
Explore the latest update in the July 2, 2025 patch 2.0 Dreamveil in Once Human. This guide covers new content updates, new shop arrivals and cosmetics, events, optimizations, and bug fixes introduced in this update.
| New Content |
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| Endless Dream PvE Scenario | ![]() |
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| ・New Scenario Type: PvE-focused narrative event spanning multiple evolving phases across the full Nalcott map. ・In an ever-shifting dreamscape, players must purify corrupted Dream Zones, eliminate Eternal Dreamers, and determine the final outcome of the world. The apocalypse looms in a dream—will you awaken in time? |
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| Gameplay Features | |
| ・Full Map Access: All existing regions are accessible in Phase I. Explore Nalcott in its entirety — from the southern Broken Delta to Ember Strand in the north — right from the start. ・Dream Zones: Nightmarish zones layer over the world, each adding unique environmental traits and stacking combat effects. Clear zones to reshape the terrain and shift reality in your favor. You can construct inside these areas, even without a Territory Terminal. ・Player-Driven Progress and Endings: Every Eternal Dreamer you eliminate shortens the time between scenario phases and shapes the ending. Whether the world is saved or lost depends entirely on player action. |
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| Scenario Phases | |
| ・Phase I - Aberrated Ascension (3 days, minimum 2): Nightmare Tubes appear in the east and Snowy Realm. Purify Dream Zones, eliminate Eternal Dreamers ×3 to skip ahead. ・Phase II - Strange Dream (5 days, minimum 3): Dungeons (Hard) unlocked. Eliminate Eternal Dreamers ×7 to skip ahead. Scenario Challenge: Entering the Realm. ・Phase III - Ominous Corrosion (7 days, minimum 5): Pro and Nightmare Dungeons plus Public Crisis Events unlocked. Eliminate Eternal Dreamers ×13 to skip ahead. Scenario Challenge: Into the Wild. ・Phase IV - Elusive Reality (8 days, minimum 6): Nightmare spreads faster. Increased multipliers for essential materials. Eliminate Eternal Dreamers ×20. Scenario Challenge: Perilous Path. ・Phase V - Endless Shadows (8 days, minimum 5): Tentacles tear reality. Eliminate Eternal Dreamers ×28 to influence the final ending. Scenario Challenge: Darkest Hour. ・Phase VI - Endless Dream: The final phase. The dream may never end... but your will might yet burn bright. |
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| Scenario Features | |
| Dream Zones: Nightmare Tubes generate Deep and Light Dreamers, creating layered Dream Zones. Inside them: - You accumulate Strayness and risk blackout; craft Reality Resetols to recover. - Deviants like Nightmares increase Strayness on eye contact. - Construction is possible, though no Territory Terminal placement allowed. - Zone events offer rewards. Clear Dream Zones to restore Nalcott. Dreamfused Items: Collect Dreamweaver Trees (Stardust Source), Dreamweaver Fruit (various crystals), Wakeful Clocks (Wakeful Sand), and Reality Fragments (from Dreamers). Nightmare Tubes: Awaken with Wakeful Sand to trigger events: - Eternal Dreamers: Titans who absorb all Nightmare buffs and states around them. - Deep Dreamers: Boost Light and Eternal Dreamers with Specs and States. - Light Dreamers: Provide Nightmare States to Deep Dreamers. - Mechanic-type Nightmare States: Bubbly Constitution, Bubbly Energy. - Attribute-type: Strength Parasite, Symbiosis. Nightmare Specs: Provided by Deep Dreamers — each zone adds hazards: - Explosive: AoE blasts, Deviants explode, shielded Sorrows — use Weakspot kills. - Lightning: Random lightning strikes; gather metal by striking ore. Use Lightning Rods. - Evernight: Dark Corrosion reduces visibility and HP — use Nightmare Light Sources, craft Lumen. Specs Entities: - Nightmareling: Appears in all Dream Zones. Teleports if you're close to Strayness limit. Avoid eye contact or use Dreamruptive ammo. - Sorrow: Immune to non-explosive damage. Use Unstable Orbs or explosions. - Innocence: Giant teddy bear spawns smaller versions on death. Prioritize targets. - Pain: Overcharged by lightning; weakened by lightning orbs. - Dread (Evernight): Invisible until close. Protected by Shades. Use Lumen or Nightmare Light. |
