
This is a list of all the Restoration spells in The Elder Scrolls IV Oblivion. Check out all the Restoration spells by level, as well as what they do, their costs, and range.
List of Contents
| Spell | Range | Effect |
|---|---|---|
Absorb Attribute: Agility |
Touch | Absorbs 5 pts of Agility from the target and transfers it to the caster for 20s. |
Absorb Attribute: Endurance |
Touch | Absorbs 5 pts of Endurance from the target and transfers it to the caster for 20s. |
Absorb Attribute: Intelligence |
Touch | Absorbs 5 pts of Intelligence from the target and transfers it to the caster for 20s. |
Absorb Attribute: Luck |
Touch | Absorbs 5 pts of Luck from the target and transfers it to the caster for 20s. |
Absorb Attribute: Speed |
Touch | Absorbs 5 pts of Speed from the target and transfers it to the caster for 20s. |
Absorb Attribute: Strength |
Touch | Absorbs 5 pts of Strength from the target and transfers it to the caster for 20s. |
Absorb Attribute: Willpower |
Touch | Absorbs 5 pts of Willpower from the target and transfers it to the caster for 20s. |
Absorb Fatigue |
Touch | Absorbs 10 pts of Fatigue from the target and transfers it to the caster. |
Absorb Health |
Touch | Absorbs 5 pts of Health from the target and transfers it to the caster. |
Absorb Magicka |
Touch | Absorbs 10 pts of Magicka from the target and transfers it to the caster. |
Absorb Skill: Acrobatics |
Touch | Absorbs 5 pts of Acrobatics skill from the target and transfers it to the caster for 10s. |
Absorb Skill: Athletics |
Touch | Absorbs 5 pts of Athletics skill from the target and transfers it to the caster for 10s. |
Absorb Skill: Illusion |
Touch | Absorbs 5 pts of Illusion skill from the target and transfers it to the caster for 10s. |
Absorb Skill: Security |
Touch | Absorbs 5 pts of Security skill from the target and transfers it to the caster for 10s. |
Fortify Fatigue |
Self | Increases the caster’s maximum Fatigue by 25 pts for 45s. |
Heal Minor Wounds |
Self | Restores 8 pts of Health on the caster. |
Minor Respite |
Self | Restores 15 pts of Fatigue on the caster. |
Respite |
Self | Restores 20 pts of Fatigue on the caster. |
Salve |
Self | Restores 5 pts of Health and 10 pts of Fatigue every second for 2s on the caster. |
Minor Fortify Marksman |
Self | Increases the caster's Marksman skill by 5 pts for 30s. |
Minor Fortify Security |
Self | Increases the caster's Security skill by 5 pts for 30s. |
Minor Fortify Sneak |
Self | Increases the caster's Sneak skill by 5 pts for 30s. |
| Spell | Range | Effect |
|---|---|---|
Absorb Skill: Hand-to-Hand |
Touch | Absorbs 10 pts of Hand-to-Hand skill from the target and transfers it to the caster for 10s. |
Absorb Skill: Light Armor |
Touch | Absorbs 10 pts of Light Armor skill from the target and transfers it to the caster for 10s. |
Absorb Skill: Mercantile |
Touch | Absorbs 10 pts of Mercantile skill from the target and transfers it to the caster for 10s. |
Absorb Skill: Mysticism |
Touch | Absorbs 10 pts of Mysticism skill from the target and transfers it to the caster for 10s. |
Absorb Skill: Restoration |
Touch | Absorbs 10 pts of Restoration skill from the target and transfers it to the caster for 10s. |
Convalescence |
Target | Restores 15 pts of Health on the target. |
Cure Paralysis |
Touch | Cures Paralysis on the target. |
Cure Poison |
Self | Cures Poison on the caster. |
Fortify Agility |
Self | Increases the caster's Agility 5 pts for 90s. |
Fortify Endurance |
Self | Increases the caster's Endurance by 5 pts for 90s. |
Fortify Health |
Self | Increases the caster's maximum Health by 30 pts for 30s. |
Fortify Intelligence |
Self | Increases the caster's Intelligence by 5 pts for 90s. |
Fortify Luck |
Self | Increases the caster's Luck by 5 pts for 90s. |
Fortify Personality |
Self | Increases the caster's Personality by 5 pts for 90s. |
Fortify Speed |
