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Baldur

Alchemy allows you to combine crafting ingredients to a multitude of items in Baldurs Gate 3 (BG3). Read on to see a list of all Recipes, all items you can craft, and the best tems to compose using alchemy!

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How to Extract Ingredients

Baldur
Ingredients can be crafted when you access your Alchemy menu. On PC this can be accessed by pressing the H button. Choose what recipes are available to you based on the ingredients you have in your Inventory and then extract each one.

List of All Crafting Materials and Ingredients

All Alchemy Recipes

All Alchemy Recipes
Potions Elixirs
Grenades Coatings

Potions

Concoction Ingredients & Effects
Antidote Salts of Mugwort + Any Suspension
Neutralises the effects of all poisons.
Potion of Angelic Reprieve Essence of Unicorn Horn + Any Salt
Drink to fall into a 2-turn slumber. Unless interrupted, you gain the benefits of a Short Rest and regain all 1st and 2nd Level spell slots. If you are awoken before the duration expires, the effects will not apply.
Potion of Angelic Slumber Essence of Planetar Feather + Any Suspension
Drink to fall into a 2-turn slumber. Unless interrupted, you gain the benefits of a Long Rest.
Potion of Animal Speaking Essence of Acorn Truffle + Any Salt
Gain the ability to comprehend and verbally communicate with beasts until your next Long Rest.
Potion of Feather Fall Sublimate of Autumncrocus + Any Essence
Drink to slow your rate of descent during falls and gain Immunity to falling damage.
Potion of Flying Sublimate of Eagle Feather + Any Essence
Drink to gain the ability to Fly
Potion of Glorious Vaulting Sublimate of Wispweed + Any Ashes
Drink this to triple your Jump distance
Potion of Greater Healing Ashes of Balsam + Any Salt
4d4 Healing
Potion of Healing Salts of Rogue's Morsel + Any Suspension
2d4 Healing
Potion of Invisibility Ashes of Imp Patagium + Any Essence
Turn Invisible. The condition ends early if you attack or cast a spell.
Potion of Mind Reading Suspension of Mergrass + Any Suspension
Drink to probe into the minds of those around you. You will be able to read the thoughts of certain creatures while speaking with them.
Potion of Speed Ashes of Hyena Ear + Any Salt
Become Hastened. Gain an extra action, +2 to Armour Class, Advantage on Dexterity Saving Throws, and double Movement Speed. When the condition ends, become Lethargic.
Potion of Superior Healing Salts of Musk Creeper + Any Suspension
8d4 Healing
Potion of Supreme Healing Sublimate of Ki-Rin Hair + Any Ashes
10d4 Healing
Remedial Potion Salt of Xorn Scales + Any Suspension
Cures Blinded, Silenced, Paralyzed, and Poisoned creatures.

