What you can do as a member?
You can do by logging in.
- Retention of various tool data
- Site theme change
- Game bookmarking feature
- Provide feedback on the website
★ All Updates for Patch 5
☆ Beginner Guides for All Starter Players
★ Simple Character Creation Guide for beginners
☆ A Full Guide to Multiclassing
★ All Side Quests and Event Points
☆ All Races and Subraces
Quarterstaffs are Bludgeoning weapons in Baldur's Gate 3. Read on to learn more about all Quarterstaffs in the game, their damage, effects and rarity, and more!
List of Contents
Weapon | Effect | Rarity |
---|---|---|
Bigboy's Chew Toy |
- | Rare |
Cacophony |
Weapon Enchantment +1 | Rare |
Caitiff Staff |
Arcane Enchantment: You gain a +1 bonus to Spell Save DC and spell attack rolls. Weapon Enchantment +2 |
Rare |
Corellon's Grace |
Natural Pugilist: You gain a +1 bonus to Unarmed Attack Rolls. Unhampered Resistance: While the wielder is not wearing armour, they receive a +2 bonus to Saving Throws. |
Uncommon |
Creation's Echo |
Elemental Resonance: If the wielder deals Acid, Fire, Lightning, Radiant or Necrotic damage, it becomes resistant to that damage type for 2 turns. | Uncommon |
Despair of Athkatla |
Arcane Enchantment: You gain a +1 bonus to Spell Save DC and spell attack rolls. Weapon Enchantment +2 |
Rare |
Gold Wyrmling Staff |
Weapon Enchantment +1 | Rare |
Harped Sacredstriker |
Weapon Enchantment +1 | Rare |
Hollow's Staff |
Heightened Necromancy: Creatures have Disadvantage on Saving Throws against your Necromancy spells. Weapon Enchantment +1 |
Rare |
Incandescent Staff |
Ranged Spell Attack +1 Grants Resistance to Fire damage. |
Very Rare |
Markoheshkir |
Arcane Enchantment: You gain a +1 bonus to Spell Save DC and spell attack rolls. Arcane Battery: Alleviate the arcane burden of spellcasting with the power of this staff. The next spell you cast doesn’t cost a spell slot. Weapon Enchantment +2 |
Legendary |
Melf's First Staff |
Arcane Enchantment: You gain a +1 bonus to Spell Save DC and spell attack rolls. Weapon Enchantment +1 |
Uncommon |
Mourning Frost |
Heart of Ice: When dealing Cold damage, the wielder deals an additional +1 Cold Damage. Insidious Cold: Dealing Cold damage with a spell possibly inflicts Chilled upon target. |
Very Rare |
Nature's Snare |
Fly Trap: Chance to Ensnare target if it is not a plant or a beast. | Uncommon |
Pale Oak |
Faithwarder's Stride: Druidic vines cannot ensnare you and do not count as difficult terrain. | Rare |
Quarterstaff |
- | Common |
Rain Dancer |
- | Uncommon |
Ritual Staff |
- | Common |
Spiderstep Staff |
Spider Step: Immune to being Enwebbed. | Uncommon |
Staff |
- | Common |
Staff of Accretion |
Accretion: The wearer gains Arcane Charge when they deal damage with close-quarter-range spell or cantrips. Weapon Enchantment +1 |
Rare |
Staff of Arcane Blessing |
Mystra's Blessing: Bless grants an additional 1d4 to Saving Throws and Weapon Attack Rolls, and an additional 2d4 to Spell Attack Rolls. | Uncommon |
Staff of Cherished Necromancy |
Heightened Necromancy: Creatures have Disadvantage on Saving Throws against your Necromancy spells. Life Essence Harvest: When the wielder kills a hostile creature with a spell, they greedily absorb its energy and gain Life Essence until their next Long Rest. Weapon Enchantment +2 |
Very Rare |
Staff of Crones |
- | Uncommon |
Staff of Interruption |
Weapon Enchantment +2 | Rare |
Staff of Spell Power |
Arcane Enchantment: You gain a +1 bonus to Spell Save DC and spell attack rolls. Arcane Battery: Alleviate the arcane burden of spellcasting with the power of this staff. The next spell you cast doesn't cost a spell slot. Weapon Enchantment +2 |
Very Rare |
Staff of the Emperor |
Arcane Enchantment: You gain a +1 bonus to Spell Save DC and spell attack rolls. Imperial Retaliation: When the wielder succeeds a Saving Throw, the foe that caused the throw needs to make an Intelligence Saving Throw or be Stunned for 1 turn. Weapon Enchantment +2 |
Rare |
Staff of the Ram |
Staff of the Ram: Once per turn, the blow possibly knocks a foe back 2m and Stuns them. This has no effect on dragons or Huge creatures. Weapon Enchantment +2 |
Very Rare |
The Spellsparkler |
Electric Veins: When the wielder deals damage using a spell or cantrip, they gain 2 Lightning Charges. | Rare |
Woe |
Arcane Enchantment: You gain a +1 bonus to Spell Save DC and spell attack rolls. Arcane Vampirism: When the creatures affected by your spells fail any associated Saving Throws regain 1~4 hit points. Weapon Enchantment +2 |
Very Rare |
All Simple Weapons | |||
---|---|---|---|
Clubs | Daggers | Greatclubs | Handaxes |
Javelins | Light Crossbows | Light Hammers | Maces |
Quarterstaffs | Shortbows | Sickles | Spears |
List of All Quarterstaffs
Genshin Impact Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Path of Exile 2 (PoE 2) Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Infinity Nikki Walkthrough & Guides Wiki
STALKER 2 Heart of Chornobyl Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Palworld Walkthrough & Guides Wiki
Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki
Once Human Walkthrough & Guides Wiki
Diablo 4: Vessel of Hatred Walkthrough & Guides Wiki
Pokemon Brilliant Diamond and Shining Pearl (BDSP) Walkthrough & Guides Wiki
Yu-Gi-Oh! Master Duel Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Dragon Quest Monsters: The Dark Prince Walkthrough & Guides Wiki
Cyberpunk 2077: Phantom Liberty Walkthrough & Guides Wiki
Persona 3 Reload Walkthrough & Guides Wiki
Monster Hunter World Walkthrough & Guides Wiki
© 2023 Larian Studios. All rights reserved. Larian Studios is a registered trademark of arrakis nv, affiliate of Larian Studios Games ltd. All company names, brand names, trademarks and logos are the property of their respective owners. © 2020 Wizards of the coast. All rights reserved. Wizards of the coast, Baldur’s Gate, Dungeons & Dragons, D&D, and their respective logos. Are registered trademarks of wizards of the coast LLC
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.