Once Human

ACS12 - Netherworld How to Get and Location

ACS12 - Netherworld is a kind of Shotgun in Once Human. Read on to see how to get the ACS12 - Netherworld, its stats and weapon passives, the different materials required per tier, the location of its blueprint fragment, as well as the best ammo, accessories, and mods for ACS12 - Netherworld.

How to Get ACS12 - Netherworld

Get via the Wish Machine

Once Human - Wish Machine

The ACS12 - Netherworld's blueprint can be acquired via the Wish Machine. The blueprint or blueprint fragments of this weapon is included in these pools:

• Echoes From the Rift

Starchroms are needed to make a wish in the Wish Machine to get blueprints, which you can get via Battle Pass rewards and completing Journey tasks.

How to Get and Use the Wish Machine

Bought from the Blueprint Shop

Once Human - Blueprint Shop

This weapon's blueprint is bought from the Blueprint Shop, which can be accessed by pressing the G key when facing the Wish Machine. The blueprints are bought with Starchrom.

ACS12 - Netherworld Blueprint Fragment Locations

This weapon's blueprint or fragments cannot be found in any Mystical Crates.

ACS12 - Netherworld Stats and Passives

ACS12 - Netherworld Stats

ACS12 - Netherworld IconACS12 - Netherworld
DMG Fire Rate MAG
32x5 180 18
Crit Rate% Weakspot DMG% Crit DMG%
8 15 27
DMG Bonus
Suppression: Dealing more DMG against Deviants
Stability 42
Accuracy 32
Range 40
Reload Speed 13
Blueprint Fragment Type Wanderer
Rarity Epic

The stats shown are the weapon's Tier I value without any blueprint enhancements and calibrations.

ACS12 - Netherworld Passives

Weapon Features
1 When all projectiles hit, there is a 50% chance to trigger Fast Gunner.
2 After triggering Fast Gunner 2 times, the next 1 shot will consume an additional 1 bullet and fire an additional 5 projectiles.
3 After reloading when the magazine is empty, the first 12 bullets will have Attack +20%.

Fast Gunner - While skill is in effect, each stack grants Fire Rate +1% and Attack +1% for 2s. Effect can stack up to 5 times.

ACS12 - Netherworld Enhancement and Upgrades

Tiers and Crafting Materials

Tier New DMG Required Materials
I 32x5 Bullpup Receiver I
Copper Ingot x2, Waste Plastic x4, Adhesive x4
Epic Pump Action I
Copper Ingot x3, Rusted Part x8
DBSG I
Copper Ingot x3, Rusted Part x1, Metal Scraps x4
II 50x5 Bullpup Receiver II
Bronze Ingot x3, All-Purpose Plastic x4, Waste Plastic x4, Adhesive x10
Epic Pump Action II
Beryllium Crystal x4, Bronze Ingot x3, Standard Part x10
DBSG II
Bronze Ingot x3, Standard Part x1, Metal Scraps x8
III 79x5 Bullpup Receiver III
Steel Ingot x3, Fireproof Plastic x4, All-Purpose Plastic x4, Adhesive x10
Epic Pump Action III
Vanadium Crystal x5, Steel Ingot x4, Refined Part x10
DBSG III
Steel Ingot x3, Refined Part x1, Metal Scraps x10
IV 124x5 Bullpup Receiver IV
Aluminum Ingot x3, Engineering Plastic x4, Fireproof Plastic x4, Adhesive x10
Epic Pump Action IV
Iridium Crystal x5, Aluminum Ingot x4, Special Part x10
DBSG IV
Aluminum Ingot x3, Special Part x1, Metal Scraps x10
V 188x5 Bullpup Receiver V
Tungsten Ingot x3, Special Plastic x4, Engineering Plastic x4, Adhesive x10
Epic Pump Action V
Platinum Crystal x5, Tungsten Ingot x4, Automatic Part x10
DBSG V
Tungsten Ingot x3, Automatic Part x1, Metal Scraps x10

Calibration and Blueprint Enhancement

Once Human - Blueprint Enhancement

Calibrating your weapons will increase your weapon's DMG and cost materials and Energy Links. Reaching a calibration level of 4, 7, and 10 will unlock additional calibration attributes. This upgrade method only applies to your current weapon.

Enhancing the star rank of your blueprint will also increase a weapon's DMG once it's been crafted.Weapons crafted prior to the enhancement of their blueprints will not be affected with the stat increase. The higher the blueprint's rarity, the more you can enhance the blueprint.

How to Upgrade Weapons

ACS12 - Netherworld Best Ammo and Accessories

Best Accessories and Ammo Type
Muzzle Light Brake
Optic Compact Infrared Indicator
Tactical TBA
Magazine Shotgun Drum Mag
Ammo Lethal Shotgun AP Ammo

These are the best accessories and ammo you can equip on the ACS12 - Netherworld to maximize the damage output and overall performance of the weapon.

ACS12 - Netherworld Best Mods

Cowboy

Cowboy Available Weapons / Armor Tier
All Weapons
V
Core Effect
After reloading when the magazine is empty, Fast Gunner trigger chance 100% (based on the weapon's Trigger Chance) for 5s. When Fast Gunner reaches max stacks, the duration is increased by 5s.

Once Human Related Guides

Once Human - Weapons

All Weapons List

All Weapon Types

All Weapon Types
Pistol Icon Pistols Shotgun Icon Shotguns Submachine Gun Icon SMGs
Assault Rifle Icon Assault Rifles Sniper Rifle Icon Sniper Rifles Light Machine Gun Icon LMGs
Crossbow Icon Crossbows Heavy Artillery Icon Heavy Artillery Melee Icon Melee

List of All Shotguns

Once Human - ACS12 - CorrosionACS12 - Corrosion Once Human - ACS12 - NetherworldACS12 - Netherworld Once Human - DB12 - BackfireDB12 - Backfire
Once Human - DB12 - Raining CashDB12 - Raining Cash Once Human - DBSGDBSG Once Human - DBSG - DoombringerDBSG - Doombringer
Once Human - Dual FuryDual Fury Once Human - Old HuntsmanOld Huntsman Once Human - S870 - SandstormS870 - Sandstorm

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