★ All Updates for Patch 5
☆ Beginner Guides for All Starter Players
★ Simple Character Creation Guide for beginners
☆ A Full Guide to Multiclassing
★ All Side Quests and Event Points
☆ All Races and Subraces
In Baldur's Gate 3 (BG3), the Zhentarim Basement is the location of the Zhentarim Hideout underneath Waukeen's Rest. Read on to view the maps of the Zhentarim Basement and to find out all the points of interest in the Zhentarim Basement area.
Zhentarim Hideout Map | Upper Floor Map |
This is the main Zhentarim Hideout area map, full of the bandits of Zhentarim. There is an elevator to the Underdark here, located at the other end of the area from the entrance.
This is the floor that you'll be in upon descending from the Hatch in Waukeen's Rest in the Risen Road.
There's nothing much in this area; you just need to find the secret entrance to the hideout here, that you can unlock by taking the key from Salazon, the lookout in Waukeen's Rest.
Zhentarim Basement Points of Interest |
---|
・Brem
・Jarg
・Vol |
Wardrobe (Hidden Stairs) |
---|
Coordinates: (383, -258) |
Upon entering the Zhentarim Basement from the house in Waukeen's Rest, you'll be inside a tiny storehouse; this is the upper floor of the Zhentarim Basement. The entrance to the actual hideout can be found behind the Wardrobe in this upper floor.
You need the key held by Salazon, the lookout that you should have encountered in the house above, in Waukeen's Rest.
Tell him the secret password to get the key without battling him; otherwise, kill and loot him for the key. This key will unlock the wardrobe and reveal the stairs to the hideout. You can also destroy or lockpick the wardrobe if you didn't get the key.
Zhentarim Hideout Waypoint |
---|
Coordinates: (255, -293) |
The Zhentarim Hideout Waypoint can be found upon descending to the hideout, near the ladder.
Elevator to Underdark |
---|
Coordinates: (246, -193) |
At the other end of the hideout from the waypoint, past the Illusory Rock, you'll find the elevator which is one of the entrances to the Underdark.
You'll need to operate the winch first, which needs the Mechanical Key held by Karad, one of the Zhentarim soldiers roaming nearby. Pickpocket or kill and loot him for the key.
Underdark Maps and Points of Interest
Zarys |
---|
Coordinates: (277, -249) |
Zarys is the leader of the Zhentarim inside this hideout. If you haven't gotten the Caravan Box in Risen Road yet, she'll give a task for you to retrieve it, starting the Find the Missing Shipment quest.
If you have already have taken the Caravan Box in the Risen Road and haven't opened it, you can give it to her to receive the Harold weapon.
Otherwise, if you opened the box, she'll be hostile against you. Looting her will give you the Zhentarim Key, which opens the two gates in the northern part of the hideout.
Brem |
---|
Coordinates: (292, -245) |
Brem is the trader in the hideout. He'll turn hostile against you if Zarys does, so try not to talking to anger her or attacking her if you still want to trade with him.
If you successfully complete the Find the Missing Shipment quest with Zarys, he'll begin selling a lot more items: he'll have a bunch of Uncommon and Rare weapons and armor in stock. He'll drop some of these if you kill him.
He's also the person to talk to if you want to free Oskar Fevras. He'll be selling the slave for either 1000 Gold by default, 600 Gold for some choices and checks, or completely free if you choose the correct dialogue and pass the check.
Oskar Fevras |
---|
Coordinates: (291, -253) |
Oskar Fevras is a painter enslaved by the Zhentarims in the hideout. He'll ask you to buy him; talk to Brem nearby to negotiate for the price and pay. If you want to, you can also just kill all the Zhentarim in the hideout, and Oskar's quest will still progress.
After you buy him or kill the Zhentarim, he'll ask for 200 Gold. Give it to him to progress his quest and so that you can encounter him later in Act III.