Elixirs

Concoction Ingredients & Effects
Elixir of Arcane Cultivation Vitriol of Weavemoss + Any Sublimate
Gain an additional Level 1 spell slot Replaces effects from other elixirs when drunk.
Elixir of Barkskin Salts of Tree Bark + Any Suspension
Drink to increase Armour Class to 16. Repalces effects from other elixirs when drunk.
Elixir of Battlemage's Power Suspension of Gauth Eye + Any Sublimate
Drink to increase the effectiveness of your spells. You will gain 3 Arcane Acuity. Replaces effects from other elixirs when drunk.
Elixir of Bloodlust Ashes of Worg Fang + Any Salt
Drink to enter a bloodlust. Once per turn when you kill a foe, you gain 5 temporary hit points and an additional action. Replaces effects from other elixirs when drunk
Elixir of Cloud Giant Strength Salts of Cloud Giant Fingernails + Any Suspension
Increase your Strength to 27.
Elixir of Darkvision Essence of Crystalline Lens + Any Salt
Drink to gain the ability ot see in the dark up to 12m. Replaces effects from other elixirs when drunk
Elixir of Fire Resistance Ashes of Dragon Egg Mushroom + Any Salt
You gain Resistance to Fire damage, and can no longer Burn.
Elixir of Guileful Movement Suspension of Ochre Jelly + Any Sublimate
Your movement speed can't be reduced by Difficult Terrain or Spells. You can't be Paralysed or Restrained. Replaces effects from other elixirs when drunk
Elixir of Heroism Sublimate of Pegasus Feathers + Any Ashes
Gain 10 temporary hit points and become Blessed.
Elixir of Hill Giant Strength Salts of Hill Giant Fingernails + Any Suspension
Increase your Strength to 21.
Elixir of Lightning Resistance Salts of Copper Shavings + Any Suspension
You gain Resistance to Lightning damage and can no longer be Shocked, Electrocuted, Jolted, or otherwise affected by lightning.
Elixir of Necrotic Resistance Vitriol of Oleander + Any Sublimate
Gain Resistance to Necrotic damage.
Elixir of Peerless Focus Sublimate of Belladonna + Any Ashes
Drink to gain Advantage on Concentration saves, and against being Charmed. Magic can't put you to sleep. Replaces effects from other elixirs when drunk
Elixir of Poison Resistance Suspension of Muddy Goo + Any Sublimate
You gain Resistance to Poison damage and can no longer be Poisoned.
Elixir of Psychic Resistance Suspension of Cerebrospinal Fluid + Any Sublimate
Gain Resistance to Psychic damage.
Elixir of See Invisibility Suspension of Nothic Eye + Any Vitriol
Drink this elixir to spot Invisible creatures. Replaces effects from other elixirs when drunk
Elixir of The Colossus Salts of Chasm Creeper + Any Suspension
Drink to increase your size. Weapons deal an additional 1d4 damage. You gain Advantage on Strength checks and saves. Replaces effects from other elixirs when drunk
Elixir of Universal Resistance Vitriol of Divine Miasma + Any Sublimate
Gain resistance to all damage.
Elixir of Viciousness Vitriol of Shadowroot Sac + Any Ashes
The number you need to roll to land Critical Hit is reduced by 1. Replaces effects from other elixirs when drunk.
Elixir of Vigilance Sublimate of Bloodstained Hook + Any Ashes
Drink to gain a +5 bonus to Initiative. In addition, you can't be surprised. Replaces effects from other elixirs when drunk.
Greater Elixir of Arcane Cultivation Suspension of Laculite + Any Vitriol
Gain an additional Level 2 spell slot. Replaces effects from other elixirs when drunk.
Superior Elixir of Arcane Cultivation Suspension of Night Orchid + Any Vitriol
Gain an additional Level 3 spell slot. Replaces the effects from other elixirs when drunk.
Supreme Elixir of Arcane Cultivation Essence of Beholder Eye + Any Suspension
Gain an additional Level 4 spell slot. Replaces effects from other elixirs when drunk.
Tadpole Elixir Sublimate of Tongue of Madness + Any Essence
Gain Psionic Weakening and Psionic Enrichment. Replaces effects from other elixirs when drunk.

Grenades

Concoction Ingredients & Effects
Alchemist's Fire Ashes of Fire Amber + Any Salt
Hurl a flask of liquid fire that explodes on impact.
Flashblinder Sublimate of Behir Scales + Any Ashes
Blind a target. If it is a steel watcher or scrying eye, it is stunned, and suffers a -1d6 penalty to Attack Rolls.
Fungal Bamboozler Timmask Spores + Any Salt
Lob this vaporous decoction to Befuddle nearby foes.
Haste Spore Grenade Sublimate of Haste Spores + Any Essence
Explodes in a cloud of invigorating energy that Hastens creatures within.
Hearthlight Bomb Essence of Nightlight + Any Suspension
Bathe a nearby target in light. Illuminates a 9m radius.
Noxious Spore Grenade Sublimate of Poison Spores + Any Ashes
Explodes ina virulent cloud that can inflict Noxious Fumes upon creatures within.
Web Grenade Suspension of Spider Silk + Any Vitriol
Explodes into a tanglty mess that Enwebs creatures caught within.

