Baldur's Gate 3 (BG3)

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Scrolls are consumable one-use items in Baldur's Gate 3 that contain magic allowing any fighter to use them in battle. Read on to learn more about each spell, it's effects and more!

List of All Scrolls

Action Scrolls

Item Effect Rarity
Scroll of Aid Heal your allies and increase their hit point maximum by 5 hit points. Common
Scroll of Animal Friendship Convince a beast not to attack you. Common
Scroll of Animate Dead Create an undead servant from a corpse. Common
Scroll of Armour of Agathys Gain 5 temporary hit points and deal 5 Cold Damage to any creature that hits you with a melee attack. Common
Scroll of Artistry of War Summon the apparitions of 6 master strategists. Each apparition strikes a target of your choosing, dealing 8-18 Force damage on a hit. Very Rare
Scroll of Bane Up to 3 creatures receive a -1d4 penalty to Attack Rolls and Saving Throws. Common
Scroll of Barkskin Protect a creature from attacks: increase its Armour Class up to 16. Uncommon
Scroll of Bestial Communion The deva can cast Wrathful Smite, Revivify and Concussive Smash. Very Rare
Scroll of Bestow Curse Curse a creature with your touch. The curse either bestows Disadvantage on checks and Saving Throws or attacks, lets you deal additional damage to the target, or robs it of its actions. Common
Scroll of Bless Bless up to 3 creatures. They gain a +1d4 bonus to Attack Rolls and Saving Throws. Common
Scroll of Blindness Limit a foe's sight range. It is easier to hit, and the creature will miss more often. Common
Scroll of Blur Attackers have Disadvantage on Attack Rolls against you. Uncommon
Scroll of Bone Chill Prevent the target from healing until your next turn. An undead target receives Disadvantage on Attack Rolls. Common
Scroll of Burning Hands Each flammable target is hit with 3-18 Fire damage. Common
Scroll of Charm Person Charm a humanoid to prevent it from attacking you. You gain Advantage on Charisma Checks in dialogue and prevent it from attacking. Common
Scroll of Cloud of Daggers Conjure a cloud of spinning daggers that attack anyone inside. Common
Scroll of Colour Spray Blind creatures up to a combined 33 hit points. Common
Scroll of Crown of Madness Instil madness in a humanoid enemy, making them attack the creature closest to them (other than you), even if it's allied. Common
Scroll of Cure Wounds Heal a creature you can touch. Common
Scroll of Darkness Create a dark shroud that Heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. Common
Scroll of Darkvision Grant a creature the ability to see in the dark out to a range of 12m. Common
Scroll of Detect Thoughts Focus your mind to read the thoughts of certain creatures while talking to them. Uncommon
Scroll of Dethrone Shred a foe's very essence by pulling on strands of the Weave. Very Rare
Scroll of Disguise Self Magically change all aspects of your appearance. Common
Scroll of Disintegrate Shoot a thin green ray from your finger. If the 50~100 Force damage reduces the target to 0 hit points, it disintegrates into a crumbly ash. Very Rare
Scroll of Entangle Create a vine surface, slowing down creatures, possibly Entangling them. Common
Scroll of Expeditious Retreat Gain Dash immediately and as a bonus action on each of your turns until this spell ends. Common
Scroll of False Life Gain 7 temporary hit points. Common
Scroll of Fear Project an image so frightening it makes targets drop everything and become Fearful. They will be easier to hit and cannot move. If the target ends their turn where they can't see you, they can make another Saving Throw to shake off their fear. Rare
Scroll of Feign Death Put an ally in a protective coma. They become Resistant to all damage except Psychic damage. Disease and poison have no effect. Common
Scroll of Fire Bolt Hurl a mote of fire. Common
Scroll of Flame Blade Conjure a flaming scimitar in your hand that deals 3~18 Fire damage and sheds bright light in a 3m radius and dim light in a 6m radius. Uncommon
Scroll of Flaming Sphere Summon a flaming sphere that damages nearby enemies and objects. You can move the sphere. It emits a bright light. Uncommon
Scroll of Flying Bestow the ability to Fly upon yourself or an ally. Common
Scroll of Fog Cloud The cloud Blinds and Heavily Obscures creatures within it. Common
Scroll of Gaseous Form Transform yourself or an ally into a tiny gas cloud. It can't fall, and fits through small openings. It is very hard to damage. The cloud has Advantage on Constitution, Dexterity, and Strength Saving Throws. Common
Scroll of Glyph of Warding Inscribe a circle of arcane glyphs on the ground. When stepped on by an enemy, the selected magical effect will trigger. Common
Scroll of Goodberry Conjure four magical berries into your or a companion's inventory. Creatures who eat a berry regain 1-4 hit points. Berries disappear after Long Rest. Common
Scroll of Grease Cover the ground in grease, slowing creatures within and possibly making them fall Prone. Common
Scroll of Guiding Bolt The next Attack Roll against this target has Advantage. Common
Scroll of Gust of Wind Summon a strong wind that clears all clouds and pushes creatures back 5m, forcing them Off Balance. Uncommon
Scroll of Haste Target yourself or an ally to become Hastened: gain an action, become faster and harder to hit. Common
