Once Human

KVD - Boom! Boom! How to Get and Location

KVD - Boom! Boom! is a kind of LMG in Once Human. Read on to see how to get the KVD - Boom! Boom!, its stats and weapon passives, the different materials required per tier, the location of its blueprint fragment, as well as the best ammo, accessories, and mods for KVD - Boom! Boom!.

How to Get KVD - Boom! Boom!

Get via the Wish Machine

Once Human - Wish Machine

The KVD - Boom! Boom!'s blueprint can be acquired via the Wish Machine. The blueprint or blueprint fragments of this weapon is included in these pools:

• Echoes From the Rift
• Ignis Dissolution

Starchroms are needed to make a wish in the Wish Machine to get blueprints, which you can get via Battle Pass rewards and completing Journey tasks.

How to Get and Use the Wish Machine

Bought from the Blueprint Shop

Once Human - Blueprint Shop

This weapon's blueprint is bought from the Blueprint Shop, which can be accessed by pressing the G key when facing the Wish Machine. The blueprints are bought with Starchrom.

KVD - Boom! Boom! Blueprint Fragment Locations

This weapon's blueprint or fragments cannot be found in any Mystical Crates.

KVD - Boom! Boom! Stats and Passives

KVD - Boom! Boom! Stats

KVD - Boom! Boom! IconKVD - Boom! Boom!
DMG Fire Rate MAG
44 500 100
Crit Rate% Weakspot DMG% Crit DMG%
10 40 30
DMG Bonus
Suppression: Dealing more DMG against Deviants
Stability 43
Accuracy 43
Range 59
Reload Speed 24
Blueprint Fragment Type Juggernaut
Rarity Legendary

The stats shown are the weapon's Tier I value without any blueprint enhancements and calibrations.

KVD - Boom! Boom! Passives

Weapon Features
1 18% chance to trigger Burn with a hit.
2 Killing any enemy affected by Burn causes an explosion that deals Blaze DMG of 300% Psi Intensity.
3 The explosion will inflict 1 stack of Burn on hit targets.
4 Blaze DMG +30%.

Burn - Deal Status DMG of 10% Psi Intensity every 0.5s for 6s. DMG increases with more stacks. up to 5 stacks.
The additional damage is Blaze Element, cannot Crit, cannot strike Weakspots, and will not decay with distance.
Actual Factor = 10% x Stacks x (1 + Burn DMG Factor Bonus) x (1 + Burn Final DMG Bonus).

KVD - Boom! Boom! Enhancement and Upgrades

Tiers and Crafting Materials

Tier New DMG Required Materials
I 44 Rifle Receiver I
Copper Ingot x2, Waste Plastic x4, Adhesive x4
Legendary Pneumatic Action I
Copper Ingot x3, Rusted Part x8, Stardust Source x15
Folding Stock I
Copper Ingot x1, Waste Plastic x4, Rusted Part x2
Long Barrel I
Copper Ingot x2, Rusted Part x1, Metal Scraps x6
II 67 Rifle Receiver II
Bronze Ingot x3, Copper Ingot x4, All-Purpose Plastic x4, Adhesive x10
Legendary Pneumatic Action II
Beryllium Crystal x4, Bronze Ingot x3, Standard Part x10, Stardust Source x20
Folding Stock II
Bronze Ingot x1, All-Purpose Plastic x4, Waste Plastic x4, Standard Part x2
Long Barrel II
Bronze Ingot x2, Standard Part x1, Metal Scraps x12
III 108 Rifle Receiver III
Steel Ingot x3, Bronze Ingot x4, Fireproof Plastic x4, Adhesive x10
Legendary Pneumatic Action III
Vanadium Crystal x5, Steel Ingot x4, Refined Part x10, Stardust Source x35
Folding Stock III
Steel Ingot x1, Fireproof Plastic x4, All-Purpose Plastic x4, Refined Part x2
Long Barrel III
Steel Ingot x2, Refined Part x1, Metal Scraps x16
IV 168 Rifle Receiver IV
Aluminum Ingot x3, Steel Ingot x4, Engineering Plastic x4, Adhesive x10
Legendary Pneumatic Action IV
Iridium Crystal x5, Aluminum Ingot x4, Special Part x10, Stardust Source x55
Folding Stock IV
Aluminum Ingot x1, Engineering Plastic x4, Fireproof Plastic x4, Special Part x2
Long Barrel IV
Aluminum Ingot x2, Special Part x1, Metal Scraps x16
V 255 Rifle Receiver V
Tungsten Ingot x3, Aluminum Ingot x4, Special Plastic x4, Adhesive x10
Legendary Pneumatic Action V
Platinum Crystal x5, Tungsten Ingot x4, Automatic Part x10, Stardust Source x80
Folding Stock V
Tungsten Ingot x1, Special Plastic x4, Engineering Plastic x4, Automatic Part x2
Long Barrel V
Tungsten Ingot x2, Automatic Part x1, Metal Scraps x16

Calibration and Blueprint Enhancement

Once Human - Blueprint Enhancement

Calibrating your weapons will increase your weapon's DMG and cost materials and Energy Links. Reaching a calibration level of 4, 7, and 10 will unlock additional calibration attributes. This upgrade method only applies to your current weapon.

Enhancing the star rank of your blueprint will also increase a weapon's DMG once it's been crafted.Weapons crafted prior to the enhancement of their blueprints will not be affected with the stat increase. The higher the blueprint's rarity, the more you can enhance the blueprint.

How to Upgrade Weapons

KVD - Boom! Boom! Best Ammo and Accessories

Best Accessories and Ammo Type
Muzzle Hammer Compensator
Optic Compact Reflex Sight
Tactical Tactical Laser Sight
Magazine Large LMG Drum Mag
Ammo Disintegrating LMG AP Ammo

These are the best accessories and ammo you can equip on the KVD - Boom! Boom! to maximize the damage output and overall performance of the weapon.

KVD - Boom! Boom! Best Mods

Embers

Embers Available Weapons / Armor Tier
All Weapons
V
Core Effect
When Burn is removed, stacks only -50%

Once Human Related Guides

Once Human - Weapons

All Weapons List

All Weapon Types

All Weapon Types
Pistol Icon Pistols Shotgun Icon Shotguns Submachine Gun Icon SMGs
Assault Rifle Icon Assault Rifles Sniper Rifle Icon Sniper Rifles Light Machine Gun Icon LMGs
Crossbow Icon Crossbows Heavy Artillery Icon Heavy Artillery Melee Icon Melee

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