Coatings

Concoction Ingredients & Effects
Arsonist's Oil Sublimate of Frosted Ears + Any Ashes
Coat your weapon in an oil that transforms the target's Fire Resistance to Fire Vulnerability. Targets that are immune to Fire Damage are unaffected.
Basic Poison Vitriol of Bonecap + Any Ashes
Coat your active weapon with a poison that inflicts an additional 1d4 Poison damage.
Crawler Mucus Salts of Carrion Crawler Tentacle + Any Vitriol
Coat your active weapon with poison. Targets must succeed a Constitution Saving Throw or become Paralyzed and Poisoned.
Diluted Oil of Sharpness Salts of Viridian Crystal + Any Vitriol
Coat your weapon in oil. It gains a +1 bonus to Damage and Attack Rolls, and overcomes resistance to non-magical damage.
Drow Poison Essence of Swarming Toadstool + Any Salt
Coat your active weapon with poison. Targets must succeed a Constitution Saving Throw or become Poisoned and fall Asleep.
Malice Vitriol of Lolth's Candle + Any Ashes
Coat your active weapon with poison. Targets must succeed a Constitution Saving Throw or become Blinded and Poisoned.
Oil of Accuracy Ashes of Daggerroot + Any Salt
Coat your weapon to receive a +2 bonus to Attack Rolls with the oiled weapon.
Oil of Bane Vitriol of Putrefied Tumour + Any Sublimate
Coat your weapon in oil. Targets failing a Charisma Saving Throw become Baned for 2 turns.
Oil of Combustion Ashes of Mephit Magma + Any Essence
On hit, a coated weapon covers its target in oil for 2 turns. Oil-covered targets immolate upon taking fire damage, dealing 3d18 fire damage to everyone and everything nearby.
Oil of Diminution Essence of Sylvan Stone + Any Suspension
Coat your weapon in oil: it receives a -1 penalty to damage, but targets failing a Constitution save, suffer Disadvantage on Strength Checks and Saves. They also receive a -1d4 penalty to melee damage.
Oil of Freezing Suspension of Frost Salamander Tongue + Any Ashes
Coat your weapon in oil. When you hit a foe, it inflicts Encrusted with Frost for 2 turns.
Purple Worm Toxin Suspension of Purple Worm Slime + Any Vitriol
Coat your active weapon with toxin that deals an additional 1d10 poison damage.
On a successful Constitution Saving Throw, target still takes half damage.
Serpent Fang Toxin Suspension of Snake Venom + Any Vitriol
Coat your active weapon with toxin that deals an additional 1d6 poison damage.
On a successful Constitution saving throw, target still takes half damage.
Simple Toxin Suspension of Bullywug Trumpet + Any Sublimate
Coat your active weapon with toxin that deals an additional 1d4 poison damage.
On a successful Constitution saving throw, target still takes half damage.
Thisobald's Brewed-Up Bellyglummer Salts of Corpse Rose + Any Suspension
Coat your active weapon in poison. Targets must succeed a DC 17 Constitution saving throw or become poisoned and take 1d6 Poison damge at the end of each of its turns.
Wizardsbane Oil Essence of Gremishka Tail + Any Suspension
Coat your weapon in oil. Its targets receive a -3 penalty to Spell Attack Rolls and Spell Save DC, and Disadvantage on Saving Throws for maintaining Concentration for 2 turns.
Wyvern Toxin Ashes of Wyvern Stinger + Any Salt
Coat your active weapon with toxin that deals an additional 1d8 Poison damage.
On a successful Constitution Saving Throw, target still takes half damage

Recommended Potions and Poisons to Craft

Concoction Reason
Potion of Healing You only get a couple of heals with Short Rest every so often, and you may want to reserve those healing spells for when in battle. Having a handy healing potion can sometimes be a deciding factor in combat.
Simple Toxin Having that extra poison damage is always handy in a fight. If you can brew up a simple toxin for a quicker fight, the better.
Drow Poison A much more potent toxin that deals more damage over time compared to a simple toxin. Drow Poison may just be the best

All Extractable Ingredients

All Extractable Ingredients
Sublimates Salts
Essences Ashes
Vitriols Suspensions

Sublimates

Main Ingedient Result
Sublimate of Autumncrocus
(3x Autumn Crocus)
Potion of Feather Fall

Drink to slow your rate of descent during falls and gain Immunity to falling damage.
Sublimate of Behir Scales
(3x Behir Scales)
Flashblinder

Blind a target. If it is a steel watcher or scrying eye, it is stunned, and suffers a -1d6 penalty to Attack Rolls.
Sublimate of Belladonna
(3x Belladonna)
Elixir of Peerless Focus

Drink to gain Advantage on Concentration saves, and against being Charmed. Magic can't put you to sleep. Replaces effects from other elixirs when drunk
Sublimate of Eagle Feather
(3x Eagle Feather)
Potion of Flying

Drink to gain the ability to Fly
Sublimate of Frosted Ears
(3x Frosted Ear)
Arsonist's Oil

Coat your weapon in an oil that transforms the target's Fire Resistance to Fire Vulnerability. Targets that are immune to Fire Damage are unaffected.
Sublimate of Haste Spores
(3x Hastening Spores)
Haste Spore Grenade

Explodes in a cloud of invigorating energy that Hastens creatures within.
Sublimate of Bloodstained Hook
(3x Hook)
Elixir of Vigilance

