Once Human

Autumn Equinox Fortress Warfare Build (Way of Winter)

Once Human - Autumn Equinox Fortress Warfare Build
The Autumn Equinox Fortress Warfare Build in Once Human is one of the best builds in the game, updated for the Way of Winter scenario! See the Autumn Equinox Fortress Warfare build, the best weapons, armor, mods, deviants, and cradle override for the Autumn Equinox Fortress Warfare Build in this comprehensive guide!

Best Autumn Equinox Fortress Warfare Build in Once Human

Autumn Equinox Fortress Warfare Build Basic Info

Once Human - Autumn Equinox Build

Slot Item Mod
Primary Weapon M416 - Autumn Equinox Final Territory
Secondary Weapon AWS.338 - Bullseye Vulnerability Amplifier
Melee Long Axe Frosty Blessing
Helmet Bastille Hood Momentum Up
Face Lonewolf Mask Unbreakable
Gloves Lonewolf Gloves Crit Boost
Shoes Hard Tactical Boots Covered Advance
Top Lonewolf Jacket Munitions Amplifier
Bottoms Lonewolf Pants Deadshot or Bullet Siphon
Notes ・Use the Lonewolf's Whisper for your deviation!
・For Cradle Overrides, equip Anti-Void, Tactical Combo, Deviation Master, Steady Hand, Fortress Link, Bounty Hunter, Lone Walker/Side by Side and Anti-Phase!
・For food, consume Crumbly Bread, Bone-In Deviation Sausage, and Assorted Canned Fruit!

The Way of Winter's Autumn Equinox Fortress Warfare Build is a high-octane, crit-focused machine, designed to punish enemies with relentless damage while keeping you and your team safe. At the core of this build is the M416 - Autumn Equinox, a powerhouse assault rifle that thrives in the chaos of Fortress Warfare. It triggers Fortress Warfare after a few hits, creating an area that grants your allies Heavy Armor for a short time, boosting both their defense and damage. While inside this zone, you’ll recover a chunk of your HP per second, keeping you in the fight while your crits stack up. Plus, if your HP is above 75%, you get an additional 25% Weapon DMG boost.

To get the party started, you’ll use the AWS.338 - Bullseye to butter up enemies from a distance, marking them with a weakened target for maximum vulnerability. Once they’re all marked and vulnerable, you swap to your M416 - Autumn Equinox and activate Fortress Warfare. With your enemies soft and your teammates armored, it’s time to mow them down while staying healed, boosted, and ready for the next round of destruction.

Best Weapons for Autumn Equinox Build in Once Human

Best Weapons for Autumn Equinox Build
Primary Secondary Melee

Primary Weapon: M416 - Autumn Equinox

Once Human - M416 - Autumn Equinox

Weapon Features
1 Trigger Fortress Warfare after 7 hits. Cooldown: 15s.
2 In the Fortress Warfare area, recover 4% of max HP per second.
3 When HP is above 75%, Weapon DMG + 25%.

The M416 - Autumn Equinox is the cornerstone of this Fortress Warfare build. With the power to trigger Fortress Warfare after 7 hits, you create a protective zone that not only grants your allies Heavy Armor but also lets you recover 4% of max HP per second—talk about staying power!

When your health is above 75%, you unlock a fantastic 25% boost to Weapon DMG. So not only are you fortifying your team with Heavy Armor for a full 5 seconds, but you're also ramping up your own damage output by 20%.

Combine this beauty with the Bastille Set and the right mods for a dynamic synergy that elevates your support role to legendary status. You’ll be healing yourself while dishing out damage, ensuring your allies are well-protected and ready to unleash their own fury.

Go with Rapid Shot Style Calibration.

M416 - Autumn Equinox How to Get and Location

Secondary Weapon: AWS.338 - Bullseye

Once Human - AWS.338 - Bullseye

Weapon Features
1 70% chance to trigger The Bull's Eye with a weakspot hit.
2 After switching weapon, the first hit will trigger The Bull's Eye.
3 With a hit, Weakspot DMG +15% for 10s. Effect can st ack up to 3 times.
4 After defeating an enemy with a weakspot hit, Attack +15% for 20s.

The AWS.338 - Bullseye is your perfect wingman for the M416 - Autumn Equinox. With a 70% chance to trigger The Bull's Eye on weakspot hits, it outlines and weakens targets for 12 seconds, softening them up for the M416’s finishing blows. Plus, your first shot after switching weapons guarantees Bull's Eye, so you’re always ready to mark high-priority enemies.