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| Class System Public Test | |
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| ・A new class system is now available for public testing! Choose a class and redefine how you survive and thrive across Nalcott. ・During this test phase, players can freely switch and experiment with available classes. The system is still under development, so your feedback is highly encouraged. |
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| Available Classes | |
| ・Each class features a core ability that reshapes fundamental gameplay, alongside three unique talents that synergize with that class’s role and identity. | |
Chef: Master of Creative Cuisine |
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- Core Ability: Craft custom dishes using any ingredients—no recipe restrictions. - Chance for special Success dishes that grant enhanced effects and extended durations. | |
Gardener: Crop Engineer and Biomechanical Botanist |
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- Core Ability: Graft crops with each other or with biomechanical parts. - Harvest dual-stat plants or biomechanical crops with unique properties. - Biomechanical parts drop from certain Deviants in the wild | |
Beastmaster: Commander of the Wild |
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- Core Ability: Use a Beast Whistle to summon a Beast Partner. - Your partner can assist in combat, gathering, or mining. - Beast Partner type can be changed within your territory. | |
| Availability and Access | |
| ・The class system is available in all non-novice scenarios, excluding Once Human: RaidZone. ・You can choose your class after creating a new character and completing tutorial tasks in the wilderness. ・Existing characters (Lv. 2 or above before the maintenance) will receive a unique item that allows for immediate class selection or change. ・Unsure what to pick? Choose the Freelancer class. It has no unique abilities but grants a class-change item so you can decide later. ・As the system evolves, more classes will be added and balance changes will be made. Class-change items will be issued to let you reselect your class freely. |
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Class System: Chef, Gardener, Beastmaster
| New Content |
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| Dreamland Fantasia Event | |
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| ・Period: July 2 – July 30 (PT) ・Mr. Wish's Dreamland Wonder has opened its doors! Let go of your worries and enjoy a dreamy festival packed with rewards and fun mini-games. ・Use the dedicated Guide page to easily navigate between events and modes. Choose your favorite and dive right in! |
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| Dreamland Wonder | |
| ・Open daily from 11:00 AM to 1:00 AM the next day. ・Join directly through the side notification when the event starts. ・Participate in various theme park mini-games to earn Dreamland Wonder Coins, which can be exchanged for rewards at the Dream Merchant. ・There is a weekly cap on Dreamland Wonder Coins earned from mini-games. |
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| Featured Activities | |
| ・Zephyr Riot: Four-player racing with themed vehicles and custom skins. Races last 10 minutes. Placing 1st–3rd awards Coins. Complete the race before the timer runs out to avoid reduced rewards. ・Dreamy Ascent: Four-phase obstacle race for four players. Fall off and respawn at the last checkpoint. Boost portals help others catch up. Earn Coins for each checkpoint and final placement. ・Dreamland Battle: Co-op 15-round survival mode with boss fights every 5 rounds. Choose a Deviation companion between rounds—repeating choices makes it grow stronger. Earn Coins at rounds 5, 10, and 15. ・Dreamland Starwish Fireworks: Happens Fridays to Sundays at 8 PM, 9 PM, and 10 PM. Join others in a fireworks-lit spectacle to trigger loot crate spawns. Gold crates offer higher-tier rewards like Starchrom and Lightforge Relics. Weekly limit: 15 crates per account. ・Dream Pop: Solo minigame available all day. Use unlimited ammo event weapons to shoot orbs and collect Deviations. Some orbs require two hits. Store up to 400 Deviations. You can select up to 10 favorites to keep during the event. ・Dreamland Parade: Daily check-in event that grants Starchrom, Lightforge Ingots, and the limited Chrysalis (Epic) fashion set as you progress along the parade route. |
