Baldur's Gate 3 (BG3)

List of All Accessories

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Accessories are other wearable trinkets that may offer some additional stat boost or ability, but are mostly cosmetic in nature and provide no actual value in Baldur's Gate 3. Read on to learn more about each Accessory, and more!

List of All Accessories

All Amulets

Item Effect Rarity
Aberration Hunters' Amulet Aberration Hunter: A githyanki wearing this amulet has Advantage on Intelligence Saving Throws. Aberrations also have Disadvantage on Attack Rolls against them. Uncommon
Absolute Confidence Amulet Performance +1
Intimidation -1
Uncommon
Absolute's Talisman The Absolute's Mercy: If the wearer bears the Absolute's Brand, they have Advantage on Death Saving Throws. Uncommon
Amulet of Bhaal First Blood: On a hit, inflict Bleeding upon targets that have maximum hit points. Rare
Amulet of Branding - Rare
Amulet of Elemental Torment Nature's Vengeance: When the wearer stand in certain surfaces (such as fire) and casts a spell that deals damage, the target also suffers the surface's effects. Uncommon
Amulet of Greater Health Increases the wearer’s Constitution score to 23.
Advantage on Constitution Saving Throws Checks.
Very Rare
Amulet of Misty Step Grants the wearer the ability to cast Misty Step Uncommon
Amulet of Restoration - Rare
Amulet of Selune's Chosen - Uncommon
Amulet of Silvanus - Uncommon
Amulet of the Devout High Spellcasting: You gain a +2 bonus to Spell Save DC.
Godswill: If you have the Channel Divinity ability, you gain an additional use of it.
Very Rare
Amulet of the Drunkard Booze Remedy: While wearing this amulet, regain 2d8 hit points while drunk. Additionally, increase the duration of your inebriation by 5 rounds. Rare
Amulet of the Harpers Advantage on Wisdom Saving Throws Checks Rare
Amulet of the Unworthy Grants Resistance to Slashing damage.
Grants Vulnerability to Bludgeoning damage.
Uncommon
Amulet of Windrider - Very Rare
Beastmaster's Chain - Uncommon
Bronze Necklace - Common
Broodmother's Revenge Venomous Revenge: Whenever the wearer is healed, its weapon drips with poison, and deals additional 1d6 Poison damage. Uncommon
Champion's Chain - Rare
Corvid Token Boon of the Raven Queen: While wearing the amulet your jump and flying speed increased by 1.5m. While polymorphed or Wild Shaped, you also gain Feather Fall. Very Rare
Dauntless Amulet Dauntless: You can't be Frightened, and cannot be afflicted with other emotion-altering conditions.
Intelligence Saving Throws +1
Rare
Envoy's Amulet - Rare
Fey Semblance Amulet Semblance of Fey: You have Advantage on Intelligence, Wisdom, and Charisma Saving Throws Very Rare
Fireheart Fervent Flames: Whenever you take Fire damage dealt by another creature, you gain 2 turns of Heat. Uncommon
Frost Prince - Uncommon
Hammergrim Mist Amulet - Uncommon
Khalid's Gift Odd Gift: While wearing Khalid's Gift, Jaheira cannot be cursed.
Wisdom +1 (Up to 21)
Very Rare
Kill Collar - Uncommon
Komira's Locket Grants its wearer the ability to cast Dancing Lights. Uncommon
Kruznabir's Asylum Amulet - Rare
Lightning Aura Amulet - Rare
Lofty Sorcerer's Amulet Lofty Sorcery: The amulet taps deep into your magical bloodline to increase your Sorcery Points by 1. Very Rare
Magic Amulet Innate Fortitude: Once per Long Rest, you can use a reaction to amek an Attack Roll or Saving Throw with Advantage. Rare
Moondrop Pendant Writhing Dance: When the wearer has 50% hit points or less, they don't provoke Opportunity Attacks. Uncommon
Necklace of Elemental Augmentation Elemental Augmentation: When one of your cantrips deals Acid, Cold, Fire, Lightning, or Thunder damage, add your Spellcasting Modifier to the damage dealt. Uncommon
Pearl of Power Amulet - Uncommon
Periapt of Wound Closure Wound Closure: When Downed, automatically stabilise at the start of the turn.
Potent Healing: Maximise the number of hit points restored.
Rare
Psychic Spark Psychic Missiles: Shoot an additional dart whenever you cast Magic Missile. Uncommon
Scarab of Protection Spell Protection: You have Advantage on Saving Throws against spells.
Necromatic Evasion: When you fail a Saving Throw against necromancy spells or spells cast by undead foes, you can use your reaction to succeed instead.
Legendary
Sentient Amulet - Rare
Shar's Temptation - Uncommon
Silver Locket - Common
Silver Pendant - Uncommon
Spell Savant Amulet Spell Amplification: You gain an additional Level 2 Spell slot. Rare
Spellcrux Amulet - Very Rare
Spineshudder Amulet Crackling Resonance: When the wearer deals damage with a Ranged Spell Attack, inflict 2 Reverberation upon the target(s). Uncommon
Strange Tendril Amulet - Rare
Surgeon's Subjugation Amulet Paralysing Critical: Once per Long Rest, when scoring a Critical Hit on a humanoid, the wearer can Paralyse the target for 2 turns. Rare
Synaptic Needle Amulet - Rare
Tarnished Charm Fey Life: Makes it easier for the wearer to succeed on Death Saving Throws. Uncommon
The Amulet of Lost Voices - Rare
The Blast Pendant - Uncommon
The Ever-Seeing Eye - Uncommon
The Spectator Eyes - Very Rare
Treacleflow Amulet Rampart Aura: Costs Force Conduit to remain active. All entities with or in this aura have their movement speed halved. Rare
Tressym Collar - Very Rare
Uncovered Mysteries - Rare
Unflinching Protector Amulet Unflinching Protection: When a nearby ally is targeted by an attack of any kind, you can use your reaction to make that attack automatically mis. This effect can only be used once per Short Rest. Very Rare
Wakeful Amulet Weakfulness: You can't be unwillingly put to Sleep. Uncommon

