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This is a ranking page for the hero Mia - Budding Blade from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Young Mia.
Heroes With the Same Name | |
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Young Mia
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List of Contents
Special Heroes - Unlikely Friends Featured Heroes | |||
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Young Mia [9.0/10] |
Young Ike [9.0/10] |
Young Ilyana [8.5/10] |
Young Soren [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill grants Phantom Spd, Null Follow-Up, Dodge, and stat bonuses. ・B skill grants Guard, disables Special denial effects, and inflicts a small stat penalty on foe. |
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +10. At start of turn, if unit is within 2 spaces of an ally, grants 【Null Follow-Up】 and 【Dodge】 to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat. |
Cooldown Count = 4 Boosts Atk by 50%. |
If unit’s Spd > foe’s Spd, grants Special cooldown charge +1 and deals +5 damage per unit’s attack. (Only highest value applied. Does not stack.) |
Inflicts Spd/Def-3 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. |
At start of odd-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (18) | ★★★☆☆ | |
Atk (11) | ★★★★★ | |
Spd (10) | ★★★★★ | |
Def (10) | ★★★☆☆ | |
Res (5) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Young Mia's best IVs are +Atk/-Res. Her Atk is a superboon and boosting it will yield better returns.
Her Res is in the middling range and reducing it should not affect most of her matchups. Thus, it is the bane of choice.
We recommend +Atk when merging Young Mia to +10 for similar reasons above.
A +Spd IV may also be used to maximize her Spd and ensure she gets the leg up against most opponents.
HOT | |
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This build turns Young Mia into a powerful sword infantry unit capable of handling threats on both player and enemy phase. Sharp War Sword and Time's Pulse ensure Vital Astra is active at the start of each turn.
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This is a budget build using most of Young Mia's base kit. Windsweep combos with the Null Follow-Up effect on her weapon to allow safe attacks.
Neutral Stats at Lv. 40 (5★) | ||
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183 | ||
HP |
40 |
Rank: 489/1184 |
Atk |
41 |
Rank: 343/1184 |
Spd |
43 |
Rank: 182/1184 |
Def |
32 |
Rank: 383/1184 |
Res |
27 |
Rank: 539/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 62 | 48 | 36 | 31 | 222 | Lv.40 +10 | 45 | 46 | 48 | 36 | 31 | 206 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 45 | 47 | 36 | 31 | 206 |
+Atk Lv.40 +10 | 44 | 49 | 47 | 36 | 31 | 207 |
+Spd Lv.40 +10 | 44 | 45 | 50 | 36 | 31 | 206 |
+Def Lv.40 +10 | 44 | 45 | 47 | 39 | 31 | 206 |
+Res Lv.40 +10 | 44 | 45 | 47 | 36 | 34 | 206 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 57 | 43 | 32 | 27 | 199 |
5★ Lv.40 | 40 | 41 | 43 | 32 | 27 | 183 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 27 | 10 | 10 | 5 | 70 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 43 | 41 | 37 | 26 | 187 | |
42 | 43 | 41 | 35 | 26 | 187 | |
Young Mia
|
40 | 41 | 43 | 32 | 27 | 183 |
40 | 42 | 42 | 32 | 26 | 182 | |
44 | 37 | 43 | 33 | 25 | 182 | |
42 | 38 | 35 | 37 | 20 | 172 | |
44 | 35 | 36 | 36 | 21 | 172 | |
39 | 34 | 38 | 32 | 26 | 169 | |
44 | 32 | 39 | 29 | 24 | 168 | |
40 | 36 | 38 | 34 | 20 | 168 | |
38 | 33 | 39 | 29 | 24 | 163 | |
40 | 34 | 36 | 32 | 21 | 163 | |
41 | 32 | 37 | 31 | 22 | 163 | |
42 | 35 | 40 | 23 | 22 | 162 |
Note: Stats bonuses from skills are not taken into account.
Young Mia is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Young Mia's Sharp War Sword is a powerful weapon with multiple effects that trigger both in and out of battle.
Listed below are all of its effects:
1 | Accelerates Special trigger (cooldown count -1). |
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2 | Grants a Phantom Spd 3 effect. |
3 | Grants 【Null Follow-Up】 to Young Mia at the start of each turn, if she is within 2 spaces of an ally. |
4 | Grants【Dodge】 to Young Mia at the start of each turn, if she is within 2 spaces of an ally. |
5 | Grants Atk/Spd/Def/Res+5 to Young Mia during combat, if she initiates combat or is within 2 spaces of an ally. |
Unlike most other speedy sword units, Sharp War Sword grants both 【Null Follow-Up】 and 【Dodge】simultaneously. This frees up Young Mia's B skill slot for other supplementary skills!
Young Mia comes with a new line of skills called Tempo. Her Spd/Def Tempo 3 inflicts Spd/Def-3 on her foe and neutralizes effects that accelerate her foe's Special cooldown or hinder her own Special cooldown.
Take note that Tempo skills do not neutralize Special cooldown directly. They are not similar to 【Guard】in that way. They only neutralize effects that speed them up for the foe or slow them down for the wielder.
Young Mia does not have a Distant Counter effect on her weapon or her base kit. This leaves her vulnerable to ranged foes who can chip away at her health.
Use Skill Inheritance to remove this weakness!
Young Mia's defensive bulk is above average, but is not enough to survive multiple attacks from the current metagame units without 【Dodge】.
Additionally, most of the current metagame units have high Spd stats, reducing the potency of 【Dodge】.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Mia - Budding Blade only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Mia - Budding Blade if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Accelerates Special trigger (cooldown count-1). If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +10. At start of turn, if unit is within 2 spaces of an ally, grants 【Null Follow-Up】 and 【Dodge】 to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 4) Boosts Atk by 30%. | 5★ | |
(Cooldown Count = 4) Boosts Atk by 50%. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
If unit’s Spd ≥ foe’s Spd+5, grants Special cooldown charge +1 per unit’s attack. (Only highest value applied. Does not stack.) |
5★ | |
If unit’s Spd ≥ foe’s Spd+3, grants Special cooldown charge +1 per unit’s attack. (Only highest value applied. Does not stack.) |
5★ | |
If unit’s Spd ≥ foe’s Spd, grants Special cooldown charge +1 per unit’s attack. (Only highest value applied. Does not stack.) |
5★ | |
If unit’s Spd > foe’s Spd, grants Special cooldown charge +1 and deals +5 damage per unit’s attack. (Only highest value applied. Does not stack.) |
5★ | |
Inflicts Spd/Def-1 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 5★ | |
Inflicts Spd/Def-2 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 5★ | |
Inflicts Spd/Def-3 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 5★ | |
At start of odd-numbered turns, if unit's HP = 100%, unit can move 1 extra space. (That turn only. Does not stack.) | 5★ | |
At start of odd-numbered turns, if unit's HP ≥ 50%, unit can move 1 extra space. (That turn only. Does not stack.) | 5★ | |
At start of odd-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.) | 5★ |
Value of Skills | ★★★★★ |
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Young Mia comes with Flashing Blade 4, Spd/Def Tempo 3, and Odd Tempest 3 as good inheritable fodder options.
The Tempo skills are brand new (as of April 2022), thus they should be the priority skill of choice when foddering off Young Mia.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Young Mia is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Anne Yatco |
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Illustrator | Sakura Shiori |
Appears In |
Heroes from Special Heroes - Unlikely Friends | |||
---|---|---|---|
Young Mia [9.0/10] |
Young Ike [9.0/10] |
Young Ilyana [8.5/10] |
Young Soren [9.0/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Young Mia Builds and Best IVs
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