Self | Increases the caster's Speed by 5 pts for 90s. |
Fortify Strength |
Self | Increases the caster's Strength by 5 pts for 90s. |
Fortify Willpower |
Self | Increases the caster's Willpower by 5 pts for 90s. |
Greater Fortify Fatigue |
Self | Increases the caster's maximum Fatigue by 50 pts for 45s. |
Heal Major Wounds |
Self | Restores 25 pts of Health on the caster. |
Leech Health |
Touch | Absorbs 10 pts of Health from the target and transfers it to the caster. |
Major Respite |
Self | Restores 80 pts of Fatigue on the caster. |
Restore Agility |
Self | Restores 5 pts of Agility on the caster if damaged by an effect. |
Restore Endurance |
Self | Restores 5 pts of Endurance on the caster if damaged by an effect. |
Restore Intelligence |
Self | Restores 5 pts of Intelligence on the caster if damaged by an effect. |
Restore Luck |
Self | Restores 5 pts of Luck on the caster if damaged by an effect. |
Restore Personality |
Self | Restores 5 pts of Personality on the caster if damaged by an effect. |
Restore Speed |
Self | Restores 5 pts of Speed on the caster if damaged by an effect. |
Restore Strength |
Self | Restores 5 pts of Strength on the caster if damaged by an effect. |
Restore Willpower |
Self | Restores 5 pts of Willpower on the caster if damaged by an effect. |
Aundae's Aura |
Self | Increases the caster's Willpower by 10 pts while also increasing Blade, Mysticism, and Destruction skills by 5 pts for 30s. Caster will take 1 pt of damage every second when exposed to the sun for the duration. |
Berne's Aura |
Self | Increases the caster's Agility by 10 pts while also increasing Sneak, Hand-to-Hand, and Acrobatics skills by 5 pts for 30s. Caster will take 1 pt of damage every second when exposed to the sun for the duration. |
Quarra's Aura |
Self | Increases the caster's Strength by 10 pts while also increasing Blunt, Hand-to-Hand, and Heavy Armorskills by 5 pts for 30s. Caster will take 1 pt of damage every second when exposed to the sun for the duration. |
Night Mother's Caress |
Self | Restores 10 pts of Health every second for 2s on the caster. |
Remedy |
Self | Restores 10 pts of Health and 20 pts of Fatigue every second for 2s on the caster. |
Remedy Friend |
Touch | Restores 10 pts of Health and 20 pts of Fatigue every second for 2s on the target. |
Major Fortify Marksman |
Self | Increases the caster's Marksman skill by 10 pts for 30s. |
Stalker's Instinct |
Self | Increases the caster's Sneak and Marksman skill by 5 pts for 30s. |
Major Fortify Security |
Self | Increases the caster's Security skill by 10 pts for 30s. |
Wraithwind |
Self | Increases the caster's Sneak and Security skill by 5 pts for 30s. |
Major Fortify Sneak |
Self | Increases the caster's Sneak skill by 10 pts for 30s. |
Nightshadow |
Self | Increases the caster's Sneak and Blade skill by 5 pts for 30s. |
| Spell | Range | Effect |
|---|---|---|
Absorb Skill: Alteration |
Touch | Absorbs 15 pts of Alteration skill from the target and transfers it to the caster for 10s. |
Absorb Skill: Block |
Touch | Absorbs 15 pts of Block skill from the target and transfers it to the caster for 10s. |
Absorb Skill: Conjuration |
Touch | Absorbs 15 pts of Conjuration skill from the target and transfers it to the caster for 10s. |
Absorb Skill: Heavy Armor |
Touch | Absorbs 15 pts of Heavy Armor skill from the target and transfers it to the caster for 10s. |
Absorb Skill: Marksman |
Touch | Absorbs 15 pts of Marksman skill from the target and transfers it to the caster for 10s. |
Consume Health |
Touch | Absorbs 20 pts of Health from the target and transfers it to the caster. |
Cure Disease |
Self | Cures Diseases on the caster. |
Fortify Magicka |
Self | Increases the caster's maximum Magicka by 30 pts for 60s. |
Greater Convalescence |
Target | Restores 20 pts of Health every second for 2s on the target. |
Greater Fortify Agility |
