Baldur's Gate 3 (BG3)

How to Get to Moonrise Towers

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Baldur
Moonrise Towers is a location in Baldur's Gate 3 (BG3) where much of Act II takes place and is located in the Shadow-Cursed Lands. Check out our guide to learn how to get to Moonrise Towers and a list of all side quests that you can find in this location.

How to Get to Moonrise Towers

How to Get to Moonrise Towers Guide
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Reach the Shadow-Cursed Lands

Baldur
Moonrise Towers is located in the Shadow-Cursed Lands where much of Act II takes place and is a locale shrouded in life-eating darkness that makes it normally impassable without a light source or blessing.

Getting to the Shadow-Cursed Lands requires you to go through either the Underdark or the Mountain Pass.

Path Depends on Your Choices in Act I

Baldur
Your path to the Shadow-Cursed Lands depends on your choices in Act I and the factions you've decided to side and help.

Siding with the Goblin Camp's Absolute Leaders will take you through the Mountain Pass and a direct path to the Shadow-Cursed Lands.

If you side with the Druid Grove, you'll need to head down the Underdark and through the Grymforge to eventually get to the Shadow-Cursed Lands.

Underdark or Mountain Pass Route?

Free the Pixie from the Moonlantern

Baldur
If you side with the Absolute Leaders, you will immediately obtain a Moonlantern from the drider Kar'niss. Otherwise, helping the Harpers in the Last Light Inn will allow you to obtain the Moonlantern if you sided with the Druid Grove.

Regardless of your choice, it's better to free the pixie once you obtain the Moonlantern since the Pixie's Blessing she'll give allows you to traverse the Shadow-Cursed Lands freely without having to hold the Moonlantern!

How to Beat Kar'niss

Head Southwest from the Last Light Inn

You can reach Moonrise Towers by following the path southwest from the Last Light Inn and through the Tollhouse.

The Moonrise Tower Waypoint is located on a wall just before the wall of shadow obscuring the bridge to Moonrise Towers.

How to Get to Last Light Inn

Speak with Zealot Malik

Baldur

Once you arrive at Moonrise Towers, Adept Malik will hail you and identify you as a True Soul and will be presented by five dialogue options.

The first four replies will give you full access to Moonrise Towers to explore, while the fifth dialogue option Great News: I'm here to take your head will cause the Moonrise Towers npcs to turn hostile.

List of Moonrise Towers Side Quests

List of Moonrise Towers Side Quests
Rescue the Tieflings Rescue the Grand Duke Rescue Wulbren

Baldur's Gate 3 Related Guides

Baldurs Gate 3 - Beginner Guide Partial

Baldur's Gate 3 Beginner's Guide

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Glossary Guides
Proficiency Bonus Guide Advantage and Disadvantage Guide
Difficulty Class Guide Armor Class Guide
High Ground Guide HP and Hit Dice Guide
Bonus Action Guide Alchemy Guide
FAQ and How-To Guides
What is Concentration? What is the Max Level?
Is BG3 Multiplayer? Is There a Split-Screen Feature?
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How Many Party Members Can You Have? Should You Sell or Keep the Owlbear Egg?
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How to Pause the Game Is There a Bag of Holding?
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How to Turn Off the Arcane Turrets Death Saving Throws: How to Help Incapacitated Allies
How to Use and Cast Spells How to Sneak: Stealing and Pickpocket Guide
How to Respec Your Character How to Get to Last Light Inn
How to Fix Top Down Camera View How to Use a Torch
How to Get to the Grymforge How to Recruit Hirelings
How to Buy and Sell Items from NPCs How to Get to the Shadow-Cursed Lands
How to Revive Fallen Allies How to Adjust the Camera
How to Get a Sussur Tree Bark How to Use Non-Lethal Attacks
How to Farm Gold Fast How to Get to Moonrise Towers
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How to Infiltrate Shattered Sanctum How to Save / Quick Save
How to Find and Dig Up Dirt Mounds Should You Invite Yenna to Your Camp?
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