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Rainmaker is a 4 versus 4 multiplayer game mode for Anarchy Battles where two teams vie for control of the central tower and attempt to ride it to the opposing team's finish mark. Read on to learn about Tower Control's rules and how to play, tips and tricks and the best weapons to use, as well as more information regarding this game mode!
List of Contents
Splat Zones Overview | |
---|---|
Mode | Anarchy Battles (Ranked Battles) |
Difficulty | |
Objective | Take control of the Tower and bring it to the opposing team's base to win! |
Number of Players | 8 Players (4v4) |
Availability | Reach Level 10 |
Overtime Win Conditions | |
---|---|
Losing Team | Reach a farther distance with the tower than the winning team. |
Winning Team | The losing team loses control of the tower. Regain control of the tower. |
Overtime in Tower Control occurs when the losing team has control of the Tower. When this happens, the losing team needs to reach a farther distance than the winning team to snag victory in the match!
How to Play Tower Control | |
---|---|
The main goal of this battle mode is to take control of the Tower so that it advances to the enemy team's goal. The Tower will move on a predetermined route to the base as long as there's one person standiing on it.
The team that manages to bring the tower to the opposing team's goal or has traveled the farthest distance wins the match!
It's important to stay on the tower so that it keeps moving. Jumping off the tower will stop it from advancing entirely and will remain in position for 5 seconds before slowly returning to the center.
The Tower will also not move if there are two players from opposing teams on top. Make sure to splat any opposing players so that the tower continues its advance!
Tower Control UI Explamations | |
---|---|
View Full Image |
1. Tower 2. Distance Meter 3. Checkpoint 4. Travel Path 5. Goal |
Symbols | |
Tower Symbol |
Breaking Through |
Secured by Home Team | Secured by Opposing Team |
Tower Control Tips and Tricks | |
---|---|
You'll want to get to center of the map as soon as the match starts to take control of the Tower and get as much progress on its advancement into the opposing team's territory.
At least two players should ride the tower while the remaining two should focus on inking the surrounding turf and keeping opposing players at bay.
Tower Control encourages a more aggressive playstyle since teams can wrest control of the tower very easily. As a result, you'll want to proactively engage and splat opposing players to avoid getting overwhelmed.
This applies to the Tower rider as well who should provide cover fire to teammates engaging the enemy. The less opposing players are on the field, the easier it is to take the tower to the goal!
Specials can take out multiple players such as Ink Storm and Tenta Missiles. The team in control of the Tower will have their special gauge fill up faster, so try and take control of the tower as soon as possible!
A good strategy to break through enemy ranks easily is by using your special at the same time as your teammates to overwhelm the opposing team.
Using the Super Jump is an effective way to get across the map and back into the action if you got recently splatted and there are still allies near the front lines.
Make sure to check the map though before using this move since nearby players will see where you'll land. Consider wearing gear with the Stealth Jump ability to hide your landing position from enemy players.
Rank | Weapons |
---|---|
Splatfest Battles | Salmon Run Next Wave |
Tricolor Turf War | Turf War |
Tableturf Battle | Anarchy Battles |
Clam Blitz | Splat Zones |
Rainmaker | Tower Control |
Tower Control Guide: Rules and How to Play, and Best Weapons
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