Once Human

Treacherous Tides Helmet How to Get and Location

Treacherous Tides Helmet is a kind of Helmet in Once Human. Read on to see how to get the Treacherous Tides Helmet, its stats and effects, as well as the different materials required per tier to craft the Treacherous Tides Helmet!

How to Get Treacherous Tides Helmet

Buy from the Blueprint Shop at the Wish Machine

Once Human - Blueprint Shop

Starchrom Cost 3000

The blueprint for the Treacherous Tides Helmet can be bought for 3000 Starchrom from the Blueprint Shop, which can be accessed by pressing the G key when facing the Wish Machine.

How to Get and Use the Wish Machine

Treacherous Tides Helmet Stats and Effects

Treacherous Tides Helmet Stats

Treacherous Tides Helmet
HP Pollution Resist Psi Intensity
60 9 16
Rarity Armor Type Blueprint Fragment
Legendary Helmet Juggernaut
Armor Set
Treacherous Tides Set

Treacherous Tides Set Armor Parts

Armor Set
Treacherous Tides Helmet Treacherous Tides Top Treacherous Tides Pants
Treacherous Tides Gloves Treacherous Tides Shoes Treacherous Tides Mask

Treacherous Tides Set Effects

Set Effect 1 Weapon DMG Reduction +10.0%
Set Effect 2 When HP is above 70%, Weapon DMG and Status DMG +12%
Set Effect 3 The HP reduction from low Sanity is decreased by 40%. Weapon and Status DMG +10% and further increases as your Sanity drops, up to +28% (at 30% max Sanity).
Set Effect 4 Generates a shield equal to 20% of Max HP when HP is below 40%. Cooldown: 8s-

Set Effects are obtained when you equip an armor that belongs to a set. Usually, there are four set effects in an armor set.

The amount of set effects that you can obtain depends on the amount of armor that you've equipped from a specific set which means that having at least four armor from a set will give you all four set bonuses.

Treacherous Tides Helmet Enhancements and Upgrades

Tiers and Crafting Materials

Tier Stat Changes Required Materials
I HP: 60
Pollution Resist: 9
PSI intensity: 16
Heavy Bulletproof Lining I
Shabby Fabric x5, Waste Plastic x2, and Adhesive x3
Assault Armor Plate I
Waste Plastic x2, Copper Ingot x3, and Adhesive x3
Bulletproof Plate I
Waste Plastic x2 and Rubber x4
Glass x2
Any kind of hide x2
II HP: 80
Pollution Resist: 12
PSI intensity: 14
Heavy Bulletproof Lining II
Beryllium Crystal x2, Cotton Fabric x5, All-Purpose Plastic x4, and Adhesive x8
Assault Armor Plate II
All-Purpose Plastic x4, Bronze Ingot x6, Adhesive x8, and Rubber x10
Bulletproof Plate II
All-Purpose Plastic x4, Waste Plastic x3, and Rubber x10
Glass x2
Any kind of hide x2
III HP: 160
Pollution Resist: 15
PSI intensity: 38
Heavy Bulletproof Lining III
Vanadium Crystal x3, Carbon Fiber Fabric x6, Fireproof Plastic x6, and Adhesive x10
Assault Armor Plate III
Fireproof Plastic x6, Steel Ingot x6, Adhesive x5, and Rubber x12
Bulletproof Plate III
Fireproof Plastic x6, All-Purpose Plastic x4, and Rubber x12
Glass x2
Any kind of hide x2
IV HP: 320
Pollution Resist: 18
PSI intensity: 60
Heavy Bulletproof Lining IV
Iridium Crystal x3, Metallic Fiber x6, Engineering Plastic x6, and Adhesive x10
Assault Armor Plate IV
Engineering Plastic x6, Aluminum Ingot x6, Adhesive x5, and Rubber x12
Bulletproof Plate IV
Engineering Plastic x6, Fireproof Plastic x4, and Rubber x12
Glass x2
Any kind of hide x3
V HP: 590
Pollution Resist: 21
PSI intensity: 92
Heavy Bulletproof Lining V
Platinum Crystal x3, Bulletproof Fiber Fabric x6, Special Plastic x6, and Adhesive x10
Assault Armor Plate V
Special Plastic x6, Tungsten Ingot x6, Adhesive x5, and Rubber x12
Bulletproof Plate V
Special Plastic x6, Engineering Plastic x4, and Rubber x12
Glass x2
Any kind of hide x3

Replace Materials When Making Armor to Gain Preferred Stats

Replace Materials When Making Armor to Gain Preferred Stats

When crafting your armor, you can use different materials like animal hides or ore to gain your preferred stats for the armor.

Depending on the material used, you can gain Maximum Load, Stealth Boost, Heat Resist or Cold Resist. The latter two stats are a massive help to have when you're playing the Way of Winter PvE Scenario.

Way of Winter Release Date and Full Details

Calibration and Blueprint Enhancement

Once Human - Armor Calibration

Calibrating your armor will increase its HP and Psi Intensity. This upgrade method only applies to your current armor.

Enhancing the star rank of your blueprint will also increase the armor's stats once it's been crafted. Armor crafted before the enhancement of the blueprint will not be affected with the stat increase. The higher the blueprint's rarity, the more you can enhance the blueprint.

Once Human Related Guides

Once Human - Armor Partial

List of All Armor

All Armor Types

All Armor Types
HelmetHelmet MasksMasks TopTop
BottomBottom GlovesGloves ShoesShoes

Other Armor Guides

Once Human All Armor
Armor Sets -

List of All Helmets

Once Human - Agent HelmetAgent Helmet Once Human - Bastille HoodBastille Hood Once Human - BeretBeret
Once Human - Blackstone HelmetBlackstone Helmet Once Human - Blast HelmetBlast Helmet Once Human - Cage HelmetCage Helmet
Once Human - Falcon HelmetFalcon Helmet Once Human - Gas Mask HoodGas Mask Hood Once Human - Gas-tight HelmetGas-tight Helmet
Once Human - Heavy Duty Clothing HelmetHeavy Duty Clothing Helmet Once Human - Lonewolf HoodLonewolf Hood Once Human - Mayfly GogglesMayfly Goggles
Once Human - Raid Face ShieldRaid Face Shield Once Human - Renegade HoodRenegade Hood Once Human - Rustic HatRustic Hat
Once Human - Savior HoodSavior Hood Once Human - Scout HoodScout Hood Once Human - Shelterer HoodShelterer Hood
Once Human - Snow Panther HatSnow Panther Hat Once Human - Stormweaver HoodStormweaver Hood Treacherous Tides Helmet
Once Human - Yellow Paint MaskYellow Paint Mask

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