Baldur's Gate 3 (BG3)

List of All Shields

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Shields are secondary pieces of armor for your off-hand in Baldur's Gate 3. Read more to learn about each Shield, their additional Armor Class, and more!

List of All Shields

Shield Effect Armour Class
Abdel's Trusted Shield Shield Bash: When a foe hits you with a melee attack, you can use your reaction, to knock it Prone unless they succeed a Dexterity Saving Throw. +2
Absolute's Protector Absolute's Aegis: If the wielder bears the Absolute's Brand, all damage received from spells is reduced by 1.
Shield Bash: When a foe hits you with a melee attack, you can use your reaction, to knock it Prone unless they succeed a Dexterity Saving Throw.
+2
Absolute's Warboard Absolute's Ward: If the wielder bears the Absolute's Brand, they gain a +1 bonus to Saving Throws. 2
Adamantine Shield Adamantine Shield: When a melee attack misses you, the attacker is sent Reeling for 1 turn. +2
Broken Shield - +1
Enforcer Shield Staunch Blessing: When a creature misses the wielder with an attack, they gain a +1d4 bonus to their next Attack roll that deals non-lethal damage.
This bonus is relinquished when the wielder deals lethal damage.
+2
Fossilised Shell - +2
Gloomstrand Shield Stealth +1 +2
Glowing Shield Loving Protection: Once per Short Rest, if you are below 50% hit points and take damage, you gain 8 temporary hit points. +2
Goblin Shield - +2
Iron-Banded Shield - +2
Ironvine Shield Ironvine: While the wielder is holding a weapon empowered with Shillelagh, and when they are hit biy a melee attack, the attack takes 1 Piercing damage. +2
Justiciar's Greatshield Shield Bash: When a foe hits you with a melee attack, you can use your reaction, to knock it Prone unless they succeed a Dexterity Saving Throw
Advantage on Perception Checks.
Ketheric's Shield Arcane Enchantment: You gain a +1 bonus to Spell Save DC and spell attack rolls.
Shield Bash: When a foe hits you with a melee attack, you can use your reaction, to knock it Prone unless they succeed a Dexterity Saving Throw.
Advantage on Dexterity Saving Throw Checks.
+2
Rusty Studded Shield - +2
Safeguard Shield Saving Throw +1 +2
Scrapwood Shield - +2
Sentinel Shield Heightened Awareness: Gain a +3 bonus to Initiative Rolls and Advantage on Perception Ability Checks.
Shield Bash: When a foe hits you with a melee attack, you can use your reaction to knock it Prone unless they succeed a Dexterity Saving Throw.
+2
Shield - +3
Shield +1 - +3
Shield of Devotion Additional Spell Slot: You gain 1 Level 1 spell slot.
Shield Bash: When a foe hits you with a melee attack, you can use your reaction to knock it Prone unless they succeed a Dexterity Saving Throw.
+2
Shield of Returning Bound Weapon: This shield binds to your being, returning to your hand if thrown. +2
Shield of Scorching Reprisal Shield Bash: When a foe hits you with a melee attack, you can use your reaction, to knock it Prone unless they succeed a Dexterity Saving Throw. +2
Shield of Shielding Shield Bash: When a foe hits you with a melee attack, you can use your reaction to knock it Prone unless they succeed a Dexterity Saving Throw. +2
Shield of the Undevout Dreadful Hewer: Your foes have Disadvantage on Saving Throws to resist your spells or actions that inflict Fear.
Additional Spell Slot: You gain 1 Level 1 Spell slot.
Shield Bash: When a foe hits you with a melee attack, you can use your reaction to knock it Prone unless they succeed a Dexterity Saving Throw.
+2
Spiked Shield - +2
Studded Shield - +2
Swire's Sledboard Shield Conduit: The shield shrouds the wearer with Force Conduit at the start of its turn in combat.
Shield Bash: When a foe hits you with a melee attack, you can use your reaction to knock it Prone unless they succeed a Dexterity Saving Throw
+2
The Real Sparky Sparkswall - +3
Training Shield - +1
Viconia's Walking Fortress Rebuke of the Mighty: When a foe hits you with a melee attack, you can use your reaction, dealing it 2d8 Force damage and knock it Prone unless they succeed a Dexterity Saving Throw.
Spellguard: You gain Advantage on Saving Throws against spells. Spell Attack Rolls against you have Disadvantage.
+3
Watcher's Shield Advantage on Perception Checks +2
Wood Woad Shield - +2
Wooden Shield - +2

Baldur's Gate 3 Related Guides

Baldur

List of All Armor

All Armor by Type

All Armor Types
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Boots Shields Cloaks

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