┣ Complete Quests → Quest Walkthroughs
┣ Learn the Best Skills → Best Skills
┣ Collect Gear → List of Weapons / Outfits
┣ Collect All Legendaries → All Legendary Weapons/Outfits
┗ Take Down Machines → List of Enemy Machines
★The Ver. 1.08 Patch is now Available!
The Stalker is a type of machine enemy in Horizon Forbidden West. Read on to learn more about how to beat them, their item drops, components, Cauldron Override, and map locations!
Stalker | |
---|---|
Description | A fast combat machine that can cloak itself to become nearly invisible. It uses mines and alarm flares to ambush enemies before following up with ranged and melee attacks. |
Cauldron Override | CHI Overrides |
Mountable? | No |
Type | Combat |
Class | Lightweight |
Weak Against | |
Strong Against |
Variant | Weak Vs. | Strong Vs. |
---|---|---|
Apex Stalker |
Component | Attributes |
---|---|
Body
|
None |
Dart Gun
|
Detachable - Component can be detached with Tear damage. Attack Removal - Disables an attack if detached or destroyed. Persists When Killed - Component is not destroyed when the machine is killed. Useable Weapon - Drops a usable weapon or shield if detached. |
Stealth Generator
|
Detachable - Component can be detached with Tear damage. AbilityRemoval - Disables an ability if detached or destroyed. Destroyed when Killed - Component is destroyed if not detached. Key Upgrade Resource - Component is valuable for upgrading weapons or outfits. |
Antenna
|
Detachable - Component can be detached with Tear damage. Reinforcement Call Removal - Disables machine reinforcements if detached or destroyed. Contains Valuable Resources - Tear off components to loot valuable resources Destroyed when Killed - Component is destroyed if not detached. |
Mine Launcher
|
Detachable - Component can be detached with Tear damage. Ability Removal - Disables an ability if detached or destroyed. Contains Valuable Resources - Tear off component to loot valuable resources. Destroyed when Killed - Component is destroyed if not detached. |
Item Drop Chances | ||
---|---|---|
Crystal Braiding
(100%) |
Metal Shards
(100%) |
Braided Wire
(73%) |
Sturdy Hardplate
(41%) |
Stalker Circulator
(33%) |
Machine Muscle
(31%) |
Stalker Primary Nerve
(23%) |
Small Machine Core
(17%) |
Metal Bone
(10%) |
Item Drop Chances | ||
---|---|---|
Useable Weapon
(100%) |
Item Drop Chances | ||
---|---|---|
Stalker Stealth Generator
(100%) |
Item Drop Chances | ||
---|---|---|
Braided Wire
(67%) |
Sturdy Hardplate
(34%) |
Stalker Primary Nerve
(10%) |
Item Drop Chances | ||
---|---|---|
Stalker Mine Launcher
(100%) |
Blastpaste
(84%) |
Medium Machine Core
(59%) |
Braided Wire
(40%) |
Sturdy Hardplate
(19%) |
Before engaging a Stalker, it is highly recommended that you take out its Stealth Generator first. This is the Stalker's primary asset. Without its ability to go invisible, it's like any other machine. Be sure to take out this component first as it would harder to detect a Stalker in stealth.
These are what Stalkers use to alert other machines of a nearby intruder. Do not trigger these unless you really came in for a fight.
Acquisition | Combat | Recon | Transport |
Stalker: Item Drops, Components, and Map Locations
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