
Great Gate is a main quest in The Elder Scrolls IV Oblivion Remastered. Read on for a complete walkthrough of Great Gate and the rewards for completing the quest.
| ◀ Previous Guide | Next Guide ▶ |
|---|---|
| Defense of Bruma | Paradise |
List of Contents
| 1 | Enter the Great Gate |
|---|---|
![]() After Defense of Bruma, enter the Great Gate. Your goal is to get the Great Sigil Stone and stop the Daedric Siege Engine from going through the portal you came from. From there, enter World Breaker Guard on your left. |
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| 2 | Reach the World Breaker |
![]() Activate the Ascension Call in the room and then ride the lift at the center (the one with spikes on them) to go up. Keep climbing up to the top then enter the second Planes of Oblivion door that you come across. Ccross to the other side to return to the World Breaker Guard. |
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![]() Keep following the quest marker until you come across a gate, blocking your progress. Head inside the World Breaker Guard in front of it then climb up to the top to activate the Gate Control, opening the gate. |
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![]() Proceed through the path that was once blocked by the gate and enter the Tower Portal. Follow the objective which will lead you to Vaults of End Times. Open the Citadel Hall Door to the south and follow the path to the door to World Breaker. Be careful of traps in the area! |
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| 3 | Activate the Great Sigil Stone |
![]() Climb to the top floor and you will see a locked Sigillum Sanguis door that needs to be unlocked by lockpicking. Once inside, take the ramps and interact with the Great Sigil Stone in the center of the chamber to close the Great Gate. |
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| 4 | Talk to Martin |
![]() Now back outside, talk to Martin to complete the quest. |

Full Walkthrough and Main Quest List
| 1 | Tutorial |
|---|---|
| 2 | Delivering the Amulet |
| 3 | Find the Heir |
| 4 | Breaking the Siege of Kvatch |
| 5 | The Battle for Castle Kvatch (Optional) |
| 6 | Weynon Priory |
| 7 | The Path of Dawn |
| 8 | Dagon Shrine |
| 9 | Spies |
| 10 | Blood of the Daedra |
| 11 | Bruma Gate |
| 12 | Allies for Bruma (Optional) |
| 13 | Blood of the Divines |
| 14 | Miscarcand |
| 15 | Defense of Bruma |
| 16 | Great Gate |
| 17 | Paradise |
| 18 | Light the Dragonfires |
| 19 | Imperial Dragon Armor (Epilogue) |
Great Gate Walkthrough



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