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Necromancy Spells are spells that specialize in manipulating the balance of life and death, most notably with the act of raising the dead in Baldur's Gate 3. Read on to learn more about each Necromancy Spell, their effects, levels, and more!
List of Contents
Spell | Description | Class |
---|---|---|
Bone Chill | Prevent the target from healing until your next turn. An undead target receives Disadvantage on Attack Rolls. |
Warlock Druid Cleric |
Spell | Description | Class |
---|---|---|
False Life | Gain 7 temporary hit points. |
Wizard Fighter Bard |
Ghoulish Touch | Lash out with deadly clawws and possibly Paralyse the target. | - |
Inflict Wounds | Putrefy a creature with the necrotic energy filling your hands. |
Cleric |
Ray of Sickness | Possibly Poisons the target. |
Wizard Fighter Eldritch Knight |
Spell | Description | Class |
---|---|---|
Blindness | Limit a foe's sight range. It is easier to hit, and the creature will miss more often. |
Wizard Warlock Druid Cleric Bard |
Ray of Enfeeblement | Weaken a foe: they deal half damage with weapon attacks using Strength. |
Wizard Warlock |
Spell | Description | Class |
---|---|---|
Animate Dead | Create an undead servant from a corpse. |
Wizard |
Bestow Curse | Curse a creature with your touch. The curse either bestows Disadvantage on checks and Saving Throws or attacks, lets you deal additional damage to the target, or robs it of its actions. |
Wizard Cleric Bard |
Feign Death | Put an ally in a protective coma. They become Resistant to all damage except Psychic damage. Disease and poison have no effect. |
Wizard Cleric Bard |
Ray of Fear | Frightens your target. | - |
Revivify | Revive a companion. They return to life with 1 hit point. |
Cleric |
Speak with Dead | Grant a semblance of life to a humanoid corpse, allowing it to answer up to 5 questions. |
Rogue Cleric Bard |
Vampiric Touch | Touch an enemy to siphon their life force and regain half as many hit points. For 10 turns, you can use Vampiric Touch again without expending an additional spell slot. |
Wizard Warlock Bard |
Wounding Ray | Deals 2-16 Necrotic damage. | - |
Spell | Description | Class |
---|---|---|
Blight | Plants are more susceptible to this spell: they roll with Disadvantage, and still take half of all the damage if they succeed the roll. |
Bard |
Spell | Description | Class |
---|---|---|
Contagion | Poison a target and possibly afflict them with a disease of your choice. |
Bard |
Spell | Description | Class |
---|---|---|
Circle of Death | Sculpt a massive sphere of entropic energy around a creature. Devastate the target and all surrounding creatures. |
Sorcerer |
Create Undead | Raise a corpse as a heinous mummy that fights by your side. |
Cleric |
Eyebite | Your eyes become black corridors walled in teeth, your gaze capable of inflicting dread, sickness, or putting creatures to sleep. |
Bard |
Harm | Reduce a target's maximum hit points, but never below 1. |
Cleric |
All Schools of Spells | |||
---|---|---|---|
Abjuration | Conjuration | Divination | Enchantment |
Evocation | Illusion | Necromancy | Transmutation |
Other Spell Types | |||
---|---|---|---|
Ritual Spells |
List of All Necromancy Spells
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