This is a guide to Cyclops, a Rare Enemy battle in Bravely Default 2 (Bravely Default II). Read on to know how to beat Cyclops, its strengths and weaknesses, and the best strategy against Cyclops.
List of Contents
Vulnerabilities | ![]() ![]() ![]() |
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Half Damage | ![]() ![]() ![]() |
Immunity | No Immunities |
Absorbs | No Damage Type Absorbed |
Items Dropped |
Chieftain's Tooth Ribbon |
Stealables |
Chieftain's Tooth Sensei's Belt |
Best Jobs | |||
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Best Abilities | |||
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Indiscriminate Rage | Elemental Supplement | Solid Stance | - |
Slugger | Knocks a character out of battle. Used as a counter against Shieldcraft |
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Battle Rage | Deals 3 strong hits against random targets. |
The Ahrimans are weak to Light but all magic attacks are countered with Siphon. Instead of using magic attacks, use Elemental Supplement on a Swordmaster with Indiscriminate Rage to quickly eliminate them all. Using the Solid Stance will further speed up this process.
Since Cyclops counters Shieldcraft moves, the only way to have your Shieldmaster protect your allies is to set their HP to critical status.
You can knock your allies down from random encounters on the map before initiating the battle against Cyclops.
Cyclops' Slugger move gimmick isn't a guaranteed to knock your party members out of battle. However, it is a pesky move so always having Reraise to survive Cyclops' attacks if your Shieldmaster gets blown off the battlefield.
There's no need to assume that an ally that gets knocked off is permanently out of battle. They'll come jumping back into the fray after a few turns have passed so if one of your characters do get knocked off, stand your ground and try to survive the Cyclops' onslaught.
Since we risk having our formation broken by having the Shieldmaster taken out of battle, ending the battle fast by focusing on the offensive is highly suggested.
Make sure to optimize your damage to deal as much damage possible to Cyclops.
Halls of Tribulation | ||
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Quest Bosses | ||
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Rare Monsters | ||
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How to Beat Cyclops
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