
Blood of the Divines is a main quest in The Elder Scrolls IV Oblivion Remastered. Read on for a complete walkthrough of Blood of the Divines and the rewards for completing the quest.
| ◀ Previous Guide | Next Guide ▶ |
|---|---|
| Bruma Gate Allies for Bruma (Optional) |
Miscarcand |
List of Contents
| 1 | Talk to Martin in Cloud Ruler Temple |
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![]() Talk to Martin inside the Cloud Ruler Temple Great Hall to start the quest. |
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| 2 | Talk to Jauffre |
![]() Head to the Cloud Ruler Temple East Wing and talk to Jauffre, who is sitting nearby. He will tell you the armor location, which is located in the Shrine of Tiber Septim in the catacombs under Sancre Tor. Jauffre will also give you the key to go inside Sancre Tor. |
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| 3 | Head to Sancre Tor |
![]() To get to Sancre Tor, you can fast travel to Chorrol and head up north from the city. Once inside, use the key on the catacombs door on the right to open it. |
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| 4 | Enter the Catacombs |
![]() Head straight and open the Old Wooden Door to continue. Keep going forward and then go down then proceed through the opened door until you see a gate. Interact with lever nearby to open the gate. Note that the catacombs will be filled with enemies such as Wraiths and Ghosts. |
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| 5 | Free the Ghost of Rielus |
![]() Move forward until you see an Undead Blade. Kill it to free the Ghost of Rielus. He will then ask you to free the other three Blades of Sancre Tor to help dispel the Underking's evil enchantment on the shrine. |
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| 6 | Kill the Second Undead Blade |
![]() Enter the door to the Sanctre Tol Entry Hall up ahead. Follow the marker to get into the Hall of Judgement. From there, turn left until you reach the door to the Catacombs where the second Undead Blade is. Kill the undead to continue. |
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| 7 | Enter the Prison |
![]() Return to the Entry Hall and follow the marker until it brings you to the Prison door. Once inside, go left and activate the lever to raise the gate. Continue forward until you see a skeleton named Warden Kastav. You may need to kill him, as he is guarding a locked door that you need to open with a lockpick. ▶ Where to Get Lockpicks |
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| 8 | Kill the Third Undead Blade |
![]() Head south and take the stairs going down. Turn right to see the third Undead Blade that you need to kill. |
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| 9 | Kill the Last Undead Blade |
![]() Return to the Entry Hall once again and then go back to Hall of Judgement. Take the right path this time and continue until you get to the room with the bluish white fire in the center. In this room, go downstairs and then advance to the left until you encounter the last Undead Blade named Casnar. |
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| 10 | Follow the Ghost of Casnar |
![]() After killing all Undead Blades, follow the Ghost of Casnar to the Tomb of the Reman Emperors, located in the middle of the Entry Hall. |
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| 11 | Retrieve the Armor of Tiber Septim |
![]() Wait for all the four ghosts to kneel in front of the shrine, so that they can dispel the evil enchantment blocking the entrance. Once dispelled, enter the shrine to retrieve the Armor of Tiber Septim. Note: There might be a bug where only be three ghosts appearing during this section which does not advance the quest. To solve this, try to advance the time by 1 hour and the fourth ghost should appear. |
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| 12 | Give the Armor of Tiber Septim to Martin |
![]() Exit the area and then head back to Cloud Ruler Temple. Give the armor to Martin to finish the quest. |

Full Walkthrough and Main Quest List
| 1 | Tutorial |
|---|---|
| 2 | Delivering the Amulet |
| 3 | Find the Heir |
| 4 | Breaking the Siege of Kvatch |
| 5 | The Battle for Castle Kvatch (Optional) |
| 6 | Weynon Priory |
| 7 | The Path of Dawn |
| 8 | Dagon Shrine |
| 9 | Spies |
| 10 | Blood of the Daedra |
| 11 | Bruma Gate |
| 12 | Allies for Bruma (Optional) |
| 13 | Blood of the Divines |
| 14 | Miscarcand |
| 15 | Defense of Bruma |
| 16 | Great Gate |
| 17 | Paradise |
| 18 | Light the Dragonfires |
| 19 | Imperial Dragon Armor (Epilogue) |
Blood of the Divines Walkthrough



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One hour wait didn't solve the problem. Still only 3.