
Once Human: RaidZone is an open world PvP spin-off of Once Human that launched in Early Access on May 21, 2025. Read on toe learn more about its release date, features, differences to the original game, and more!
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Once Human:RaidZone released in Early Access on May 21, 2025 along with the Endless Dream PvE scenario. This PvP spin-off is part of the 1.6.1 Version Update that also saw the release of the Starfall Inversion event.

Once Human: RaidZone is an open world PvP spin-off game mode wherein you fight mobs and other online players while unlocking everything by looting in a dedicated map.
All players can experience all the Early Access content without further registration or approval. RaidZone was released in Once Human as Early Access as part of the 1.6.1 Version Update.
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All players in RaidZone begin at Level 50 with no innate supplies, blueprints, and mods. To ensure fair play, players cannot use gear, abilities, deviations, and everything else from other modes and functions from the Meta Pass in RaidZone. Only cosmetic items are shared between this mode and the others.

Raidzone has a fixed and dedicated list of equipment, memetics, and deviants throughtout the game mode. These can used and unlocked as players gradually get stronger by acquiring more weapons and armor from looting throughout the game.

RaidZone takes place in the Broken Delta region with some minor changes. Every settlement or stronghold will incude its own crates and may even have a chance to drop rare resources like Realm Fragments.
This map will not include PvE instances such as Monoliths, Securement Silos, or Public Crisis Events.
Supplies can be found all throughout the map and will be available to every player. Every loot crate in RaidZone is available to the first player who opens them. The following list shows the spawn interval of crates:
Aerial supply drops are also loot crates that glow white and will grant a high-chance to receive Legendary gear or high-tier explosives when looted.

Every loot obtained in RaidZone will contain a Memory Chip. Memory Chips are used for building and unlocking Memetics to improve equipment and crafting.

The Hollow is a unique place in the map that speeds up the realm destruction progress. Entering the Hollow drains Sanity fast, make buildings suffer more Durability reductions, and contain stronger enemies.
Resources, loots, and enemy drops in The Hollow are also better, with a chance of obtaining Realm Crystals.

Once Human: RaidZone will feature and entirely different story from the Endless Dream PvE scenario that also released as Early Access in the same 1.6.1 patch. There are multiple endings possible in each scenario depending on the size of The Hollow.
You will have the ability to summon Manibus through your Deviation by collecting Realm Fragments. When your Deviation is fully strengthened, summoning Manibus will deal huge damage to an area and open a massive Hollow, speeding up the realm destruction progress.

While each player can have up to three Territory Terminals, playing in RaidZone will have relocation disabled. Players can also destroy other players' territory structures, but buildings will gain full damage reduction buffs everyday from midgnight to noon, server time

Dying to enemies or other players will cause all collected items to drop and be looted by any player in RaidZone. Every player will remain vulnerable to attacks even when they are offline. Ensure safety by staying inside an enclosed building in your territory.

RaidZone Guide: Everything You Need to Know



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