
This is a list of all the Illusion spells in The Elder Scrolls IV Oblivion. Check out all the Illusion spells by level, as well as what they do, their costs, and range.
List of Contents
| Spell | Range | Effect |
|---|---|---|
Alluring Gaze |
Target | Charms the target and raise their disposition towards the caster by 12 pts for 30s. |
Beguiling Touch |
Touch | Charms the target and raise their disposition towards the caster by 12 pts for 30s. |
Frenzy |
Target | Applies Frenzy on humanoids up to level 5 which makes them attack anyone nearby for 30s. |
Illuminate |
Self | Creates a sphere of light that illuminates a 10-foot radius around the caster for 90s. |
Inspiration |
Target | Rallies the target increasing their willingness to attack by 25 pts for 20s. |
Inspiring Touch |
Touch | Rallies the target increasing their willingness to attack by 25 pts for 30s. |
Serenity |
Target | Calms any creature or humanoid up to level 2 preventing them from moving and taking any action for 10s. |
Soothing Touch |
Touch | Calms any creature or humanoid up to level 2 preventing them from moving and taking any action for 15s. |
Starlight |
Self | Creates a sphere of light that illuminates a 20-foot radius around the caster for 60s. |
Touch of Frenzy |
Touch | Applies Frenzy on humanoids up to level 6 which makes them attack anyone nearby for 30s. |
Blink |
Self | Turns the caster invisible for 5s or until they perform any action. |
Enhanced Visibility |
Target | Creates a sphere of light that illuminates a 10-foot radius around the target for 30s with a range of 30 ft. |
Captivate |
Touch | Charms the target and raise their disposition towards the caster by 10 pts for 10s. |
Minor Invisibility |
Self | Turns the caster invisible for 6s or until they perform any action. |
| Spell | Range | Effect |
|---|---|---|
Command Creature |
Target | Commands any creature up to level 2 and make them fight for you for 30s. |
Command Humanoid |
Target | Commands any humanoid up to level 2 and make them fight for you for 30s. |
Commanding Touch |
Touch | Commands any creature up to level 3 and make them fight for you for 30s. |
Eyes of Eventide |
Self | Allows the caster to see better in the dark for 15s. |
Heroic Touch |
Touch | Rallies the target increasing their willingness to attack by 50 pts for 60s. |
Heroism |
Target | Rallies the target increasing their willingness to attack by 50 pts for 45s. |
Mesmerizing Grasp |
Touch | Charms the target and raise their disposition towards the caster by 24 pts for 30s. |
Moonlight |
Self | Creates a sphere of light that illuminates a 30-foot radius around the caster for 120s. |
Pacification |
Target | Calms any creature or humanoid up to level 2 preventing them from moving and taking any action for 20s. |
Rage |
Target | Applies Frenzy on humanoids up to level 10 which makes them attack anyone nearby for 40s. |
Seductive Charm |
Target | Charms the target and raise their disposition towards the caster by 24 pts for 30s. |
Touch of Fear |
Touch | Demoralizes any creature or humanoid up to level 3 decreasing their willingness to fight for 20s. |
Touch of Rage |
Touch | Applies Frenzy on humanoids up to level 18 which makes them attack anyone nearby for 30s. |
Mirili's Apprentice Command |
Touch | Commands any creature up to level 5 and make them fight for you for 30s. |
Void Gazer |
Self | Allows the caster to see better in the dark for 150s. |
| Spell | Range | Effect |
|---|---|---|
Calming Touch |
Touch | Calms any creature or humanoid up to level 7 preventing them from moving and taking any action for 20s. |
Candlelight |
Self | Creates a sphere of light that illuminates a 40-foot radius around the caster for 180s. |
Chameleon |
Self | Applies Chameleon on the caster which reduces the range at which they can be detected by 25% for 30s. |
Debilitate |
Touch | Paralyzes a target preventing them from moving for 3s. |
Dominating Touch |
Touch | Commands any creature up to level 6 and make them fight for you for 30s. |
Enthralling Presence |
Target | Charms any creature or humanoid in a 20-foot radius raising their disposition towards the caster by 24 pts for 30s. |