Drink to gain a +5 bonus to Initiative. In addition, you can't be surprised. Replaces effects from other elixirs when drunk.
Sublimate of Ki-Rin Hair
(3x Ki-Rin Hair)
Potion of Supreme Healing

10d4 Healing
Sublimate of Pegasus Feathers
(3x Pegasus Feather)
Elixir of Heroism

Gain 10 temporary hit points and become Blessed.
Sublimate of Poison Spores
(3x Poison Spore)
Noxious Spore Grenade

Explodes ina virulent cloud that can inflict Noxious Fumes upon creatures within.
Sublimate of Tongue of Madness
(3x Tongue of Madness)
Tadpole Elixir

Gain Psionic Weakening and Psionic Enrichment. Replaces effects from other elixirs when drunk.
Sublimate of Wispweed
(3x Wispweed)
Potion of Glorious Vaulting

Drink this to triple your Jump distance

Salts

Main Ingedient Result
Salts of Copper Shavings
(3x Broken Machinery)
Elixir of Lightning Resistance

You gain Resistance to Lightning damage and can no longer be Shocked, Electrocuted, Jolted, or otherwise affected by lightning.
Salts of Carrion Crawler Tentacle
(3x Carrion Crawler Tentacle)
Crawler Mucus

Coat your active weapon with poison. Targets must succeed a Constitution Saving Throw or become Paralyzed and Poisoned.
Salts of Chasm Creeper
(3x Chasm Creeper)
Elixir of The Colossus

Drink to increase your size. Weapons deal an additional 1d4 damage. You gain Advantage on Strength checks and saves. Replaces effects from other elixirs when drunk
Salts of Cloud Giant Fingernails
(3x Cloud Giant Finger)
Elixir of Cloud Giant Strength

Increase your Strength to 27.
Salts of Corpse Rose
(3x Corpse Rose)
Thisobald's Brewed-Up Bellyglummer

Coat your active weapon in poison. Targets must succeed a DC 17 Constitution saving throw or become poisoned and take 1d6 Poison damge at the end of each of its turns.
Salts of Hill Giant Fingernails
(3x Hill Giant Finger)
Elixir of Hill Giant Strength

Increase your Strength to 21.
Salts of Mugwort
(3x Mugwort)
Antidote

Neutralises the effects of all poisons.
Salts of Rogue's Morsel
(3x Rogue's Morsel)
Potion of Healing

2d4 Healing
Salts of Viridian Crystal
(3x Viridian Crystal)
Diluted Oil of Sharpness

Coat your weapon in oil. It gains a +1 bonus to Damage and Attack Rolls, and overcomes resistance to non-magical damage.
Salts of Tree Bark
(3x Wood Bark)
Elixir of Barkskin

Drink to increase Armour Class to 16. Repalces effects from other elixirs when drunk.
Salt of Xorn Scales
(3x Xorn Scales)
Remedial Potion

Cures Blinded, Silenced, Paralyzed, and Poisoned creatures.
Salts of Musk Creeper
(3x Yellow Musk Creeper Petals)
Potion of Superior Healing

8d4 Healing

Essences

Main Ingedient Result
Essence of Acorn Truffle
(3x Acorn Truffle)
Potion of Animal Speaking

Gain the ability to comprehend and verbally communicate with beasts until your next Long Rest.
Essence of Beholder Eye
(3x Beholder Eye)
Supreme Elixir of Arcane Cultivation

Gain an additional Level 4 spell slot. Replaces effects from other elixirs when drunk.
Essence of Crystalline Lens
(3x Crystalline Lens)
Elixir of Darkvision

Drink to gain the ability ot see in the dark up to 12m. Replaces effects from other elixirs when drunk
Essence of Gremishka Tail
(3x Gremishka Tail)
Wizardsbane Oil

Coat your weapon in oil. Its targets receive a -3 penalty to Spell Attack Rolls and Spell Save DC, and Disadvantage on Saving Throws for maintaining Concentration for 2 turns.
Essence of Nightlight
(3x Nightlight)
Hearthlight Bomb

Bathe a nearby target in light. Illuminates a 9m radius.
Essence of Planetar Feather
(3x Planetar Feather)
Potion of Angelic Slumber

Drink to fall into a 2-turn slumber. Unless interrupted, you gain the benefits of a Long Rest.
Essence of Swarming Toadstool
(3x Swarming Toadstool)
Drow Poison