List of All Amulets

All Rings

Item Effect Rarity
A Sparking Promise - Rare
After Death Do Us Part After Death Do Us Part: When the wearer is Downed, they rise once more with half their hit points restored, but are gripped by Shadow Possession. Rare
Amethyst Ring - Common
Band of the Mystic Scoundrel Illusion Quickening: After hitting a creature with a weapon attack, you can cast illusion or enchantment spells as a bonus action. Rare
Bracing Band Personal Space: After shoving an enemy, the wearer gains a +1 to their Armour Class until their next turn. Uncommon
Burnished Ring - Very Rare
Callous Glow Ring Callous Glow: The wearer deals an additional 2 points of damage against creatures that are illuminated. Uncommon
Caustic Band Malefic Excretion: Your weapon attacks also deal 2 Acid damage. Uncommon
Coruscation Ring Arcane Radiance: When the wearer deals spell damage while illuminated by a light source, they also inflict Radiating Orb upon the target. Uncommon
Crusher's Ring Movement Speed +3 Uncommon
Crypt Lord Ring - Very Rare
Dark Ring - Common
Djinni Ring - Uncommon
Emerald Ring Movement Speed +3m Uncommon
Eversight Ring Blind Immunity: The wearer cannot be blinded. Uncommon
Explorer's Ring Nature +1
Survival +1
Uncommon
Family Ring Death Saving Throw +2 Uncommon
Fetish of Callarduran Smoothhands - Rare
Firzu's Ring of Trading Deception +1 Uncommon
Gold Ring - Common
Guiding Light - Uncommon
Guild Ring - Uncommon
Keepsake Ring - Rare
Killer's Sweetheart Executioner: When you kill a creature, your next Attack Roll will be a Critical Hit. Once spent this effect refreshes after a Long Rest. Very Rare
Mage's Friend Arcana +1
Religion +1
Uncommon
Orin's Temple Ring - Uncommon
Ornate Ring - Common
Orphic Ring - Very Rare
Poisoner's Ring - Uncommon
Ring of Absolute Force Absolute's Tempest: If the wearer bears the Absolute's Brand, they deal 1 additional Thunder damage. Uncommon
Ring of Arcane Synergy Synergetic Cantrips: When you deal damage with a cantrip, you gain Arcane Synergy for 2 turns. Rare
Ring of Beguiling - Rare
Ring of Blink - Rare
Ring of Colour Spray Grants the wielder ability to use Colour Spray, a Level 1 Illusion Spell. Uncommon
Ring of Elemental Infusion Elemental Infusion: When you deal Acid, Cold, Fire, Lightning, or Thunder damage using a spell or cantrip, that element infuses weapon.
Until the end of your next turn, you deal an additional 1d4 damage of that element on your first successful weapon attack.
Uncommon
Ring of Evasion Dextrous Evasion: When you fail a Dexterity Saving Throw, you can use your reaction to succeed instead. Very Rare
Ring of Exalted Marrow - Rare
Ring of Feywild Sparks Feywild Sparks: While your sorcerous Tides of Chaos feature is active, you will always trigger wild magic surge when casting spells. Very Rare
Ring of Flinging Throwing Boost: The wearer gains 1d4 bonus to throw damage. Uncommon
Ring of Free Action Unwavering: You ignore the effects of Difficult Terrain, and cannot be Paralysed or Restrained Rare
Ring of Geniality Persuasion +1
Deception +1
Uncommon
Ring of Jumping - Uncommon