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| Additional Events | |
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・Dragonmaker Operation: Complete weekly activity tasks to fill your cultivation meter and earn the limited Deviation: Azure Melody. - Mobile players can also unlock the Version 2.0 exclusive icon (requires updating from the app store). - Invite and team up with new or returning players to complete tasks faster—though teaming is optional for securement tasks. - Additional Azure Melody rewards are available through external events. ・Infinite Dreamland: Explore all the exciting new Version 2.0 content to earn Wish Stones, a limited Cradle Charm, and more. ・Cross-Platform Check-In: Log in on multiple platforms to earn rewards including Mitsuko's Marks, Butterfly Dye, Lightforge Ingots, Starchrom, and Butterfly’s Emissary Crates. ・Scenario Migration Guide – Surprise Event: Triggered when your scenario server enters the settlement phase after your first scenario migration (one per account). Complete it to learn more about permanent servers, Visional Wheel, and Eternaland. - Reach the wilderness after migrating to receive Starchrom ×1,000 and Butterfly’s Emissary Crate II ×2. - Complete the 4-chapter Scenario Migration Quiz for Starchrom ×600 and Crate II ×1. ・New Limited-Time Wish Machine Prize Pools: Available for 3 weeks starting July 2 (PT). - Depth Charge: Contains Legendary weapon blueprint “Jaws.” - Searing Burn: Contains Legendary weapon blueprint “Pyroclasm Starter.” - Vulture Pyromaniac: Includes Legendary gear blueprints for Shaman Vulture Top, Stormweaver Helmet, Pants, and Shoes. ・More Off-Game Events: Community-submitted screenshots from the recent photo contest are now featured on loading screens. |
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| 2.0 Optimizations |
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Starting after the July 2 (PT) update and running until July 28, players can enjoy a 30% base subsidy on all Crystgin purchases, with total savings of up to 16,000 Crystgin. This applies to the Shop, Loot Crates, and Meta’s Bounty. There's also a 27.5% chance to trigger an extra discount or even get your order free.
Bonus: the extra subsidies won’t reduce your base pool, and refunded Crystgin will go straight to your account. Note: Players who made abnormal half-price Lightforge Ingot purchases on May 21 (PT) will have the corresponding amount deducted from their subsidy pool.

Available from July 2 to August 13 (PT), the Abyssal Finale-themed Lightforge Loot Crate features a full Legendary lineup: the Ruined Lumina character set, the Luminous Realm material skin pack, the Mirage facility skin (Small Garage), the City-Wide Groove group action, and the Frostshard (Sword) and Mystic Skull (Heavy) weapon skins.
Multiplayer actions have also been added for the first time, letting you dance with other Meta-Humans. Crystgin purchases during this period are also eligible for shopping subsidies. Lightforge Loot Crate: Phaze Blitz has been removed.
You can now share Lightforge Canvas sets with teammates via face-to-face interaction. Shared sets must be worn as a whole for the entire session. Ruined Lumina (Planet & Corona) and Hyper Blitz (Spark & Ghost) sets are all supported.

Starting July 2 and running through July 28, players can purchase the Reward Covenant Gift Pack to receive 1,280 Crystgin on Day 1. Continued daily logins will grant 10 Lightforge Ingots, plus an exclusive avatar and avatar frame.
After eight days, you’ll unlock the Epic Void Wings skin: Frost Plume. Logins count whether or not you’ve purchased the pass, and rewards will be mailed out if unclaimed after the event.

Celebrate the festival with the Epic vehicle paint Rainbow Dessert, available for a limited time with a 20% discount. The Love Struck Peach Rare character set will also arrive soon, along with new Epic facility skins for vending machines, planter boxes, and smelters to give your home a high-tech glow-up.

New furniture customization options have been added to the Designer’s Workstation. Advanced Dyes now include Matte Silver (free), Matte Gold, and Orange Fine-Grained Leather. Dynamic paint effects like Deep Galaxy and Prismatic Laser offer stunning, glowing finishes to help your territory shine like never before.