Each weakspot hit also boosts Weakspot DMG by 15% (stacking up to 3x), and if you take down a marked enemy, you get +15% Attack for 20 seconds. It's the ideal partner for making enemies vulnerable and primed for the M416 to sweep them away.

AWS.338 - Bullseye How to Get and Location

Melee: Long Axe

Once Human - Best Melee Weapon Long Axe.png

Weapon Features
1 Heavy attacks activate Fortress Warfare up to once every 10s.
2 For every target hit, heavy attacks grant all weapons Crit Rate +8% and Melee Swing Speed +5% for 10s. Effect can stack up to 3 times.

The Long Axe is the ultimate melee sidekick for the Autumn Equinox build! Every heavy hit activates Fortress Warfare, giving your squad Heavy Armor every 10 seconds. Plus, each target you hit boosts your Crit Rate and Swing Speed—stacking up to 3 times. Swing big, get tougher, and set the stage for your M416 to mop up the battlefield!

Oh, but if you find yourself turning into a popsicle in the Snowy Realm's chilly climate, then by all means, swap that mighty Long Axe for a Torch. Totally not a desperate move... really, no shame at all.

Long Axe How to Get and Location

Best Armor for Autumn Equinox Build in Once Human

Armor Set Effects
Hard Tactical Boots Automatically refill 1 bullet(s) and increase Fire Rate by 15% when in Fortress Warfare.
4 Pieces of Lonewolf Set Magazine Capacity +10.0%
Crit Rate +5.0%
Get 1 stacks of Lone Shadow with every 2 weapon crit hit(s). Lone Shadow: Crit DMG + 6% for 30s. The effect can stack up to 8 times.
Increase max Lone Shadow stacks to 10. After a kill, Crit Rate +8% for 2s.
1 Piece of Bastille Sett When HP is above 70%, Weapon DMG +10%
Best Armor for Fortress Warfare Build
Shoes Face, Gloves, Top and Bottoms Helmet

Hard Tactical Boots for Shoes

Once Human - Hard Tactical Boots
The Hard Tactical Boots are a must-have for this build, auto-refilling 1 bullet and boosting Fire Rate by 15% while in Fortress Warfare. They keep you firing faster and longer, making them essential for holding the line and maximizing damage output. Non-negotiable!

Hard Tactical Boots How to Get and Location

Lonewolf Set for Face, Gloves, Top, and Bottoms

Once Human - Lonewolf Jacket.png
Equipping 4 pieces of the Lonewolf Set (such as the Mask, Gloves, Jacket, and Pants) supercharges your crit power in this Fortress Warfare build. With +10% Magazine Capacity and +5% Crit Rate, you’re packing more rounds and landing crits more often. Plus, every 2 crits stack Lone Shadow, granting +6% Crit DMG for 30 seconds—stacking up to 8 times and maxing at 10!

On each kill, you get a quick +8% Crit Rate boost for 2 seconds, perfect for keeping the damage flowing. This set transforms you into a rapid-firing crit machine, amplifying the M416’s offensive potential.

Bastille Hood for Helmet

Once Human - Bastille Hood.png
Ah, the lovely Bastille! Just a single piece of this beautiful set is a perfect match for the M416 - Autumn Equinox—keep your HP above 75%, and you’ll stack +10% and +25% Weapon DMG boosts for a total of +35%. Stay healthy, hit harder, and watch your enemies fall even faster!

Best Mods for Autumn Equinox Build in Once Human

Best Mods for Fortress Warfare
Best Weapon Mods Best Armor Mods

Best Weapon Mods

Weapon Mods for Fortress Warfare Build
Primary Secondary Melee

Final Territory for Primary

Mod Effect Description
Final Territory - Fortress Warfare Upon the end of Fortress Warfare, Weapon DMG +10%, Movement Speed +10%, lasting for 10 seconds.

Final Territory keeps the action hot even after Fortress Warfare ends. With +10% Weapon DMG and +10% Movement Speed for 10 seconds, you’ll be speeding around, dishing out more damage—perfect for keeping the pressure on and mopping up the stragglers with M416 - Autumn Equinox!

All Once Human Mods List and Guide

Vulnerability Amplifier for Secondary

Mod Effect Description
Vulnerability Amplifier - Bull's Eye Enhances the vulnerability effect of Bull's Eye by +8% on marked targets.

