The Inkbrush is a Brush weapon in Splatoon 3. Read on to see its stats, including its sub, special, damage, and range, as well as our analysis and tips on how to use Inkbrush and the best gear abilities to go with it.
List of Contents
Weapon | Sub | Special |
---|---|---|
Inkbrush | Splat Bomb | Killer Wail 5.1 |
Points for Special | Type | |
180 | Brush | |
Unlock Level | ||
Inkbrush will be available for purchase from Ammo Knights upon reaching Level 7. |
Inkbrush currently is considered a B Tier weapon. Inkbrush is a bit of an unusual pick but still has some niche uses. Might be better to go with one of the better weapons available! |
Best Weapons Tier List: Main Weapons Ranked
Damage | 30 (Max Damage) 24-26 (Ink Damage) |
---|---|
Range (Test Range Lines) |
1.5 (Maximum) 1.2 (Effective) |
Overall Ranking | ||||
---|---|---|---|---|
Turf Wars | Splat Zones | Tower Control | Rainmaker | Clam Blitz |
Ratings of Individual Characteristics | |||
---|---|---|---|
Inking Potential | Ease of Use | ||
Offense | Defense | ||
Utility | Shield Penetration |
Inkbrush Strengths | Inkbrush Weaknesses |
---|---|
Great for creating inked paths on ledges for you and your team to easily climb on.
Overall good brush handling which results in easy mobility in combat.
|
Difficult to ink areas as the brush has an extremely small width when inking.
Combat efficiency relies too much on acquiring the special weapon first.
|
Gear Ability | Effect |
---|---|
Comeback | Boosts some of your abilities for a short time after respawning. |
Ink Recovery Up | Increases ink-tank refill rate. |
Ink Resistance Up | Reduces damage taken and improves mobility when walking through enemy ink. |
Ink Saver (Main) | Decreases the amount of ink consumed by your main weapon. |
Ink Saver (Sub) | Decreases the amount of ink consumed by your sub weapon. |
Ninja Squid | Leaves no trace when swimming in inked ground but slightly reduces swim speed. |
Quick Super Jump | Increases Super Jump speed. |
Special Charge Up | Increases special-gauge fill rate. |
Special Saver | Reduces special-gauge decrease after getting splatted. |
Stealth Jump | Hides your Super Jump landing point from distant players. |
Sub Power Up | Upgrades your sub weapon. |
Swim Speed Up | Increases movement speed in swim form. |
All Gear Abilities and Effects
|
Create pathways for you and your team to quickly push towards the enemy Inklings base. Use your fast mobility & close-quarters combat potential to start fights and engagements with the enemy.
After securing a foothold of different key entry points, keep spreading your ink on untagged areas to maximize the use of squid swimming and to slow down enemies stepping on your team's ink.
All New and Returning Main Weapons
Shooters | Blasters | Chargers | Rollers |
Brushes | Sloshers | Splatlings | Dualies |
Brellas | Stringers | Splatanas | - |
---|
Inkbrush | Octobrush |
Inkbrush in my opinion is the best skirmishers in the game. It’s mobility really helps pick fights and assures that the target can’t escape, plus the special is perfect as it both gives it range and a way to keep multiple enemies busy if ur trying to escape. I think at worst, it’s A tier.
Inkbrush Guide: How to Use, Stats, and Best Gear Abilities
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It is really good!