Arriving July 10: Fantasia Grove furniture pack, Crescent Phantom set, Light Strip facility skin, and Phantom Thief theme. The Blazing Emberlight weapon skins for KVD, MPS7, and HAMR also debut. More character parts and makeup presets are coming soon. Cosmetic discounts end July 9; Expansion Packs return to full price after July 8.
| 2.0 Optimizations |
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| Endless Dream Optimizations | |
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・Optimized skill-related lag and visual performance issues during the Eternal Dreamer boss fight. ・Adjusted the HP of Deviants in dungeons to align with Manibus and The Way of Winter, ensuring a consistent experience across scenarios. ・Updated the mechanics of the Nightmare enemy. It's now invulnerable by default and must be defeated using Phantasmal AP Ammo. ・Adjusted the consumption rate of Nightmare Light Source when using the Nightmare Lantern. It now consumes one unit every 20s instead of 5 per minute. ・Improved the visual effects of resource drops when ore is struck by lightning. ・Extended the warning duration for lightning strikes during inactive periods. ・Improved the item description for Lightning Orb. ・Increased the area of the Dream Zone during Deep Dreamer battles. ・Removed teleportation restrictions within the Dream Zone. ・The following items can now be freely traded: Items: Nightmare Lantern, Nightmare Light Source, Reality Resetol, Lumen, Lightning Orb, Lightning 18, Lightning 24 Fur/Hide: Dream Zone Deer Hide, Dream Zone Wolf Skin, Dream Zone Rabbit Fur, Dream Zone Wool, Dream Zone Cowhide Deviations: Dream Zone - H37, Dream Zone - Wish Box. ・Adjusted the difficulty of certain tasks and added new ones to replace those that were too difficult. ・Improved the available placement range for stalls in the Trade Zone. ・Enhanced the visual effects of Dark Corrosion. ・Increased the amount of resources obtained from trees and ores destroyed by explosions in Nightmare Specs explosive zones. ・Changed the keybinding to open Dream Zone details from holding the Alt key to holding the plus key. |
| RaidZone - Early Access Optimizations | |
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・Added a new Tactical Facilities tab under the Defense section in Facilities. ・Renamed Gun Port Wall 01 to Shelter Gun Port and moved it under the Tactical Facilities tab. ・New facilities: - Ladder: Can be attached to walls for vertical climbing. - Shutter Door: Opens vertically, allows four-wheeled vehicles to pass through. - Iron Mesh Wall: Acts like a wall. You can shoot through the mesh. - Iron Mesh Floor: Acts like a ceiling. Also allows shooting through. ・Meta-Humans can now build barricades and fences directly in the wilderness. These can also be placed from the Hotbar. ・Due to Realm instability from Manibus, territory Disassembly Benches can now only break down Green rarity materials and structures. Wilderness benches are renamed Advanced Disassembly Benches and can dismantle all rarities at double efficiency! ・Changed mineral respawn logic from fixed locations to random spawns. ・Storage Crates along roads may now drop Basic Realm Crate Access Cards. Deviants can drop them too. ・Adjusted drop rates for Electric Chainsaws and Drills to better reflect rarity. ・You can now find soda in abandoned cars and roadside crates, helping reduce thirst. ・Optimized the icon for Memory Chips. ・Mining and Logging Platforms are now repairable. ・Optimized weapon/gear repair costs. Weapon repairs no longer consume the base weapon. ・Enhanced Realm Crate visuals for better visibility. ・Improved loot drop experience from stronghold crates. ・Opening Deviation Loot Crates no longer blocks your view with a pop-up. ・Reduced Memory Chip weight significantly so you can carry more. ・New craftable weapons: 1) R500 - Common revolver using small-caliber ammo. Slower fire rate than DE.50 but higher base and weakspot damage. Stats: ATK 33, RPM 180, Mag 8, Weakspot DMG +75% 2) R500 - Medium Caliber - Rare revolver using medium-caliber ammo. Hits hard, slower RPM, supports attachments. Stats: ATK 50, RPM 140, Mag 6, Weakspot DMG +80% ・Removed craftable weapon: DE.50. It no longer appears in Memetics or loot and will return in a future update. ・New exploration-only finished weapons: 1) Compound Bow - Epic bow with high-magnification scope. Faster reload and fire than Rustic and Recurve Bows. Stats: ATK 55, RPM 150, Mag 1, Weakspot DMG +65% 2) DE.50 – Jaws - Epic DE.50 variant. Mid-speed, long range, high