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Changes in Water Levels are a Known Occurrence in Splatoon 3's Salmon Run Next Wave where the stage expands or shrinks depending on changes in the tide. Read on to learn how to tell if it's low or high tide during this special wave, strategies for each water level change, as well as a list of maps for stages during low and high tide.
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Special Wave Information | ![]() ![]() ![]() ![]() |
A wave effect will appear at the start of the wave indicating the current water levels, with the wave going up or down depending if it's High or Low Tide.
Once the 3 Seconds Until the Wave Starts is displayed, then the transition of the tide is complete. Make sure to check the edges of the map, especially during High Tide, to avoid accidentally falling into the sea once the water level rises.
Low Tide | Normal | High Tide |
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Keep in mind that tide changes occur during the countdown, so you'll want to retreat to a safe spot - especially during High Tide!
Water Levels are the only known occurrence that overlaps with other special waves, with certain occurrences becoming easier or more challenging. Conversely, there are special waves that are restricted to certain water levels.
The Rush and Fog known occurrences become more difficult during high tide, while The Mothership special wave becomes easier to do during low tide when there's more room to navigate.
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Strategies for Low Tide |
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As soon as the water recedes, ink the coastline especially around the Egg Container so you and your teammates have plenty of space is swim and refill. More Lesser Salmonids appear during low tides, so inking a large area of turf can help even the odds!
It's also a good idea to ink the scaffolding and piers near the Salmonids' spawn points as these are very narrow and it's easy to get pushed into the sea by the Salmonids.
In many maps during Low Tide, the expanded coastline has little to no walls or platforms where you can retreat to when the Salmonids are swarming.
You can use the open space to your advantage though as you have more room to lure out dangerous Boss Salmonids. The Steel Eel, in particular, is very vulnerable in open areas since it has no choke points to trap players in.
It's not a good idea in general to hang out near Salmonid spawn points alone. During Low Tide, the Salmonids tend to spawn in greater numbers and their spawn points are located in narrow spots where it's easy to fall into the ocean.
If you're planning to camp the Salmonid spawn points, it's best to go with another player or call your team's attention with by pressing the Up D-Pad Button!
Strategies for High Tide |
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Once the water levels go up, ink the walls of the stage! The Salmonids tend to spawn on the ground and it's easy to get trapped with no way out.
By inking the walls, you have an emergency exit to higher ground and can escape troublesome Boss Salmonids such as Maws with little difficulty.
Always head up higher ground during High Tide as the limited ground can prove troublesome if the Salmonids manage to ink a large area of land.
Watch out for Fish Sticks since defeating them leaves tall pillars that you can use as vantage points, especially if you have a Splat Charger equipped!
Many maps with wire mesh pathways have water underneath during High Tide. While it's safe to run across it, avoid swimming on the wire mesh or else you'll fall into the water!
Low Tide | High Tide |
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Map Features | |
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Low Tide | High Tide |
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Map Features | |
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Low Tide | High Tide |
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Map Features | |
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All Known Occurrences (Special Waves)
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Water Levels: How to Tell if It's Low or High Tide?
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