★ All Updates for Patch 5
☆ Beginner Guides for All Starter Players
★ Simple Character Creation Guide for beginners
☆ A Full Guide to Multiclassing
★ All Side Quests and Event Points
☆ All Races and Subraces
Race Features are race-exclusive Traits that can aid a player in combat and dialogue options in Baldur's Gate 3 (BG3). Read on for the complete list of Race Features, and how to get them!
Bonus Ability Guides | ||
---|---|---|
Feats | Skills | Race Features |
List of Contents
Race Feature | Description | Race |
---|---|---|
Darkvision | Can see in the dark up to a range of 12m. | ・All Races |
Fey Ancestry | You have Advantage on Saving Throws against being Charmed, and magic can't put you to sleep. | ・All Races |
Base Racial Speed | The distance your race can move per turn. | ・All Races |
Hellish Resistance | You have resistance to Fire damage, taking only half damage from it. | ・All Races |
Superior Darkvision | Can see in the dark up to 24m. | ・All Races |
Dwarven Resilience | You have advantage on Saving Throws against Poison, and you have Resistance to Poison damage. | |
Dwarven Toughness | Your hit point maximum increases by 1, and increases by 1 again every time you gain a level. | |
Fleet of Foot | Your movement speed is increased by 1.5m | |
Lucky | Whenever you make an attack roll, an ability check, or a saving throw, you can reroll a new die but must go with the new roll. | |
Brave | You have Advantage on Saving Throws against being Frightened. | |
Naturally Stealthy | You have Proficiency in Stealth Checks. | |
Strongheart Resilience | You have advantage on Saving Throws against Poison, and you have Resistance to Poison damage. | |
Gnome Cunning | You have Advantage on Intelligence, Wisdom, and Charisma Saving Throws. | |
Stone Camouflage | You have Advantage on Stealth Checks. | |
Artificer's Lore | Add twice your Proficiency bonus to History Checks. | |
Draconic Ancestry | You have draconic ancestry. | |
Relentless Endurance | When you are reduced to 0 hit points, you regain 1 hit points instead of becoming Downed. | |
Elven Weapon Training | You have proficiency with the Longsword, Shortsword, Shortbow, and Longbow. |
・Elf
|
Drow Weapon Training | You have proficiency with the Rapier, Shortsword, and Hand Crossbow. |
・Drow
|
Civil Militia | You have Weapon Proficiency with spears, pikes, halberds, and glaives, and Armour Proficiency with Light Armour and Shields. | |
Human Versatility | Select an additional Skill to be Proficient in. Your carrying capacity is increased by a quarter. | |
Martial Prodigy | A lifetime of relentless training gave you Armour Proficiency with Light and Medium Armour, as well as Proficiency with the Shortsword, Longsword, and Greatsword. | |
Dwarven Combat Training | You have Proficiency with the Battleaxe, Handaxe, Light Hammer, and Warhammer. | |
Duergar Resilience | You have Advantage on Saving Throws against illusions and against being Charmed or Paralysed. | |
Savage Attacks | When you land a Critical Hit with a melee weapon attack, your damage dice are tripled instead of doubled. | |
Dwarven Armour Training | You have Armour Proficiency with Light and Medium Armour. |
Traits are race-based features that can aid a player in combat and through dialogue options.
These traits are exclusively tied to specific races, so look into your character's Race Features during character creation if you want a particular trait.
All Character Creation Guides | |
---|---|
List of Races | List of Subraces |
List of Feats | List of Race Features |
List of Skills | Ability Scores |
Background & Origins | - |
List of Race Features and Traits
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