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Players can prepare for Once Human's Season Resets by doing things various things, like saving currency. See how to prepare for the Season Rest, what stays after a season reset, and how to use Eternaland across seasons in this guide!
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List of Tips to Prepare For Season Reset |
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Certain currencies, such as Stellar Planula, Starchrom, and Mitsuko's Marks all carry over across seasons. If you haven't found anything to buy with these currencies, it is recommended to save them for the start of next season.
On the other hand, there are certain items that may be worth purchasing before the season ends. Starchrom Crates are tied to the Season and are an easy way to get Starchrom before the reset.
It is also recommended for players to maximize rewards from current Season Tasks, like Commissions.
Activating Rift Anchors on the map for Stellar Planula and other rewards, or participating in events like the Prime War for Starchrom, are other recommended activities to maximize currency and reward gain.
Players can save their Base's structure as a Base Blueprint to use in both Eternaland and future seasons. This is done under the House Blueprint tab in the building menu, accessible in Build Mode.
Note that if certain materials are not available, such as Gravel for Stone structures, these will be built using lower-tier materials like Wood instead.
Furniture Formulas are among the things that will be carried over into Eternaland, so it is recommended that players check shops in-game to buy these for future use.
Furniture that was obtained already crafted however, will not carry over automatically. Players will need to manually store these in Eternaland by using the Spacetime Backpack.
Similarly, weapons that were obtained as drops will not carry over, unlike weapon blueprints. Disassemble these weapons instead for resources that can be used in following seasons.
As Season Goals are tied to the current season, these will not be present in following seasons. It is recommended to complete these tasks while they are available for rewards like Starchrom.
Weapons mods also carry over across seasons, so players can hunt for certain mods that they wish to carry across different seasons to have on hand.
Several items will actually carry over into a new season, with some items being sent to the Eternaland depot. The Season Info screen in game lists what items are going to be retained.
The player's Starchroms, Crystgins, Mitsuko's Marks, Stellar Planula, and Sproutlets will all carry over into a new season.
Gear Blueprints and their star ratings, Blueprint Fragments, Weapon Accessories, and Mods will also carry over when seasons change.
Fashion Cosmetics, Character Customization Data, Expressions and Actions, Namecards and Titles, and Friends are all retained between seasons.
Furniture Formulas that have been used and learned, excluding those unlocked via Memetics, and House Blueprints carry over across seasons.
Players will retain their Main Story and Side Story progress as seasons change.
Some items will automatically be sent to Eternaland when the season ends. The player's Weapons and Armors, as well as resources like Medicines and Ammo, are sent to Eternaland when a new season starts.
Players will be able to access these by entering Eternaland from the Main Menu.
Unfortunately, character levels, map progression, Energy Links, and Season Goal progress will not carry over into a new season. This is to ensure that players begin the season on even footing.
Applicable items will automatically be sent to the Eternaland depot after the season ends. Players can also opt to put items directly in the Spacetime Backpack, which is a backpack that is used in Eternaland specifically.
Players can able use Logistic Points to transfer items from Spacetime Backpack to the current season backpack, up to a cap.This way, items stored in Eternaland can be made use of in following seasons.
Tips and Tricks: Beginner's Guide
How to Prepare For Season Reset
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So what happens to Energy Links after the season ends? They just dissapear? whats the use of worrying about selling things late game if they arent useful at season end?