damage, supports all major mods. Stats: ATK 38, RPM 220, Mag 9, Weakspot DMG +75% ・Crude Ammo Memetics Adjustments: Crude Ammo is now unlocked alongside its related weapon: - Small-caliber with R500 - Shotgun with shotgun - Medium-caliber with R500-Med - Sniper with SN700 ・Weapon balance adjustments: Shotguns: - DBSG: Pellet DMG 10 → 13 - S870: Pellet DMG 10 → 13 - DB12 - Backfire: Pellet DMG 10 → 15 - ACS12 - Corrosion: Pellet DMG 10 → 13 Crossbows: - Rustic: Weakspot DMG 50% → 40% - Recurve: ATK 60 → 50, Draw Time 1s → 1.2s Other: - G17: ATK 17 → 18 - G17 - Shattered: ATK 18 → 19 - SOCR: ATK 16 → 18 - KVD - Boom! Boom!: ATK 16 → 18 - M416 - Silent Anabasis: ATK 15 → 16 - HAMR - Brahminy: ATK 60 → 66 - RPG7 Rocket Launcher: ATK 180 → 315 ・New Deviations: Voodoo Doll: - Battle Skill: Convert 45% HP into a double-value shield. Weapon hits restore HP. Duration: 15s - Ultimate: AoE DMG and healing to you and the doll within 20m Shattered Maiden: - Battle Skill: Summons her to attack and slow enemies - Ultimate: Petrifies all enemies facing you ・Removed Deviations: Butterfly's Emissary and Mr. Wish can no longer be acquired (but still usable if owned). ・Deviation Balance Adjustments: - Polar Jelly: Ultimate now deals damage inside mist - Festering Gel: Force buff is now temporary (60 → 50). HP regen 6 → 5/sec - Invincible Sun: Ultimate damage 50 → 40. Ground flames duration 13s → 10s - Pyro Dino: Battle flames 13s → 10s. Summon duration 30s → 25s. Direct DMG 40 → 35 - ZapCam: Battle effect duration 10s → 6s. Ultimate duration 30s → 25s. See-through effect 10s → 6s |
| The Way of Winter Update Test Optimizations | |
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| ・Reduced the Chaosweaver's shield value and increased the cooldown of its summoning ability. |
| Art and Visual Optimizations | |
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・Optimized character visual effects. ・Optimized certain animations for female characters. ・Optimized the lighting effects in the wilderness. ・Optimized the lighting effects in dungeon scenes. |
| Monetization Experience Optimizations | |
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・A new furniture item, the Fashion Mannequin, is now available. Buy the blueprint from Weber in Deadsville and build it via Build Menu → Facilities → Function. ・You can place owned outfits onto the mannequin to display them in your territory. |
| Construction | |
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・Improved alignment accuracy when placing house blueprints. Blueprints can now snap to the grid. ・Structures shown in red are overlapping or intersecting. Try adjusting their height or rotation. ・Irregular-shaped structures may misalign. Save them as standalone blueprints for better placement. ・Optimized Transit Storage to prevent accidental full-resource conversions. ・Added structure upgrade/downgrade option via G key in Construction Mode. A confirmation prompt will show for downgrades. ・Added permission settings for construction in your territory, configurable in the Territory Terminal. |
| Vehicles | |
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| ・Optimized high-speed steering and drift stability for coupes and off-roaders. |
| Tasks | |
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・Added new vehicle drift and airtime-related tasks to Manibus, The Way of Winter, Evolution’s Call, and Endless Dream. ・Veteran accounts can now skip the tutorial when creating a new character. |
| Camera Mode Optimizations | |
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・Added grid guides and aspect ratio options to Camera Mode. ・Improved overall experience with action pause and speed control support. |
| Social Feature Optimizations | |
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・Whisper creation now skips title/tag entry. High-quality Whispers get AI-generated titles. ・You can comment and reply to Whispers. Adjust who can interact via Settings → Game Settings → Gameplay → Whispers. ・Discover tab now has Trending and Nearby sections for popular Whispers. ・My tab now tracks your likes, saves, views, and comments. ・Notifications now alert you to new likes/comments/saves. Turn off alerts in Settings → Game Settings → Gameplay → Whispers. ・High-quality Whisper creators may receive official rewards. Look out for events! |
| Eternaland | |
