Baldur's Gate 3 (BG3)

How to Save the First Druid Halsin

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This is a walkthrough on how to save the first druid Halsin at the Goblin Camp in Baldur's Gate 3 (BG3). Learn about where Halsin can be found within the Shattered Sanctum's Worg Pens, how you can save him, and a battle guide for the area.

Side Quest Details

Journal Entry
No Journal Entry
Recommended Level Lv. 3
Result Druid Halsin's Questline
Location
Worg Pens
(Shattered Sanctum)
X: 105, Y: 461
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How to Save the First Druid Halsin

Find Halsin at the Worg Pens

Goblin Camp Map and Location
Goblin Camp
X: 401, Y: 25

The First Druid Halsin can be found in the Worg Pens, deep within the Shattered Sanctum inside the Goblin Camp.

The Goblin Camp can be accessed early on by simply heading west from the Blighted Village. You will have pass through several dialogue checks, however, unless you choose to fight (which is several times harder) with low-level characters.

Having a party of Lv. 3 members is recommended for this side quest in case fights break out along the way.

Nearby Volo Ersatz Eye Quest

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When looking for the Shattered Sanctum entrance to get to Halsin, Volo can be found at the middle of the Goblin Camp.

By talking to him, you can initiate the side quest to gain his Ersatz Eye, a permanent passive that can let a character See Invisibility.

How to Get Ersatz Eye

Nearby Owlbear Cub Quest

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If you are following the Owlbear Cub questline, the cub should also be present here provided you have taken one Long Rest after confronting its mother in the Owlbear Nest.

Obtaining the Owlbear Cub for your camp leads to potential party member approvals when you interact with it in certain ways.

How to Get the Owlbear Cub

How to Save Halsin

Saving Halsin




Enter the Shattered Sanctum

Shattered Sanctum Entrance
Heavy Oak Doors (Goblin Camp)
X: 105 , Y: 461
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To enter the Shattered Sanctum, head to north of the Goblin Camp and enter through the Heavy Oak Doors. No need to mind the guarding Ogre at the side.

Get Past Warrior Trinzas

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NPC Dialogue
Warrior Trinzas: State yer business, now. (Rune Glows)
Dialogue Options Dialogue Results
[ILLITHID] [WISDOM] (DC2)] I'm not here to talk to a lowly guard.
Success:
Granted entry.
Failure:
Starts battle.
[DECEPTION (DC15)] I've got an audience with the one in charge.
Success:
Granted entry.
Failure:
Sent off.
[INTIMIDATION (DC15)] You don't need to know about my business. Move.
Success:
Granted entry.
Failure:
Sent off.
[DETECT THOUGHTS (DC9)] Probe her thoughts. Success:
Gain dialogue option to grant entry.
Failure:
Starts battle.
They seem ready to attack - be the one to strike first.
Result:
Starts battle.

Choosing to Detect Thoughts is one of the easiest to succeed in above after the Illithid option.

Upon entering the Shattered Sanctum, go down the hallway until you are stopped by Warrior Trinzas.

Succeeding in the non-violent dialogue options with her will have her grant you passage!

You can opt to fight and defeat the guards, which is much harder than trying to persuade her.

Enter the Worg Pens

Location
Worg Pens
(Shattered Sanctum)
X: 105, Y: 461
Baldur

The Worg Pens is another area accessible through the Shattered Sanctum. After making it past Warrior Trinzas, continue forward and take the stairs to the direct right of True Soul Gut's altar.

You will come across the prison cell of Volo. Next to Volo's cell is an opening showing a long wooden bridge. Cross the bridge to make it to an area with three goblins and a wooden door.

The goblins will not stop you from entering the room (unless you intend to fight). Interact with the door to make it into the Worg Pens.

Free the Cave Bear by Killing the Goblins

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The First Druid Halsin is a wild-shifted Cave Bear locked behind a gate by three goblins. Approaching them will trigger a set of dialogue options where you can choose to leave the bear be to stoned (or even partake in it) or choose to free the bear.

If you are going to be saving Halsin, then the only choice is to defeat all of the goblins. Before getting into this encounter, you will want to consider what you can do with the other goblins roaming around the area.

Talk to Halsin After the Battle

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After successfully defeating all of the enemies in the area, the Cave Bear will shapeshift back into Halsin's true form. This will lead to dialogue options that reveal about the Mnid Flayer's Parasite and Halsin's intentions to protect the Druid Grove.

From here, you can take up Halsin's request to help him defeat the three True Souls: True Soul Gut, Dror Ragzlin, and Nightwarden Minthara.

Save the First Druid Battle Guide

Defeat All Goblins

Finding Volo



Isolate Warrior Plig from the Goblins

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Plig will usually sit on a bench when he makes it to the southwest room with the chest. There is enough space behind him for a sneak attack.