Ring of Mental Inhibition Mental Inhibition: When a foe fails a Saving Throw against one of your spells or actions, they gain Mental Fatigue for 2 turns. Uncommon
Ring of Mind-Shielding Shelter: You have Advantage on Saving Throws against Charmed. Rare
Ring of Poison Resistance Resistance to Poison damage Rare
Ring of Protection Armour Class +1
Saving Throw +1
Rare
Ring of Regeneration Combat Regeneration: At the beginning of your turn, the ring activates and heals you 1d4 hit points. Very Rare
Ring of Restorative Gravity Saviour's Allure: When the wearer heals another creature, it is pulled 2m towards them. Uncommon
Ring of Salving Saviour’s Allure: You restore an additional 2 hit points every time you heal another creature. Uncommon
Ring of Self Immolation - Uncommon
Ring of Shadows - Uncommon
Ring of Spiteful Thunder Spiteful Thunder: When the wearer deals Thunder damage to a Reverberating creature it becomes Dazed unless it succeeds a Constitution Saving Throw. Uncommon
Ring of Truthfulness Ring of Veracity: You gain an Advantage on Insight Checks. Rare
Ring of Twilight Treader by Twilight: You gain a +1 bonus to Armour Class while obscured. Rare
Risky Ring Risky Attack: You gain Advantage on Attack Rolls and receive Disadvantage on Saving Throws. Rare
Sandthief's Ring - Uncommon
Seemingly Gleaming Ring Charisma Saving Throws +1
Wisdom Saving Throws -1
Uncommon
Shadow Blade Ring - Uncommon
Shadow-Cloaked Ring Shadowthief: The wearer's weapon and unarmed attacks deal an additional 1d4 damage against Lightly or Heavily Obscured creatures, and creatures made of shadow. Uncommon
Shapeshifter's Boon Ring Shapeshifter's Boon: While shapeshifting or disguising yourself, gain a +1d4 bonus to all Checks. Uncommon
Shifting Corpus Ring - Rare
Silver Band - Common
Smuggler's Ring Stealth +2
Sleight of Hand +2
Charisma -1
Uncommon
Snowburst Ring Snowburst: When the wearer deals Cold damage, they aslo create a 4.5m circle of ice around the target. Uncommon
Spurred Band Frantic Urgency: During combat, when the wearer starts their turn with 50% hit points or less, they gain Momentum for 1 turn. Uncommon
Strange Conduit Ring Strange Condiut: While concentrating on a spell, the wearer's weapon attacks deal an additional 1d4 Psychic damage. Uncommon
Sunwalker's Gift Sunwalker's Gift: The wearer can see in the dark up to 12m. Uncommon
Szarr Family Ring - -
Tarnished Ring Deception +1 Uncommon
The Sparkswall Spark Blocker: The wearer can't be Electrocuted.
Resistance to Lightning damage
Uncommon
The Whispering Promise Blessed Mercy: When the wearer heals a creature, it also recieves a +1d4 bonus to Attack Rolls and Saving Throws. Uncommon
Till Death Do Us Part - Rare
Tourmaline Ring - Common
True Love's Caress Fond Caress: One of a magical pair of rings, this allows the wearer to receive Warding Bond from a creating wearing the matching ring. Rare
True Love's Embrace Intimate Embrace: One of a magical pair of rings this allows the wearer to cast Warding Bond once per Long Rest, on a creature wearing the matching ring. Rare
Verdelite Ring - Common

List of All Rings

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