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・Added character coordinate display on the Eternaland map. ・Streamlined the Eternaland tutorial task flow. ・Added new Eternaland Journeys. ・Personal island Namecards now have quick-display and bookmarking. ・Players can now fast-travel to saved islands using Island Roaming. ・Island Namecards now support copying island codes and viewing profiles of message authors. |
| Mobile-Specific Optimizations | |
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・Improved over-the-shoulder aiming camera composition. ・Optimized mobile character movement controls. |
| Other | |
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・Increased Asterism Crate stack limit from 100 → 1,000. ・Combat notifications now appear in the System tab when you knock down or get knocked down by hostile Meta-Humans. |
| Construction | |
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| ・Fixed the issue where the construction cost of certain half-structures was significantly higher than that of full structures. ・Fixed abnormal construction costs for portals. |
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| Shop | |
| ・We've found an issue where defeating Super Anomalies wouldn't complete certain challenges. These tasks have now been removed from Meta's Bounty. ・Fixed an issue where Eternaland orders weren't granting Battle Pass Exp. ・Fixed an issue where the recommended Eternaland Exp sources in the Battle Pass were displaying incorrectly. ・Fixed an issue where some weapon skin effects didn't display correctly on mobile devices. |
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| Events | |
| ・Fixed an issue where iOS users couldn't claim desktop widget event rewards. | |
| Build | |
| ・Fixed an issue where floating panels couldn't be wallpapered. ・Fixed an issue where wall or ceiling textures would jitter when rotated and the mouse was slightly moved. |
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| Trade | |
| ・Optimized render distance for some buildings in the Trade Zone and fixed disappearing visuals. | |
| Dungeons | |
| ・Fixed rare cases where Meta-Humans would fall through the ground while teleporting in dungeons. ・Fixed occasional disappearance of the boundary oil film in The Prime War. ・Fixed an issue where Sennacherib could take Elemental DMG in Securement Silos - EX1. |
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| Eternaland | |
| ・Fixed incorrect coordinates for certain tasks on the Eternaland map. ・Fixed an issue where The Prime War Battle Passes in Eternaland would permanently take up backpack space without any way to discard them. These passes can now be sold in Eternaland. |

| Patch | Release Date |
|---|---|
| 2.2.2 Patch | November 26, 2025 |
| 2.2.0 Patch | October 29, 2025 |
| 2.1.1 Patch | August 13, 2025 |
| 2.0 Patch Dreamveil | July 3, 2025 |
| 1.6.1 Patch | May 21, 2025 |
| 1.4.3 Patch | March 12, 2025 |
| 1.4 Patch | January 15, 2025 |
| 1.3.5 Patch | January 1, 2025 |
| 1.3.4 Patch | December 18, 2024 |
| 1.3.1 Patch | November 7, 2024 |
| 1.3 Patch | October 17, 2024 |
| October 10 Patch | October 10, 2024 |
| 1.2 Patch | September 26, 2024 |
| September 12 Patch | September 12, 2024 |
| August 29 Patch | August 29, 2024 |
| August 15 Patch | August 15, 2024 |
| August 1 Patch | August 1, 2024 |
| Once Human Server Status (February 26, 2025) |
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| Servers are Live and Running! |
| Once Human Bugs and Errors | |
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| Deposit Function Item Loss and Territory Module Loss | Server Gone |
| Character Gone Error | Server Full Error |
All Once Human Bugs and Errors
Once Human X Palword Collaboration Release Date
Updated 10/30/2025
Check out all the details on the Once Human x Palworld collaboration!
Once Human Mobile Controller Support
Updated 11/27/2025
Learn if the mobile version supports controllers!
Mobile Release Date
Updated 4/23/2025
Find out when Once Human releases for mobile platforms!
New PvE Scenario Endless Dream
Updated 3/21/2025
Check out details on Endless Dream including its release date and features!
Permanent Servers Guide
Updated 3/21/2025
Check out how permanent servers work!
Is There Crossplay?
Updated 3/20/2025
Once Human will be available for cross platform play! Check out how to crossplay!
Once Human 2025 Roadmap
Updated 9/26/2025
Check out what's coming in 2025 for Once Human!
Available Platforms
Updated 4/25/2025
Check out the available platforms you can play on for Once Human!
Once Human Version 2.0 Dreamveil Patches and Updates (July 2025)



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