Scroll of Heat Metal Cause a metal weapon or armour to glow red-hot and force the wearer to let go or receive Disadvantage on Attack Rolls and Ability Checks. Uncommon
Scroll of Hideous Laughter Inflict a creature with fits of laughter, leaving it Prone without the ability to get up. Common
Scroll of Hold Person Hold a humanoid enemy still. They can't move, act or react. Attack from within 3m are always Critical Hits. Uncommon
Scroll of Hypnotic Pattern Hypnotise creatures that can see the pattern. They cannot attack you. They cannot move or act. This spell can be cast while you are Silenced. Common
Scroll of Ice Storm Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range. Rare
Scroll of Inflict Wounds Putrefy a creature with the necrotic energy filling your hands. Common
Scroll of Invisibility Touch a creature to turn it Invisible. Attacks against it have Disadvantage. It attacks with Advantage. Uncommon
Scroll of Jump #N/A Common
Scroll of Knock Unlock an object that is held shut by a mundane lock. Common
Scroll of Lesser Restoration Cure a creature from disease, poison, paralysis or blindness. Uncommon
Scroll of Mage Armour Protect a target from attacks: increase its Armour Class to 13 + its Dexterity modifier. Common
Scroll of Magic Missile Shoot 3 magical darts, each dealing 2~5 Force damage. They always hit their target. Common
Scroll of Melf's Acid Arrow Shoot a green arrow that covers the target and the ground with acid. Deals 4~16 Acid damage immediately and 2~8 Acid damage at the end of the target's turn. Uncommon
Scroll of Mirror Image Create 3 illusory duplicates of yourself that distract attackers. Each duplicate increases your Armour Class by 3. Uncommon
Scroll of Moonbeam Call down a beam of light that damages any creature that enters the beam or starts its turn in the light. You can use an action to move the beam 18m. Uncommon
Scroll of Phantasmal Force Deal damage to a creature each turn. The type of damage changes to the last type the creature suffered. Common
Scroll of Prayer of Healing Heal all allies you can see. Uncommon
Scroll of Protection from Energy Touch a creature to grant it Resistance to Acid, Cold, Fire, Lightning, or Thunder damage. Common
Scroll of Protection from Evil and Good Protect an ally against the attacks and powers of aberrations, celestials, elementals, fey, fiends, and undead. Common
Scroll of Protection from Poison Touch a creature to neutralise all poisons affecting it, and grant it protection against poisonous influences. Uncommon
Scroll of Ray of Enfeeblement Weaken a foe: they deal half damage with weapon attacks using Strength. Common
Scroll of Ray of Frost Reduce the target's movement speed by 3m. Common
Scroll of Ray of Sickness Possibly Poisons the target. Common
Scroll of Remove Curse Touch a creature or object to remove all Curses and Hexes affecting it. Common
Scroll of Resistance Make a target more resistant to spell effects and conditions: it receives a +1d4 bonus to Saving Throws. Common
Scroll of Revivify Revive a companion. They return to life with 1 hit point. Common
Scroll of Scorching Ray Hurl 3 rays of fire. Each ray deals 2~12 Fire damage. Common
Scroll of Shatter Damages all nearby creatures and objects. Creatures made of inorganic materials such as stone have Disadvantage on their Saving Throw. Uncommon
Scroll of Shield of Faith Protect a creature from attacks: increase its Armour Class by 2. Common
Scroll of Shocking Grasp The target cannot use reactions. This spell has Advantage on creatures with metal armour. Common
Scroll of Silence Create a sound-proof sphere. All within are Silenced and Immune to Thunder damage. Uncommon
Scroll of Sleep Put creatures into a magical slumber. Select targets up to a combined 24 hit points. Common
Scroll of Sleet Curse Call forth a storm that disrupts the Concentration of spellcasters, douses fires, and creates an ice surface. Common
Scroll of Slow Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit. Rare
Scroll of Speak with Dead Grant a semblance of life to a humanoid corpse, allowing it to answer up to 5 questions. Uncommon
Scroll of Spike Growth Shape a piece of ground into hard spikes. Movement is halved. A creature walking on the spikes takes 2~8 Piercing damage for every 1.5m it moves. Uncommon
Scroll of Stinking Cloud Create a cloud of gas so nauseating it prevents creatures from taking actions. Common
Scroll of Thunderwave Release a wave of thunderous force that pushes away all creatures and objects. Common
Scroll of Vampiric Touch Touch an enemy to siphon their life force and regain half as many hit points. For 10 turns, you can use Vampiric Touch again without expending an additional spell slot. Uncommon
Scroll of Web Cover an area in thick, flammable webbing that slows creatures within and possibly Enwebs them. Uncommon
Scroll of Witch Bolt Link yourself to a target with a bolt of lightning. Deal an additional 1-12 Lightning damage each turn by activating it. Common

Bonus Action Scrolls

Item Effect Rarity
Scroll of Feather Fall You and nearby allies gain Immunity to Falling damage. Common
Scroll of Healing Word Heal a creature you can see. Common
Scroll of Misty Step Surrounded by silver mist, you teleport to an unoccupied space you can see. Uncommon

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