Nutcracker is a securable deviation in Once Human. Read on and find out how to get the Nutcracker deviation and its location, how to use it, how to raise its mood and power, and the skills of Nutcracker!

The Nutcracker deviation has a rare chance to drop from the Forsaken Giant when clearing the Forsaken Monolith.
The Nutcracker's drop rate is quite low and it's recommended to run the Forsaken Monolith solo for an easier time defeating the Forsaken Giant.
Interactive Map and All Locations Guide

In Deviation: Survive, Capture, and Preserve scenario, you can capture Nutcracker at Hiverail Restricted Area (1267, 4654) and Fort Obsidian (5451, 3258).
| Nutcracker Preferred Environment |
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These are these specific Deviation's preferences to speed up its Deviant Power and Mood regeneration. Make sure to put its Securement Unit in a location with the proper environment for maximum efficiency.

You can obtain the corresponding Circular Lights for your Deviations by building them via the Furniture Menu. These can be unlocked through Basic Furniture II under Building in your Memetics Cradle.

You can get the Furniture formula for Toys by either spending Starchrom at the Season Shop under the Furniture Formula One section or you can find them through exploration.

You need to wire your Deviations' Securement Unit to a nearby Power Facility that can supply the proper amount of Watts. Electricity can be unlocked under Logistics in your Memetics Cradle, you can start with a Solar Generator.
Power Guide: How to Set Up Electricity
| How to Use Nutcracker |
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To use Nutcracker, you'll first need to place it in a Securement Unit. Try to fulfill its preferred environment to maximize its Power and Mood.
How to Get and Use Isolated Securement Unit
The Nutcracker acts as security looking over your territory, shooting enemies and hostiles that get too close. Its attacks become more potent the higher its Deviant Energy.
![]() Nutcracker |
Deviant Type | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Territory | PvP or PvE? | ||||||||||
| Available in Both | |||||||||||
| Works in the Territory to defend it from invading enemies. | |||||||||||
| Deviation Skills | |||||||||||
| Territory Guard | Patrols your Territory and attacks suspicious intruders. The higher the Deviant Energy level, the more effective its attack. | ||||||||||
These are the Psi-Skills, possible starting Techniques, and Innate abilities this Deviation gains in the Deviation: Survive, Capture, Preserve scenario. Note that these skills are exclusive to Deviation: SCP.
| Purge Directive | |
|---|---|
| Fires wildly, randomly targeting enemies with 10 consecutive shots, each dealing 264% P.ATK DMG. Consumes 400 Psi Energy. |
Psi-Skills are your deviation’s ultimate abilities. They have long cooldowns and can only be used after a short delay. Used right, they can turn the tide of battle!
| Technique | Description |
|---|---|
| Resist Death | Triggers when HP is low, recovering lost HP. |
| Chrysalis | Hardens the caster, increasing P.DEF and SP.DEF for 8s. |
| Speed Up | After casting, all general skill cooldowns are reduced by seconds. |
| Weakspot Sniper | Aims at the target, healing allies for a percentage of the Caster's attack. |
| Wild Shot | Performs 6 consecutive ranged strafes, each dealing P.ATK DMG. |
| Rapid Fire | Fires 3 bullets, with a chance to trigger a flash and fire 9 more bullets, each dealing P.ATK DMG |
These are techniques that you can learn through deviation fusions. Some deviations you capture may have these as starting techniques.
How to Fuse Deviation: Deviation Fusion Explained
| Tin Soldier Never Dies | |
|---|---|
| Becomes immune to damage for 2s when receiving a Fatal Blow. Cooldown: 60s. |
A passive is a constant effect that automatically benefits your Deviation without needing to be activated.

Deviations Guide: All Deviation Locations
| Once Human x Palworld Deviations Deviations | ||
|---|---|---|
Cattiva
|
Chillet
|
Chillet Ignis |
New Deviation SCP Deviants and Pals
How to Get Nutcracker



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