Karad |
---|
Coordinates: (285, -204) |
Karad is one of the three soldiers guarding the northern area of the hideout, usually patrolling near the lower bridge.
He holds the Mechanical Key, which is needed to unlock the elevator to the Underdark. Pickpocket it from him, or kill and loot him to get the key.
Jarg |
---|
Coordinates: (305, -186) |
Jarg is one of the three soldiers guarding the northern area of the hideout, patrolling near the gated rooms at the northernmost part of the hideout.
He holds the Zhentarim Key, which will open both gates (this is the same key that Zarys has). You don't need this key if you're confident in your lockpicking skills, but if you want it, you can pickpocket or loot him to get the key.
Vol |
---|
Coordinates: (290, -192) |
Vol is one of the three soldiers guarding the northern area of the hideout, standing by the mines in the rock bridge.
She holds the Ornate Key, which unlocks a couple of chests located in one of the gated rooms. You don't need this key if you're confident in your lockpicking skills, but if you want it, you can pickpocket or loot her to get the key.
Illusory Rock |
---|
Coordinates: (267, -190) |
In the northern part of the hideout, near the soldiers and wolves, there's a rock wall that's actually just an illusion; you can spot it with a perception check. You can go through the illusory wall by just walking through it.
You'll find the elevator to the Underdark beyond this rock wall.
Iron Gates |
---|
Coordinates: (282, -175), (305, -175) |
At the northernmost part of the hideout, there are a couple of rooms with locked gates. The key to both of these gates is the Zhentarim Key, held by Zarys (the Zhentarim leader) and Jarg (one of the guards nearby). These gates can also be lockpicked.
Ornate Chest: Abyss Reckoners |
---|
Coordinates: (308, -169) |
In the right gated room, there's a single Ornate Chest without a trap or lock. You'll find the very rare Abyss Reckoners equipment inside.
How to Get Abyss Beckoners
Wooden Chest: Infernal Iron |
---|
Coordinates: (284, -164) |
In the left gated room, there are a couple of Wooden Chests; both are locked and trapped. The key to both of these chests is the Ornate Key, held by Vol, one of the guards nearby.
The right wooden chest has an Infernal Iron, a good amount of gold, and an Arrow of Ice inside.
All Infernal Iron Locations
Wooden Chest |
---|
Coordinates: (283, -164) |
In the left gated room, the left wooden chest also has a good amount of gold and a couple of valuables inside.
Simple Toxin Recipe |
---|
Coordinates: (273, -261) |
In the lower hideout area near Bellar, there's a Toxin Recipe on the table. You'll be able to learn the Alchemy crafting recipe for the Simple Toxin by reading it.
Crafting Guide: How to Combine Items
Prologue Locations | |
---|---|
Nautiloid | |
Act 1 Locations | |
Wilderness | Chapel Ruins |
Emerald Grove | Owlbear Nest |
Blighted Village | Whispering Depths |
Putrid Bog (Sunlit Wetlands) | Overgrown Tunnel |
The Risen Road | Zhentarim Basement |
Goblin Camp | Mountain Pass: Rosymorn Monastery |
Creche Y'llek | Underdark |
Arcane Tower | Grymforge |
Act 2 Locations | |
Shadow-Cursed Lands | Reithwin Town |
Zhentarim Basement Maps and Points of Interest
Genshin Impact Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Call of Duty Black Ops 6 (BO6) Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Dragon Quest 3 HD-2D Remake (DQ3) Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Dragon Age: The Veilguard Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Wuthering Waves Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
© 2023 Larian Studios. All rights reserved. Larian Studios is a registered trademark of arrakis nv, affiliate of Larian Studios Games ltd. All company names, brand names, trademarks and logos are the property of their respective owners. © 2020 Wizards of the coast. All rights reserved. Wizards of the coast, Baldur’s Gate, Dungeons & Dragons, D&D, and their respective logos. Are registered trademarks of wizards of the coast LLC
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.