchanted as quest rewards, in certain stores, or as guaranteed loot. Notable examples include Daedric Artifacts which are rewards for Daedric Quests, as well as unique gear like Chillrend and Birthright of Astalon that can be found or bought respectively.

In addition to unique gear, you can find generic enchanted equipment as random loot once you reach certain levels. For example, enchanted Daedric Armor and weapons begin appearing in loot starting at level 22.

Oblivion Remastered Related Guides

The Elder Scrolls IV Oblivion - Recommended Guides

Oblivion Remastered Wiki

Oblivion Remastered Recommended Guides

Starter Guides
Best Race to Play Best Birthsigns Tier List
Best Builds Tier List Best Class
Best Weapons Best Armor
Best Horse Difficulty Differences
Best and Recommended Settings Character Creation Guide
Best Quests to Do Early -
Best Weapons and Armor
Best Longsword Best Shortsword
Best Bow Best Dagger
Best Staff Best Mace
Best War Axe Best Battle Axe
Best Warhammer Best Claymore
Best Light Armor Best Heavy Armor
Best Outfits Best Enchantments
Recommendations
Best Daedric Artifacts Best Summons
Best Merchants Best Skills
Best Attributes Best Houses
Best Custom Spells -
Other Guides
How to Fast Travel Shady Sam Location
Will-o-the-Wisps Locations and How to Kill Trophy and Achievements Guide
Umbra Location and How to Beat All Missables and Points of No Return
List of Unique Weapons List of Unique Armor
List of All Daedric Artifacts List of All Races
List of All Summons List of DLC
List of Recipes List of Enchantments
Ending Explained Max Level: Is There a Level Cap?
How to Get Lion Pelts How to Find J'Skar
Updates and Patch Notes
April 25 Update -

Oblivion Remastered Wiki

Oblivion Remastered Wiki Contents
TES IV Oblivion Main Quests BannerMain Quests Side QuestsSide Quests
FactionsFactions Faction QuestsFaction Quests
Daedric QuestsDaedric Quests Interactive MapInteractive Map
All Daedric Shrine LocationsAll Daedric Shrine Locations TES IV Oblivion Shivering Isles QuestsShivering Isles Quests
WeaponsWeapons ArmorArmor
SpellsSpells Tips and TricksTips and Tricks
Skills Skills ClassesClasses
Outfits and ClothingOutfits & Clothing TES IV Oblivion List of All Items PartialItems
Console CommandsConsole Commands ChoicesChoices
HousesHouses DungeonsDungeons
The Elder Scrolls IV Oblivion - NPCNPCs The Elder Scrolls IV Oblivion Remastered TrainersTrainers
CompanionsCompanions NewsNews

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