Coat your active weapon with poison. Targets must succeed a Constitution Saving Throw or become Poisoned and fall Asleep.
Essence of Sylvan Stone
(3x Sylvan Stone)
Oil of Diminution

Coat your weapon in oil: it receives a -1 penalty to damage, but targets failing a Constitution save, suffer Disadvantage on Strength Checks and Saves. They also receive a -1d4 penalty to melee damage.
Timmask Spores
(3x Timmask Spores)
Fungal Bamboozler

Lob this vaporous decoction to Befuddle nearby foes.
Essence of Unicorn Horn
(3x Unicorn Horn)
Potion of Angelic Reprieve

Drink to fall into a 2-turn slumber. Unless interrupted, you gain the benefits of a Short Rest and regain all 1st and 2nd Level spell slots. If you are awoken before the duration expires, the effects will not apply.

Ashes

Main Ingedient Result
Ashes of Balsam
(3x Balsam)
Potion of Greater Healing

4d4 Healing
Ashes of Daggerroot
(3x Daggerroot)
Oil of Accuracy

Coat your weapon to receive a +2 bonus to Attack Rolls with the oiled weapon.
Ashes of Dragon Egg Mushroom
(3x Dragon Egg Mushroom)
Elixir of Fire Resistance

You gain Resistance to Fire damage, and can no longer Burn.
Ashes of Fire Amber
(3x Fire Amber)
Alchemist's Fire

Hurl a flask of liquid fire that explodes on impact.
Ashes of Mephit Magma
(3x Heart-Shaped Rock)
Oil of Combustion

On hit, a coated weapon covers its target in oil for 2 turns. Oil-covered targets immolate upon taking fire damage, dealing 3d18 fire damage to everyone and everything nearby.
Ashes of Hyena Ear
(3x Hyena Ear)
Potion of Speed

Become Hastened. Gain an extra action, +2 to Armour Class, Advantage on Dexterity Saving Throws, and double Movement Speed. When the condition ends, become Lethargic.
Ashes of Imp Patagium
(3x Imp Patagium)
Potion of Invisibility

Turn Invisible. The condition ends early if you attack or cast a spell.
Ashes of Worg Fang
(3x Worg Fang)
Elixir of Bloodlust

Drink to enter a bloodlust. Once per turn when you kill a foe, you gain 5 temporary hit points and an additional action. Replaces effects from other elixirs when drunk
Ashes of Wyvern Stinger
(3x Wyvern Stinger)
Wyvern Toxin

Coat your active weapon with toxin that deals an additional 1d8 Poison damage.
On a successful Constitution Saving Throw, target still takes half damage

Vitriols

Main Ingedient Result
Vitriol of Oleander
(3x Black Oleander)
Elixir of Necrotic Resistance

Gain Resistance to Necrotic damage.
Vitriol of Bonecap
(3x Bonecap)
Basic Poison

Coat your active weapon with a poison that inflicts an additional 1d4 Poison damage.
Vitriol of Divine Miasma
(3x Divine Bone Shard)
Elixir of Universal Resistance

Gain resistance to all damage.
Vitriol of Lolth's Candle
(3x Lolth's Candle)
Malice

Coat your active weapon with poison. Targets must succeed a Constitution Saving Throw or become Blinded and Poisoned.
Vitriol of Putrefied Tumour
(3x Putrefied Tumour)
Oil of Bane

Coat your weapon in oil. Targets failing a Charisma Saving Throw become Baned for 2 turns.
Vitriol of Shadowroot Sac
(3x Shadowroot Sac)
Elixir of Viciousness

The number you need to roll to land Critical Hit is reduced by 1. Replaces effects from other elixirs when drunk.
Vitriol of Weavemoss
(3x Weavemoss)
Elixir of Arcane Cultivation

Gain an additional Level 1 spell slot Replaces effects from other elixirs when drunk.

Suspensions

Main Ingedient Result
Suspension of Muddy Goo
(3x Mud Mephit Wing)
Elixir of Poison Resistance

You gain Resistance to Poison damage and can no longer be Poisoned.
Suspension of Bullywug Trumpet
(3x Bullywug Trumpet)
Simple Toxin

Coat your active weapon with toxin that deals an additional 1d4 poison damage.
On a successful Constitution saving throw, target still takes half damage.
Suspension of Cerebrospinal Fluid
(3x Intellect Devourer Cerebellum)
Elixir of Psychic Resistance

Gain Resistance to Psychic damage.
Suspension of Gauth Eye
(3x Gauth Eyestalk)
Elixir of Battlemage's Power

