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ACS12 - Netherworld is a kind of Shotgun in Once Human. Read on to see how to get the ACS12 - Netherworld, its stats and weapon passives, the different materials required per tier, the location of its blueprint fragment, as well as the best ammo, accessories, and mods for ACS12 - Netherworld.
List of Contents
The ACS12 - Netherworld's blueprint can be acquired via the Wish Machine. The blueprint or blueprint fragments of this weapon is included in these pools:
• Echoes From the Rift
Starchroms are needed to make a wish in the Wish Machine to get blueprints, which you can get via Battle Pass rewards and completing Journey tasks.
How to Get and Use the Wish Machine
This weapon's blueprint is bought from the Blueprint Shop, which can be accessed by pressing the G key when facing the Wish Machine. The blueprints are bought with Starchrom.
This weapon's blueprint or fragments cannot be found in any Mystical Crates. |
ACS12 - Netherworld | |||||||||||
DMG | Fire Rate | MAG | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32x5 | 180 | 18 | |||||||||
Crit Rate% | Weakspot DMG% | Crit DMG% | |||||||||
8 | 15 | 27 | |||||||||
DMG Bonus | |||||||||||
Suppression: Dealing more DMG against Deviants | |||||||||||
Stability | 42 | ||||||||||
Accuracy | 32 | ||||||||||
Range | 40 | ||||||||||
Reload Speed | 13 | ||||||||||
Blueprint Fragment Type | Wanderer | ||||||||||
Rarity | Epic |
The stats shown are the weapon's Tier I value without any blueprint enhancements and calibrations.
Weapon Features | |
---|---|
1 | When all projectiles hit, there is a 50% chance to trigger Fast Gunner. |
2 | After triggering Fast Gunner 2 times, the next 1 shot will consume an additional 1 bullet and fire an additional 5 projectiles. |
3 | After reloading when the magazine is empty, the first 12 bullets will have Attack +20%. |
Fast Gunner - While skill is in effect, each stack grants Fire Rate +1% and Attack +1% for 2s. Effect can stack up to 5 times.
Tier | New DMG | Required Materials |
---|---|---|
I | 32x5 |
Bullpup Receiver I Copper Ingot x2, Waste Plastic x4, Adhesive x4 Epic Pump Action I Copper Ingot x3, Rusted Part x8 DBSG I Copper Ingot x3, Rusted Part x1, Metal Scraps x4 |
II | 50x5 |
Bullpup Receiver II Bronze Ingot x3, All-Purpose Plastic x4, Waste Plastic x4, Adhesive x10 Epic Pump Action II Beryllium Crystal x4, Bronze Ingot x3, Standard Part x10 DBSG II Bronze Ingot x3, Standard Part x1, Metal Scraps x8 |
III | 79x5 |
Bullpup Receiver III Steel Ingot x3, Fireproof Plastic x4, All-Purpose Plastic x4, Adhesive x10 Epic Pump Action III Vanadium Crystal x5, Steel Ingot x4, Refined Part x10 DBSG III Steel Ingot x3, Refined Part x1, Metal Scraps x10 |
IV | 124x5 |
Bullpup Receiver IV Aluminum Ingot x3, Engineering Plastic x4, Fireproof Plastic x4, Adhesive x10 Epic Pump Action IV Iridium Crystal x5, Aluminum Ingot x4, Special Part x10 DBSG IV Aluminum Ingot x3, Special Part x1, Metal Scraps x10 |
V | 188x5 |
Bullpup Receiver V Tungsten Ingot x3, Special Plastic x4, Engineering Plastic x4, Adhesive x10 Epic Pump Action V Platinum Crystal x5, Tungsten Ingot x4, Automatic Part x10 DBSG V Tungsten Ingot x3, Automatic Part x1, Metal Scraps x10 |
Calibrating your weapons will increase your weapon's DMG and cost materials and Energy Links. Reaching a calibration level of 4, 7, and 10 will unlock additional calibration attributes. This upgrade method only applies to your current weapon.
Enhancing the star rank of your blueprint will also increase a weapon's DMG once it's been crafted.Weapons crafted prior to the enhancement of their blueprints will not be affected with the stat increase. The higher the blueprint's rarity, the more you can enhance the blueprint.
Best Accessories and Ammo Type | |
---|---|
Muzzle | Light Brake |
Optic | Compact Infrared Indicator |
Tactical | TBA |
Magazine | Shotgun Drum Mag |
Ammo | Lethal Shotgun AP Ammo |
These are the best accessories and ammo you can equip on the ACS12 - Netherworld to maximize the damage output and overall performance of the weapon.
Cowboy | Available Weapons / Armor | Tier |
---|---|---|
• All Weapons |
V | |
Core Effect | ||
After reloading when the magazine is empty, Fast Gunner trigger chance 100% (based on the weapon's Trigger Chance) for 5s. When Fast Gunner reaches max stacks, the duration is increased by 5s. |
All Weapon Types | ||
---|---|---|
Pistols | Shotguns | SMGs |
Assault Rifles | Sniper Rifles | LMGs |
Crossbows | Heavy Artillery | Melee |
ACS12 - Corrosion | ACS12 - Netherworld | ACS12 - Pyroclasm Starter |
DB12 - Backfire | DB12 - Raining Cash | DBSG |
DBSG - Doombringer | Dual Fury | Old Huntsman |
S870 - Sandstorm |
ACS12 - Netherworld How to Get and Location
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