Eyes of Midnight |
Self | Allows the caster to see better in the dark for 30s. |
Hush |
Target | Silences the target preventing them from casting spells for 10s. |
Shadow Shape |
Self | Turns the caster invisible for 30s or until they perform any action. |
Voice of Dread |
Target | Demoralizes any creature or humanoid up to level 5 decreasing their willingness to fight for 20s. |
Voice of Rapture |
Target | Charms the target and raise their disposition towards the caster by 36 pts for 30s. |
Night Form |
Self | Turns the caster invisible for 30s or until they perform any action, increases Sneak skill by 10 pts for 30s, and makes the caster take 2 pts of damage when being exposed to the sun for 50s. |
Orum's Aquatic Escape |
Self | Turns the caster invisible for 15s or until they perform any action while also allowing them to see better in the dark and breathe underwater for 15s. |
Thunderclap |
Touch | Paralyzes a target and all other humanoids or creatures within a 20-foot radius around the primary target for 1s. |
Deathly Visage |
Self | Turns the caster invisible for 35s or until they perform any action. |
Mirili's Journeyman Command |
Touch | Commands any creature up to level 12 and make them fight for you for 30s. |
Shroudwalk |
Self | Applies Chameleon on the caster which reduces the range at which they can be detected by 15% for 30s. |
| Spell | Range | Effect |
|---|---|---|
Dominate Creature |
Target | Commands any creature up to level 9 and make them fight for you for 30s. |
Dominate Humanoid |
Target | Commands any humanoid up to level 9 and make them fight for you for 30s. |
Fearful Gaze |
Target | Demoralizes any creature or humanoid up to level 7 decreasing their willingness to fight for 30s. |
Ghostwalk |
Self | Turns the caster invisible for 60s or until they perform any action. |
Immobilize |
Touch | Paralyzes a target preventing them from moving for 7s. |
Mute |
Touch | Silences all targets in a 15-foot radius preventing them from casting spells for 15s. |
Shadow |
Self | Applies Chameleon on the caster which reduces the range at which they can be detected by 50% for 30s. |
Torchlight |
Self | Creates a sphere of light that illuminates a 50-foot radius around the caster for 240s. |
Fenrik's Welcome |
Target | Opens any container/door with a Hard or lower difficulty lock and applies Chameleon on the caster which reduces the range they can be detected by 100% for 5s. |
Karstaag's Breath |
Touch | Paralyzes a target for 5s and deal 10 pts of Frost damage every second for 10s. |
Black Winter |
Target | Deals 20 pts of Frost damage to targets hit and paralyzes them for 2s. |
Mirili's Expert Command |
Touch | Commands any creature up to level 20 and make them fight for you for 30s. |
Will of Sithis |
Target | Commands any humanoid up to level 6 and make them fight for you for 25s. |
| Spell | Range | Effect |
|---|---|---|
Cloak |
Self | Applies Chameleon on the caster which reduces the range at which they can be detected by 75% for 30s. |
Daylight |
Self | Creates a sphere of light that illuminates a 60-foot radius around the caster for 480s. |
Grasp of Terror |
Touch | Demoralizes any creature or humanoid up to level 20 decreasing their willingness to fight for 30s. |
Paralyze |
Touch | Paralyzes a target preventing them from moving for 10s. |
Silence |
Target | Silences all targets in a 15-foot radius preventing them from casting spells for 20s. |
Spectral Form |
Self | Turns the caster invisible for 120s or until they perform any action. |
Terrifying Presence |
Target | Demoralizes any creature or humanoid up to level 17 decreasing their willingness to fight for 30s. |
Illusion spells are used to change the mental and sensory aspects of creatures. For example, a caster can alter the disposition of a hostile enemy, or they can manipulate their surroundings to make them harder to detect.
| All Spell Types | |
|---|---|
| Alteration | Conjuration |
| Destruction | Illusion |
| Mysticism | Restoration |
List of All Illusion Spells



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