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Spears are Piercing weapons in Baldur's Gate 3. Read on to learn more about all Spears in the game, their damage, effects and rarity, and more!
List of Contents
Weapon | Effect | Rarity |
---|---|---|
Infernal Spear |
Infernal Weapon: On a hit, the affected entity deals an additional 3 Poison damage and can possibly Poison its target. Weapon Enchantment +1 |
Rare |
Jagged Spear |
Torturous Edges: Tortured creatures may receive Disadvantage on Constitution Saving Throws. | Uncommon |
Lightning Jabber |
Shocking Sting: On a hit, possibly Shock your target. Throwing: Lightning Damage: When launched at a target, deal an additional 1~4 Lightning damage. Weapon Enchantment +1 |
Uncommon |
Makeshift Spear |
- | Common |
Pitchfork |
- | Common |
Rusty Spear |
- | Common |
Selune's Spear of Night |
Selune's Blessing: You gain Advantage on Wisdom Saving Throws and Perception Checks. Weapon Enchantment +3 Darkvision: You can see in the dark up to 12m. |
Legendary |
Shar's Spear of Evening |
Shar's Blessing: You gain Advantage on Saving Throws while Lightly or Heavily Obscured. This weapon deals an additional 1d6 to creatures that are Lightly or Heavily Obscured. Blind Immunity: The wearer cannot be Blinded. Weapon Enchantment +2 |
Legendary |
Spear |
- | Common |
Spear of Night |
Shar's Blessing: If Shar allows it, use this spear to kill Nightsong. Weapon Enchantment +1 |
Rare |
The Watcher's Guide |
Death's Promise: When the spear misses its target, the wielder's next Attack Roll against that target has advantage. | Uncommon |
Vision of the Absolute |
Absolute Night: Blind targets that fail a Dexterity saving throw. Deals and additional 2-12 Piercing damage to certain creatures that sport multiple sets fo eyes. | Uncommon |
All Simple Weapons | |||
---|---|---|---|
Clubs | Daggers | Greatclubs | Handaxes |
Javelins | Light Crossbows | Light Hammers | Maces |
Quarterstaffs | Shortbows | Sickles | Spears |
List of All Spears
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