Drink to increase the effectiveness of your spells. You will gain 3 Arcane Acuity. Replaces effects from other elixirs when drunk.
Suspension of Laculite
(3x Laculite)
Greater Elixir of Arcane Cultivation

Gain an additional Level 2 spell slot. Replaces effects from other elixirs when drunk.
Suspension of Mergrass
(3x Mergrass)
Potion of Mind Reading

Drink to probe into the minds of those around you. You will be able to read the thoughts of certain creatures while speaking with them.
Suspension of Nothic Eye
(3x Nothic Eye)
Elixir of See Invisibility

Drink this elixir to spot Invisible creatures. Replaces effects from other elixirs when drunk
Suspension of Ochre Jelly
(3x Ochre Jelly Slime)
Elixir of Guileful Movement

Your movement speed can't be reduced by Difficult Terrain or Spells. You can't be Paralysed or Restrained. Replaces effects from other elixirs when drunk
Suspension of Purple Worm Slime
(3x Purple Worm Gullet)
Purple Worm Toxin

Coat your active weapon with toxin that deals an additional 1d10 poison damage.
On a successful Constitution Saving Throw, target still takes half damage.
Suspension of Snake Venom
(3x Venomous Fang)
Serpent Fang Toxin

Coat your active weapon with toxin that deals an additional 1d6 poison damage.
On a successful Constitution saving throw, target still takes half damage.
Suspension of Night Orchid
(3x Night Orchid)
Superior Elixir of Arcane Cultivation

Gain an additional Level 3 spell slot. Replaces the effects from other elixirs when drunk.
Suspension of Spider Silk
(3x Silk Gland)
Web Grenade

Explodes into a tanglty mess that Enwebs creatures caught within.
Suspension of Frost Salamander Tongue
(3x Frost Salamander Tongue)
Oil of Freezing

Coat your weapon in oil. When you hit a foe, it inflicts Encrusted with Frost for 2 turns.

Baldur's Gate 3 (BG3) Related Guides

Baldurs Gate 3 - Beginner Guide Partial

Baldur's Gate 3 Beginner's Guide

All Beginner Guides
Class Tier List DX11 vs Vulkan
Scuffed Rock Location: Hidden Cache Rewards Difficulty Setting Differences
Fall Damage Guide Guardian Explained
Where to Get the Wolf Rune All Companions and Types
All Illithid Parasite Locations Soul Coin Guide
All Infernal Iron Locations Best Adamantine Item
Noblestalk Location What to Do With the Iron Flask
Crafting Guide How to Use the Flower Key
Glossary Guides
Proficiency Bonus Guide Advantage and Disadvantage Guide
Difficulty Class Guide Armor Class Guide
High Ground Guide HP and Hit Dice Guide
Bonus Action Guide Alchemy Guide
FAQ and How-To Guides
What is Concentration? What is the Max Level?
Is BG3 Multiplayer? Is There a Split-Screen Feature?
Should You Enable Karmic Dice? What is Opportunity Attack?
How Many Party Members Can You Have? Should You Sell or Keep the Owlbear Egg?
Do Illithid Powers Have Consequences? What Does Add to Wares Do?
What is Saving Throw? How to Mod BG3
How to Pause the Game Is There a Bag of Holding?
How to Shove How to Go to the Camp
How to Highlight Objects How to Get to the Underdark
How to Solve the Silent Library Puzzle How to Multiclass and Best Class Combos
How to Jump and Increase Jump Distance How to Destroy Destructible Objects
How to Turn Off the Arcane Turrets Death Saving Throws: How to Help Incapacitated Allies
How to Use and Cast Spells How to Sneak: Stealing and Pickpocket Guide
How to Respec Your Character How to Get to Last Light Inn
How to Fix Top Down Camera View How to Use a Torch
How to Get to the Grymforge How to Recruit Hirelings
How to Buy and Sell Items from NPCs How to Get to the Shadow-Cursed Lands
How to Revive Fallen Allies How to Adjust the Camera
How to Get a Sussur Tree Bark How to Use Non-Lethal Attacks
How to Farm Gold Fast How to Get to Moonrise Towers
How to Learn New Spells How to Stack Objects
How to Infiltrate Shattered Sanctum How to Save / Quick Save
How to Find and Dig Up Dirt Mounds Should You Invite Yenna to Your Camp?
Where to Find Dammon How to Get to the Last Light Inn Basement
How to Use the Strange Chunk of Amber How to Get to Thorm Mausoleum

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