Vulnerability Amplifier makes enemies even squishier with AWS.338 - Bullseye, setting them up perfectly for the M416 to swoop in and finish the job with style!

Portable Territory for Melee

Mod Effect Description
Portable Territory - Fortress Warfare After leaving Fortress Warfare, the status will remain for 2 seconds.

Portable Territory lets you keep the Fortress Warfare buff for an extra 2 seconds after leaving, giving you that little boost to keep swinging hard with the Long Axe even after you step out of the zone.

Best Armor Mods

Armor Mods for Fortress Warfare Build
Helmet Face Gloves
Shoes Top Bottoms

Momentum Up for Helmet

Mod Effect Description
Momentum Up - Violent When the magazine is over 50% full, Firing Speed +10%. When it is below 50% full, Weapon DMG +50%.

Momentum Up keeps you firing fast when you're loaded and hitting hard when you're running low—because who doesn't love a little extra power when things get spicy?

Unbreakable for Face

Mod Effect Description
Unbreakable - Violent Fortress Warfare Range -30%; Attack +15% when in Heavy Duty status.

Sure, it sacrifices a bit of range for +15% Attack in Heavy Duty status, but you're hitting like a truck!

Crit Boost for Gloves

Mod Effect Description
Crit Boost - Violent Crit Rate +15%.

Crit Boost gives you a solid +15% Crit Rate, making those lucky shots even luckier and turning up the damage on every hit!

Covered Advance for Shoes

Mod Effect Description
Covered Advance - Violent Taking no DMG within 4s grants +20% Melee, Weapon, and Status DMG for 30s. The effect resets when the duration ends.

Avoid taking damage for 4 seconds, and you’re rewarded with a 20% boost to Melee, Weapon, and Status DMG for 30 seconds—what's not to like? This build rewards you for being healthy and avoiding damage!

Munitions Amplifier (Blue) for Top

Mod Effect Description
Munitions Amplifier (Blue) - Violent Weapon DMG +9%.

Munitions Amplifier is a simple but reliable +9% Weapon DMG, adding consistent damage that stacks up over time—because sometimes, steady damage is all you need to keep the pressure on.

Deadshot for Bottoms

Mod Effect Description
Deadshot Each Crit hit dealt using a Ranged Weapon increases Crit DMG by 5%, up to a maximum of 45%. This effect resets upon reload.

Deadshot is great for the build because it rewards Crit hits by boosting your Crit DMG with each shot, stacking up to 45%—so the more you crit, the harder you hit, until it's time to reload and do it all over again!

Best Deviant for Autumn Equinox Build in Once Human

Lonewolf's Whisper

Once Human - Canine Skull Lonewolf

Lonewolf's Whisper (or Canine Skull) is your very own bloodthirsty wolf minion! It chases down enemies, makes them regret ever existing, and when one drops, it just spawns a clone to keep the carnage rolling. Oh, and don’t worry—while it's having its little feast, your target gets an extra dose of pain, boosting the Weapon DMG against it. Who’s a good boy now?

How to Get Lonewolf's Whisper

Best Cradle Overrides for Autumn Equinox Build in Once Human

Once Human - Cradle Status Override Enhancement

Cradle Override Description
Anti-Void When using rifles, shotguns, or heavy weapons, DMG + 15%, with an additional 100% DMG against Super Anomaly - Void.
Tactical Combo Weapon DMG +25% for 4s after switching weapons or reloading.
Deviation Master While a Deviation is present, DMG against Great Ones (bosses) and elites +25%
Steady Hand While in Fortress Warfare or Fast Gunner status, Weakspot DMG +40%, Weakspot DMG to the Bull's Eye +20%.
Fortress Link Fortress Warfare range +50% with an additional damage boost of 5%. After activating Fortress Warfare for 5s, Fortress Warfare will appear within 10 meters at a non-hostile target's location (or at your location if no such targets are nearby).
Bounty Hunter Hitting a marked target grants +5% Weapon DMG for 8s, up to 6 stacks. Switching weapons removes half stacks.
Anti-Phase When using sniper rifles, SMGs, or crossbows, DMG + 15%, with an additional 100% DMG against Super Anomaly - Phase.
Lone Walker or Side by Side When fighting solo, medicine usage cooldown -30%; when HP is below 40%, medicine usage speed +30% and medicine's healing effect +15%.
When flighting in the team, armor Durability loss speed -25%, and teammate rescue speed +35%.

Cradle Override Guide for Way of Winter

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