The REEF LUX 450 is a Stringer weapon in Splatoon 3. Read on to see its stats, including its sub, special, damage, and range, as well as our analysis and tips on how to use REEF LUX 450 and the best gear abilities to go with it.
List of Contents
Weapon | Sub | Special |
---|---|---|
REEF LUX 450 | Curling Bomb | Tenta Missiles |
Points for Special | Type | |
200 | Stringer | |
Unlock Level | ||
REEF LUX 450 will be available for purchase from Ammo Knights upon reaching Level 10. |
REEF LUX 450 currently is considered an A Tier weapon. While REEF LUX 450 may not be the best weapon available at the moment, it is still worth picking up and mastering! |
Best Weapons Tier List: Main Weapons Ranked
Damage | 135 (Max Damage) 30 per shot (No Charge) |
---|---|
Range (Test Range Lines) |
Around 3.5 (Maximum) |
Overall Ranking | ||||
---|---|---|---|---|
Turf Wars | Splat Zones | Tower Control | Rainmaker | Clam Blitz |
Ratings of Individual Characteristics | |||
---|---|---|---|
Inking Potential | Ease of Use | ||
Offense | Defense | ||
Utility | Shield Penetration |
REEF LUX 450 Strengths | REEF LUX 450 Weaknesses |
---|---|
Good for splatting multiple enemies at once due to its large attack radius.
Viable for ink turfing as it tags a decent amount of area.
|
Slightly inaccurate when firing as it has a slight gap inbetween the three ink shots it releases.
Short range of fire unless the weapon is charged up.
|
Gear Ability | Effect |
---|---|
Comeback | Boosts some of your abilities for a short time after respawning. |
Ink Resistance Up | Reduces damage taken and improves mobility when walking through enemy ink. |
Quick Super Jump | Increases Super Jump speed. |
Run Speed Up | Increases movement speed in Inkling or Octoling form. |
Special Charge Up | Increases special-gauge fill rate. |
Special Saver | Reduces special-gauge decrease after getting splatted. |
Stealth Jump | Hides your Super Jump landing point from distant players. |
Swim Speed Up | Increases movement speed in swim form. |
All Gear Abilities and Effects
|
When there are no enemy Inklings in the area, use this time to coat areas with ink especially the zones near your spawn. This will provide support for your allies who have weapons with higher combat potential.
Shooting while on the ground unleashes three ink shots horizontally. If you are facing a single enemy, make sure to jump and shoot while in the air. This will force the weapon to fire all the shots vertically instead. If you manage to hit all shots directly, this will result in an insta-splat!
The REEF LUX 450 is a slightly more complex to use than most weapons in terms of aiming, you can compensate for this by using the Tenta Missiles to easily target and attack multiple enemies at once.
All New and Returning Main Weapons
Shooters | Blasters | Chargers | Rollers |
Brushes | Sloshers | Splatlings | Dualies |
Brellas | Stringers | Splatanas | - |
---|
REEF LUX 450 | Tri-Stringer |
REEF LUX 450 Guide: How to Use, Stats, and Best Gear Abilities
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Personally, I superjump back to base when I charge my special— that way, I have the best potential to get as many enemies as possible in the target range! Which is why having quick super jump is SUPER useful, especially when combined with any abilities that boost your special. It's also important to remember not to be TOO nitpicky about inking every surface 100% (ergo, ignoring tiny gaps that aren't inked), but I'm bad at keeping myself in check with that 😅