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This is a guide to the Bard Job class in Bravely Default 2 (Bravely Default II) for the Nintendo Switch. Read on to know all the details about the Bard Job including its abilities, specialties, stat modifiers, and weapon proficiencies!
List of Contents
Bard Overview |
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・Bards specialize in boosting allies' abilities, otherwise known as 'buffing'.
・Even a single buff can make a huge difference, potentially allowing you to breeze through battles with ease. ・Bards' turns also tend to come around quickly, making healing-based sub-jobs an effective option. |
HP | MP | Strength | Defense |
---|---|---|---|
Magic | Magic Defense | Healing Power | Agility |
The Bard's repertoire of buffs ranges from protective ones to offensive buffs. Choose which buff to use according to the situation to maximize the Bard's effectiveness!
Ability | Type | Cost | Level | Effect |
---|---|---|---|---|
Don't Let 'Em Get to You | Command | 20 MP | 1 | Reduce physical damage to multiple targets by 15% for three turns. Stats cannot be reduced below 65% of their base value. |
Don't Let 'Em Trick You | Command | 20 MP | 2 | Reduce magical damage to multiple targets by 15% for three turns. Stats cannot be reduced below 65% of their base value. |
Step into the Spotlight | Command | 20 MP | 3 | Increase the likelihood of a target being the subject of enemy attacks by 20% for three turns. Stats cannot be increased beyond 200% of their base value. |
Close Those Tired Eyes | Command | 12 MP | 4 | Attempt to put a target to sleep. |
Born Entertainer | Support | 1 Slot | 5 | The effects of Singing and Artistry abilities are increased by a percentage based on the user's level divided by fifteen. |
(Won't) Be Missing You | Command | 18 MP | 6 | Increase multiple targets' aim by 5% for three turns. Stats cannot be increased beyond 200% of their base value. |
Right Through Your Fingers | Command | 18 MP | 7 | Increase mutiple targets' evasion by 5% for three turns. Stats cannot be increased beyond 200% of their base value. |
Hurts So Bad | Command | 38 MP | 8 | Increase physical damage inflicted by multiple targets by 15% for two turns. Stats cannot be increased beyond 200% of their base value. |
Work Your Magic | Command | 38 MP | 9 | Increase magical damage inflicted by multiple targets by 15% for two turns. Stats cannot be increased beyond 200% of their base value. |
All Killer No Filler | Command | 60 MP | 10 | Increase multiple targets' critical chance by 15% for two turns. Stats cannot be increased beyond 200% of their base value. |
Screamin' It Out | Command | 54 MP | 11 | Perform a powerful non-elemental magic attack on multiple targets. |
Shut Up and Dance | Command | 194 MP | 12 | Cause a target to act immediately after the user. |
Thank You, and Goodnight | Command | 66 MP | 13 | Perform a powerful non-elemental magic attack on all targets that may also put them to sleep. |
Epic Group-Cast | Support | 1 Slot | 14 | Targeting all enemies with spells or abilities will not reduce their damage or effects. |
More! Mooore! | Command | 1 BP | 15 | Extend the effects of all Singing abilities currently affecting all targets for another three turns. |
Step into the Spotlight |
Hurts so Bad |
Born Entertainer |
If you're tank somehow just isn't taking aggro enough, this ability can ensure that the enemies will more likely do so. A great ability to use to protect yourself, your allies, or even your tank by increasing other party member's aggro rate!
A damage buff is always welcome. Hurts so Bad is a team wide buff so the more attackers you have in your team, the better its effects will be.
Increases the Bard's supportive abilities. While it may not shine at lower levels, it's definitely a skill worth considering later on. It also increases the effectiveness of the Pictomancer's skills (which we still have no info for so stay tuned!).
Specialities | Effects |
---|---|
Extended Outro | The effects of Singing abilities last a turn longer. |
Encore | When a Singing ability is performed, there is a 25% chance that an additional Singing ability will be triggered. |
Speciality 2 Can only be learned after leveling the Bard to Level 12.
Special Ability |
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Battle Hymn Increase all allies' physical and magical attack for three turns. |
Bonus Effects |
Aim +15% |
Conditions |
Use Singing x 12. |
Below are the weapons proficiencies for the Bard job. Refer to this section to know which weapons are best suited for the Bard job.
Orphues the Bard is an enemy you encounter in Chapter 1. Eliminate his underlings first to make the battle easier!
The ability to apply buffs to your team is only heightened by your ability to debuff your enemies as well. An extremely useful job combo if you don't need spell slingers for a fight and instead, needs more stat correction abilities to level the playing field!
Pictomancer Job Abilities and Best Sub-Jobs
Related Job Guides | |
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Best Job Combos | Job Points Guide |
Best Beastmaster Monsters Guide | Steal List Guide |
How to Unlock the Max Job Level | List of Beastmaster Moves & Effects |
Bard Job Abilities and Best Sub-Jobs
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