Warrior Plig is a roaming goblin in the Worg Pens. His roaming path is between the upper northeast gate the and southwest room with the chest.

The best way to deal with him is to isolate him from the others. Wait for him until he walks into the southwest room. Once he is there, you can kill him with a sneak attack (with a Rogue or Astarion).

This ensures there is no flanking enemy when you engage both Zurks and Vrak at the butcher's table.

Astarion Companion Guide

Prioritize Zurks and Vrak

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After taking care of Warrior Plig, it is a good idea to prioritize killing Beastmaster Zurk and Butcher Vrak when they are together at the butchering table. Consider sneaking up on them and making the first strike to take advantage of the Surprise mechanic.

Surprise attacks will give your party a free turn at the start of battle before anybody else. This way, you can eliminate both of them fast and then start focusing on the young goblins near the bear.

Focus on the Young Goblins

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At the front of the Halsin's cell are the young goblins One and Three, and Brawler Birka. Whatever choice you made in attempting to rescue Halsin will always result in the death of Birka (since she dies in a scripted cutscene).

If you were able to defeat Zurks and Vrak quickly, focus on the young goblins One and Three. They will both attempt to use Dash to make it to the entrace and call for reinforcements.

To make it easy to deal with them, consider positioning a party member by the main stairway to be within a good striking range after their dash. Take note that their high dexterity can make killing them tricky.

Defeat Tale and Ferr

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The monsters Tale and Ferr are monstrosities locked behind a gate in a cell next to the bear. When battle has commenced, they will attempt to break out of their cell by damaging the gate.

Focus on eliminating the goblins quickly so that you can have time to set up area-of-effect attacks in their cell like Grease and Entagle.

Baldur's Gate 3 Related Guides

Baldur

List of All Side Quests

Prologue Side Quests

All Prologue Side Quests
How to Free the Intellect Devourer How to Free Shadowheart

Act 1 Side Quests

Druid's Grove Quests

Druid Grove Quests
How to Steal the Sacred Idol Should You Save The Goblin Sazza? How to Avoid Tiefling Pickpockets
Save the Refugees How to Save Nadira How to Save Mirkon
How to Save the First Druid Halsin How to Open the Stone Slab Request Help from Nettie
How to Investigate and Expose Kagha Save Arabella -

The Risen Road Quests

The Risen Road Quests
Find the Missing Shipment How to Rescue the Grand Duke
Rescue the Trapped Man How to Free Oskar Fevras

Blighted Village Quests

Blighted Village Quests
How to Beat the Goblins: Blighted Village How to Open the Necromancy of Thay How to Recruit the Ogres
How to Finish the Masterwork Weapon That Barn: Avoid Killing Buthir Rescue the Gnome and Stop the Windmill

Goblin Camp Quests

Goblin Camp Quests
How to Get Volo's Ersatz Eye Defiled Temple Puzzle
Find the Nightsong Ask the Goblin Priestess for Help

Nautiloid Crash Region Quests

Nautiloid Crash Region Quests
Dank Crypt Guide The Dying Mind Flayer Auntie Ethel Quest Guide
How to Get Owlbear Cub Spiderling Nest Guide- How to Open the Selunite Chest
How to Get Scratch Should You Heal Pandirna Underground Passage Guide

Underdark Quests

Underdark Quests
Arcane Tower Guide Defeat the Duergar Intruders Save the Grymforge Gnomes
Find the Adamantine Forge Deliver Nere's Head How to Find the Mushroom Picker
How to Cure the Poisoned Gnome Help the Cursed Monk Omeluum Location

Mountain Pass Quests

Mountain Pass Quests
Steal a Githyanki Egg How to Beat Gremishkas How to Access Guardian of Faith Room
Dawnmaster Puzzle Guide Where to Find the Githyanki Creche -

This section is currently under construction. Check back later for updates!

Act 2 Side Quests

Last Light Inn Quests

Last Light Inn Quests
Seek Protection from the Shadow Curse Rescue the Tieflings Rescue Wulbren
How to Lift the Shadow Curse: Where to Find Thaniel Find Zevlor Help He Who Was
Investigate the Selûnite Resistance - -

Gauntlet of Shar Quests

Gauntlet of Shar Quests
Gauntlet of Shar: All Trials and Umbral Gems Kill Raphael's Old Enemy

Mind Flayer Colony Quests

Mind Flayer Colony Quests
How to Solve the Necrotic Laboratory

Act 3 Side Quests

Rivington Quests

Rivington Quests
Investigate the Suspicious Toys Solve the Open Hand Temple Murders Find the Missing Letters
How to Get to Wyrm's Rock Fortress How to Find Dribbles the Clown -

Lower City Quests

Lower City Quests
How to Get to the House of Hope How to Get to Cazador's Palace Rescue Orin's Victim
Aid the Underduke How to Get to the House of Grief Investigate the Murders

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