Once Human

MPS5 - Kumawink How to Get and Location

MPS5 - Kumawink is a kind of SMG in Once Human. Read on to see how to get the MPS5 - Kumawink, its stats and weapon passives, the different materials required per tier, the location of its blueprint fragment, as well as the best ammo, accessories, and mods for MPS5 - Kumawink.

How to Get MPS5 - Kumawink

Get via the Wish Machine

Once Human - Wish Machine

The MPS5 - Kumawink's blueprint can be acquired via the Wish Machine. The blueprint or blueprint fragments of this weapon is included in these pools:

• Echoes From the Rift

Starchroms are needed to make a wish in the Wish Machine to get blueprints, which you can get via Battle Pass rewards and completing Journey tasks.

How to Get and Use the Wish Machine

Bought from the Blueprint Shop

Once Human - Blueprint Shop

This weapon's blueprint is bought from the Blueprint Shop, which can be accessed by pressing the G key when facing the Wish Machine. The blueprints are bought with Starchrom.

MPS5 - Kumawink Blueprint Fragment Locations

This weapon's blueprint or fragments cannot be found in any Mystical Crates.

MPS5 - Kumawink Stats and Passives

MPS5 - Kumawink Stats

MPS5 - Kumawink IconMPS5 - Kumawink
DMG Fire Rate MAG
37 750 30
Crit Rate% Weakspot DMG% Crit DMG%
8 55 30
DMG Bonus
Impact: Dealing more DMG against Protocell
Stability 50
Accuracy 54
Range 68
Reload Speed 43
Blueprint Fragment Type Stranger
Rarity Legendary

The stats shown are the weapon's Tier I value without any blueprint enhancements and calibrations.

MPS5 - Kumawink Passives

Weapon Features
1 25% chance of triggering Bounce with a hit.
2 Bounce trigger factor for that shot is +60% (based on weapon's Trigger Chance) with a weakspot hit.
3 Bounce Base DMG +50%.
4 When magazine capacity is below 50%, Bounce Trigger Count +1.

Bounce - Upon hitting an enemy with a bullet, bounce to hit a random enemy within 10m radius to deal Weapon DMG of 60% Attack.
The Element type is the same as the Weapon's Element. The additional damage can Crit, strike Weakspots, and will decay with distance.
Actual Factor = 60% x (1 + Bounce DMG Factor Bonus) x (1 + Bounce Final DMG Bonus).

MPS5 - Kumawink Enhancement and Upgrades

Tiers and Crafting Materials

Tier New DMG Required Materials
I 37 SMG Receiver I
Copper Ingot x2, Waste Plastic x4, Adhesive x4
Blowback Action I
Copper Ingot x2, Rusted Part x6
Telescoping Stock I
Copper Ingot x1, Waste Plastic x4, Rusted Part x2
Standard Barrel I
Copper Ingot x2, Rusted Part x1, Metal Scraps x4
II 57 SMG Receiver II
Bronze Ingot x3, All-Purpose Plastic x4, Waste Plastic x4, Adhesive x10
Blowback Action II
Beryllium Crystal x3, Bronze Ingot x2, Standard Part x6
Telescoping Stock II
Bronze Ingot x1, All-Purpose Plastic x4, Waste Plastic x4, Standard Part x2
Standard Barrel II
Bronze Ingot x2, Standard Part x1, Metal Scraps x8
III 91 SMG Receiver III
Steel Ingot x3, Fireproof Plastic x4, All-Purpose Plastic x4, Adhesive x10
Blowback Action III
Vanadium Crystal x4, Steel Ingot x2, Refined Part x6
Telescoping Stock III
Steel Ingot x1, Fireproof Plastic x4, All-Purpose Plastic x4, Refined Part x2
Standard Barrel III
Steel Ingot x2, Refined Part x1, Metal Scraps x10
IV 142 SMG Receiver IV
Aluminum Ingot x3, Engineering Plastic x4, Fireproof Plastic x4, Adhesive x10
Blowback Action IV
Iridum Crystal x4, Aluminum Ingot x2, Special Part x6
Telescoping Stock IV
Aluminum Ingot x1, Engineering Plastic x4, Fireproof Plastic x4, Special Part x2
Standard Barrel IV
Aluminum Ingot x2, Special Part x1, Metal Scraps x10
V 216 SMG Receiver V
Tungsten Ingot x3, Special Plastic x4, Engineering Plastic x4, Adhesive x10
Blowback Action V
Platinum Crystal x4, Tungsten Ingot x2, Automatic Part x6
Telescoping Stock V
Tungsten Ingot x1, Special Plastic x4, Engineering Plastic x4, Automatic Part x2
Standard Barrel V
Tungsten Ingot x2, Automatic Part x1, Metal Scraps x10

Calibration and Blueprint Enhancement

Once Human - Blueprint Enhancement

Calibrating your weapons will increase your weapon's DMG and cost materials and Energy Links. Reaching a calibration level of 4, 7, and 10 will unlock additional calibration attributes. This upgrade method only applies to your current weapon.

Enhancing the star rank of your blueprint will also increase a weapon's DMG once it's been crafted.Weapons crafted prior to the enhancement of their blueprints will not be affected with the stat increase. The higher the blueprint's rarity, the more you can enhance the blueprint.

How to Upgrade Weapons

MPS5 - Kumawink Best Ammo and Accessories

Best Accessories and Ammo Type
Muzzle Small Brake
Optic Compact Reflex Sight
Tactical Tactical Laser Sight
Magazine Tactical SMG Mag
Ammo Smart SMG AP Ammo

These are the best accessories and ammo you can equip on the MPS5 - Kumawink to maximize the damage output and overall performance of the weapon.

MPS5 - Kumawink Best Mods

Bounce Rampage

Bounce Rampage IconBounce Rampage Available Weapons / Armor Tier
All Weapons
V
Core Effect
Bounce deals more DMG as more targets are hit, up to DMG +45%

Once Human Related Guides

Once Human - Weapons

All Weapons List

All Weapon Types

All Weapon Types
Pistol Icon Pistols Shotgun Icon Shotguns Submachine Gun Icon SMGs
Assault Rifle Icon Assault Rifles Sniper Rifle Icon Sniper Rifles Light Machine Gun Icon LMGs
Crossbow Icon Crossbows Heavy Artillery Icon Heavy Artillery Melee Icon Melee

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