Once Human

Test Subject Mask How to Get and Location

Test Subject Mask is a kind of Face armor in Once Human. Read on to see how to get the Test Subject Mask, its stats and effects, the different materials required per tier, as well as the location of its blueprint fragment!

How to Get Test Subject Mask

We are currently searching high and low for a way to get this armor! Please stay tuned!

Test Subject Mask Blueprint Fragment Locations

Once Human Attention! We are still looking for the fragments. Check back soon for more updates!

Test Subject Mask Stats and Effects

Test Subject Mask Stats

Test Subject Mask
HP Pollution Resist Psi Intensity
14 10 4
Rarity Armor Type Blueprint Fragment
Common Face Beyonder
Armor Set
Test Subject Set

Test Subject Set Armor Parts

Armor Set
Once Human Test Subject Mask Test Subject Mask Once Human Test Subject Pants Test Subject Pants Once Human Test Subject Top Test Subject Top

Test Subject Set Effects

Set Effect 1 Pollution Resist +15
Set Effect 2 HP +300
Set Effect 3 Melee Damage +10.0%

Set Effects are obtained when you equip an armor that belongs to a set. Usually, there are four set effects in an armor set.

The amount of set effects that you can obtain depends on the amount of armor that you've equipped from a specific set which means that having at least four armor from a set will give you all four set bonuses.

Test Subject Mask Enhancements and Upgrades

Tiers and Crafting Materials

Tier Stat Changes Required Materials
I HP: 14
Pollution Resist: 10
Psi Intensity: 4
Light Bulletproof Lining I
Shabby Fabric x2, Waste Plastic x1, Adhesive x3
Waste Plastic
II HP: 28
Pollution Resist: 16
Psi Intensity: 21
Light Bulletproof Lining II
Beryllium Crystal x2, Cotton Fabric x2, All-Purpose Plastic x2, Adhesive x8
All-Purpose Plastic
III HP: 56
Pollution Resist: 20
Psi Intensity: 34
Light Bulletproof Lining III
Vanadium Crystal x3, Carbon Fiber Fabric x3, Fireproof Plastic x3, Adhesive x10
Fireproof Plastic
IV HP: 112
Pollution Resist: 24
Psi Intensity: 53
Light Bulletproof Lining IV
Iridum Crystal x3, Metallic Fiber x3, Engineering Plastic x3, Adhesive x10
Engineering Plastic
V HP: 207
Pollution Resist: 28
Psi Intensity: 81
Light Bulletproof Lining V
Platinum Crystal x3, Bulletproof Fiber Fabric x3, Special Plastic x3, Adhesive x10
Special Plastic

Calibration and Blueprint Enhancement

Once Human - Armor Calibration

Calibrating your armor will increase its HP and Psi Intensity. This upgrade method only applies to your current armor.

Enhancing the star rank of your blueprint will also increase the armor's stats once it's been crafted. Armor crafted before the enhancement of the blueprint will not be affected with the stat increase. The higher the blueprint's rarity, the more you can enhance the blueprint.

Once Human Related Guides

Once Human - Armor Partial

List of All Armor

All Armor Types

All Armor Types
HelmetHelmet MasksMasks TopTop
BottomBottom GlovesGloves ShoesShoes

Other Armor Guides

Once Human All Armor
Armor Sets -

List of All Faces

Once Human - Agent MaskAgent Mask Once Human - Bastille MaskBastille Mask Once Human - Blast MaskBlast Mask
Once Human - Dust MaskDust Mask Once Human - Falcon MaskFalcon Mask Once Human - Heavy Duty Clothing MaskHeavy Duty Clothing Mask
Once Human - Lonewolf MaskLonewolf Mask Once Human - Oasis MaskOasis Mask Once Human - Precise Shot MaskPrecise Shot Mask
Once Human - Raid MaskRaid Mask Once Human - Renegade MaskRenegade Mask Once Human - Savior MaskSavior Mask
Once Human - Scout MaskScout Mask Once Human - Shelterer MaskShelterer Mask Once Human - Stormweaver MaskStormweaver Mask
Once Human - Test Subject MaskTest Subject Mask

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