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Maces are Bludgeoning weapons in Baldur's Gate 3. Read on to learn more about all Maces in the game, their damage, effects and rarity, and more!
List of Contents
Weapon | Effect | Rarity |
---|---|---|
Adamantine Mace |
Diamondsbane: If an adamantine weapon hits an object, the hit is always critical. Lethal Weapon: This weapon ignores Bludgeoning Resistance. Weapon Enchantment +1 |
Rare |
Ceremonial Mace |
Weapon Enchantment +1 | Uncommon |
Crude Mace |
- | Common |
Devotee's Mace |
Weapon Enchantment +3 | Legendary |
Handmaiden's Mace |
Weapon Enchantment +2 Set the wearer's Strength to 18. The enchantment has no effect if their Strength score is higher without it. |
Very Rare |
Infernal Mace |
Infernal Weapon: On a hit, the affected entity deals an additional 3 Poison damage and can possibly Poison its target. Weapon Enchantment +1 |
Uncommon |
Loviatar's Scourge |
Willing Whip: Grants Resistance to Necrotic damage. Deals an additionall 1d6 Necrotic damage to nearby targets, including the wielder. | Uncommon |
Mace |
- | Common |
Rusty Mace |
- | Common |
The Blood of Lathander |
Lathlander's Blesssing: Once per Long Rest, whjen your hit points are reduced to 0, you regain 2-12 hit points. Allies within 9m also regain 1-6 hit points. Lathlander's Light: Sheds holy light in a 6m radius. In combat, fiends and undead standing in the light are Blinded, unless they succeed a Constitution Saving Throw Weapon Enchantment +1 |
Legendary |
Xyanyde |
Xyanyde's Fire: Once per short rest, when the wielder misses an attack with this weapon, the target is encased in Faerie Fire. | Uncommon |
All Simple Weapons | |||
---|---|---|---|
Clubs | Daggers | Greatclubs | Handaxes |
Javelins | Light Crossbows | Light Hammers | Maces |
Quarterstaffs | Shortbows | Sickles | Spears |
List of All Maces
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