
This is a guide to Jormungandr, a Rare Boss battle in Bravely Default 2 (Bravely Default II). Read on to know how to beat Jormungandr, its strengths and weaknesses, and the best strategy against Jormungandr.
List of Contents
| Vulnerabilities | |
|---|---|
| Half Damage | No Resistances |
| Immunity | |
| Absorbs | |
| Items Dropped |
Earth Mallet Monstrous Medley |
| Stealables |
Earth Mallet Monstrous Medley |
All the Jobs listed below should be mastered! Also, you should have a decent amount of mastered Jobs for your Freelancer and a lot of monsters captured for your Beastmaster. These will give a huge stat boost from their respective Job Specialities.
| Character | Main Job | Sub-Job |
|---|---|---|
| 1 |
|
|
| 2 |
|
|
| 2 (Alternative) |
|
|
| 3 |
|
|
| 4 |
|
|
| Character 1 |
|---|
| Auto Guard |
| Revenge |
| Fast Hands |
| Dual Shields |
| Better than Ever |
| Character 2 |
|---|
| Status-Conscious |
| Thrust and Parry |
| MP Saver |
| MP Regen |
| Noble Sacrifice |
| Character 3 |
|---|
| Raw Power |
| Spearhead |
| Dual Wield |
| Critical Amp |
| Who Dares Wins |
| Character 4 |
|---|
| MP Regen |
| MP Saver |
| Solar-Powered/Lunar-Powered |
| Noble Sacrifice |
| Sub-Job Speciality 1 |
| Best Equipment | |||
|---|---|---|---|
| Wind Talisman | Earth Talisman | Typhoon Shield | Gaia Shield |
| Shako | Strong Spear Weapons | Ninja Garb | Other Armour that provides good defense. |
| Gaiaquake | Inflicts massive physical earth damage and removes your resistance to the earth element. Can also inflict Dread. |
|---|---|
| Sandstorm | Inflicts earth damage to all targets with a chance to inflict blind. |
| Spew Bile | Inflicts massive damage to a single target and lowers their physical defense. |
| Poison Breath | Inflicts physical damage and a chance to inflict poison. |
Jormungandr is a boss that you can encounter early in Chapter 4 by accepting the Stormin' Jormun Side Quest. For this guide, we have completed Chapter 4 first before attempting to best the mighty worm.
| Jormungandr Strategy Guide |
|---|
|
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To even have a chance against Jormungandr, your party should be able to do the following.
We recommmend that your party is at least level 50 before fighting Jormungandr. Wind and Earth Resistances ast having talismans to ward off these damages will not be enough.
| Character 1 | |
|---|---|
|
|
|
| Use Rampart every turn. Once Jormungandr starts using Gaiaquake, store BP for Sanctuary to dodge its attacks. | |
| Character 2 | |
|
|
|
| Gives negative status ailments to enemies. Salve-Maker can also aid the Beastmaster with Ether usage. With Oracle, they can support the party with Haste and Elemental Ward. | |
| Character 3 | |
|
|
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| Main attacker. Spams Godspeed Strike with Brave. Is kept alive by rest of the party. | |
| Character 4 | |
|
|
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| Keeps team healthy. Apply Reraise and Spiritbringer before Jormungandr starts using Gaiaquake. | |

At the start of the fight, don't hesitate to Brave and use Godspeed Strike to quickly eliminate one moth. Your immediate goal is to reduce the enemy number.
Your focus then is to survive the enemy attacks while your Beastmaster regains BP. If you have a Phantom and Salve-Maker combo, you can debuff most of the enemies with paralysis, charm, or confusion. This can buy you time while your Beastmaster recovers.
To keep your party alive, your Freelancer should be spamming Rampart. Then, your White Mage and Salve-Maker should be focused on healing or reviving your teammates.

Jormungandr's attacks hit very hard. Its Spew Bile can one-shot a non-tank character while its area attacks are nasty enough to kill wounded party members. With its insane turn rate, Jormungandr can quickly eliminate a whole team just with breath attacks.
Luckily, Jormungandr's attacks are all physical attacks. Use the Bastion's Rampart to lessen the number of attacks you take while recovering your Beastmaster's MP with items or the Salve-Maker.
Use Godspeed Strike to slowly whittle down the beast. With an Oracle or Phantom, you reduce the Jormungandr's resistances for more damage.

Bastion/Freelancer's Sanctuary. A grace period to apply buffs to your party.
Also, since the smaller nuisances are gone, make your White Mage use Reraise on all your party members to avoid accidental deaths as well as Spiritbringer to support your Beastmaster's MP consumption.
Beware, Jormungandr counters buffs so using the Bastion's Sanctuary move is ideal before using buffs since all damage and healing are negated while the zone is active.

Gaiaquake is Jormungandr's deadliest move. Its secondary effect will decrease the party's earth resistance. Jormungandr will use this move at any phase of the fight.
When you see Jormungandr load up 2 - 3 BP, this is a good indicator that it will Brave and unleash a combo that ends with Gaiaquake.
Below are some of the steps you can take to survive this combo:
| Halls of Tribulation | ||
|---|---|---|
Hall of Tribulation I |
Hall of Tribulation II |
Hall of Tribulation III |
Hall of Tribulation IV |
Hall of Tribulation V |
Hall of Tribulation VI |
Hall of Tribulation VII |
Secret Boss
|
- |
| Quest Bosses | ||
|---|---|---|
Shirley |
Glenn |
Fenrir |
Enormocrag |
Amphora |
Empuse, Frankenfalcot, and Papilloid |
Jealous Jody |
Eclipse |
Vespus Hex |
Hoenir |
D-Vergr
|
Hephaestus
|
Xolotl |
- | - |
| Rare Monsters | ||
|---|---|---|
Leannan Sith |
Coral Emperor |
Mushussu |
Nightmare |
Jormungandr |
Treant |
Baba Yaga |
Baal |
Astaroth |
Orc King |
Skullcap |
Zeus |
Cyclops |
Susanoo |
- |
Spiritmaster is the better healer that uses Reraise and healthbringers not white mage but keep white mage as an option as well. You can also take advantage of the Hellblades self healing and abilities for after damage effects
How to Beat Jormungandr



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If you have been mastering jobs go every player swordmaster and at level 12 you unlock the 2nd speciality double duty. Setting your job to freelancer and equipping another sword will boost your stats incredibly high. For attacks I used the item staggering sword X4 on enemies one at a time healing as needed. When I got down to Jormungandr only his attack was so delayed he couldn't even manage an attack.