Self | Increases the caster's Agility 10 pts for 90s. |
Greater Fortify Endurance |
Self | Increases the caster's Endurance by 10 pts for 90s. |
Greater Fortify Intelligence |
Self | Increases the caster's Intelligence by 10 pts for 90s. |
Greater Fortify Luck |
Self | Increases the caster's Luck by 10 pts for 90s. |
Greater Fortify Personality |
Self | Increases the caster's Personality by 10 pts for 90s. |
Greater Fortify Speed |
Self | Increases the caster's Speed by 10 pts for 90s. |
Greater Fortify Strength |
Self | Increases the caster's Strength by 10 pts for 90s. |
Greater Fortify Willpower |
Self | Increases the caster's Willpower by 10 pts for 90s. |
Heal Greater Wounds |
Self | Restores 20 pts of Health every second for 2s on the caster. |
Minor Magic Resistance |
Self | Increases the caster's Magic Resistance by 15% for 20s. |
Disease Resistance |
Self | Increases the caster's chance to resist Diseases by 50% for 20s. |
Leech Vitality |
Touch | Absorbs 20 pts of Magicka from the target and transfers it to the caster. |
Magicka Vortex |
Touch | Absorbs 10 pts of Magicka every second for 5s, reduces the target's Magic Resistance by 25% and prevents them from regenerating Magicka for 30s. |
Resist Paralysis |
Self | Increases the caster's chance to resist Paralysis by 20% for 20s. |
Resist Poison |
Self | Increases the caster's chance to resist Poison by 50% for 20s. |
Rejuvenate |
Self | Restores 20 pts of Health and 40 pts of Fatigue every second for 2s on the caster. |
Rejuvenate Friend |
Target | Restores 10 pts of Health and 20 pts of Fatigue every second for 3s on the target. |
Greater Fortify Marksman |
Self | Increases the caster's Marksman skill by 20 pts for 45s. |
Greater Stalker's Instinct |
Self | Increases the caster's Sneak and Marksman skill by 10 pts for 30s. |
Greater Fortify Security |
Self | Increases the caster's Security skill by 20 pts for 45s. |
Greater Wraithwind |
Self | Increases the caster's Sneak and Security skill by 10 pts for 30s. |
Greater Fortify Sneak |
Self | Increases the caster's Sneak skill by 20 pts for 45s. |
Greater Nightshadow |
Self | Increases the caster's Sneak and Blade skill by 10 pts for 30s. |
| Spell | Range | Effect |
|---|---|---|
Absorb Skill: Blade |
Touch | Absorbs 15 pts of Blade skill from the target and transfers it to the caster for 15s. |
Absorb Skill: Blunt |
Touch | Absorbs 15 pts of Blunt skill from the target and transfers it to the caster for 15s. |
Absorb Skill: Destruction |
Touch | Absorbs 15 pts of Destruction skill from the target and transfers it to the caster for 15s. |
Absorb Skill: Sneak |
Touch | Absorbs 15 pts of Sneak skill from the target and transfers it to the caster for 15s. |
Devour Health |
Touch | Absorbs 40 pts of Health from the target and transfers it to the caster. |
Greater Fortify Health |
Self | Increases the caster's maximum Health by 60 pts for 60s. |
Greater Fortify Magicka |
Self | Increases the caster's maximum Magicka by 60 pts for 60s. |
Heal Superior Wounds |
Self | Restores 25 pts of Health every second for 4s on the caster. |
Superior Convalescence |
Target | Restores 20 pts of Health every second for 4s on the target. |
Revive |
Self | Restores 35 pts of Health and 75 pts of Fatigue every second for 2s on the caster. |
| Spell | Range | Effect |
|---|---|---|
Heal Legendary Wounds |
Self | Restores 30 pts of Health every second for 6s on the caster. |
Restoration spells are more supportive spells that allow the caster to heal or buff their target. There are also spells that allow the user to syphon skills and attributes, letting them enhance themselves while simultaneously debilitating their target.
| All Spell Types | |
|---|---|
| Alteration | Conjuration |
| Destruction | Illusion |
| Mysticism | Restoration |
List of All Restoration Spells



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